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source/blender/draw/engines/eevee_next/eevee_renderbuffers.hh
| Show All 29 Lines | public: | ||||
| TextureFromPool vector_tx; | TextureFromPool vector_tx; | ||||
| TextureFromPool diffuse_color_tx; | TextureFromPool diffuse_color_tx; | ||||
| TextureFromPool specular_color_tx; | TextureFromPool specular_color_tx; | ||||
| TextureFromPool volume_light_tx; | TextureFromPool volume_light_tx; | ||||
| TextureFromPool emission_tx; | TextureFromPool emission_tx; | ||||
| TextureFromPool environment_tx; | TextureFromPool environment_tx; | ||||
| TextureFromPool shadow_tx; | TextureFromPool shadow_tx; | ||||
| TextureFromPool ambient_occlusion_tx; | TextureFromPool ambient_occlusion_tx; | ||||
| // TextureFromPool cryptomatte_tx; /* TODO */ | TextureFromPool cryptomatte_tx; | ||||
| /* TODO(fclem): Use texture from pool once they support texture array. */ | /* TODO(fclem): Use texture from pool once they support texture array. */ | ||||
| Texture light_tx; | Texture light_tx; | ||||
| Texture aov_color_tx; | Texture aov_color_tx; | ||||
| Texture aov_value_tx; | Texture aov_value_tx; | ||||
| private: | private: | ||||
| Instance &inst_; | Instance &inst_; | ||||
| Show All 9 Lines | |||||