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source/blender/sequencer/intern/sound.c
| Show All 20 Lines | |||||
| #include "BKE_sound.h" | #include "BKE_sound.h" | ||||
| #include "SEQ_sound.h" | #include "SEQ_sound.h" | ||||
| #include "SEQ_time.h" | #include "SEQ_time.h" | ||||
| #include "sequencer.h" | #include "sequencer.h" | ||||
| #include "strip_time.h" | #include "strip_time.h" | ||||
| /* Unlike _update_sound_ funcs, these ones take info from audaspace to update sequence length! */ | /* Unlike _update_sound_ functions, | ||||
| * these ones take info from audaspace to update sequence length! */ | |||||
| #ifdef WITH_AUDASPACE | #ifdef WITH_AUDASPACE | ||||
| static bool sequencer_refresh_sound_length_recursive(Main *bmain, Scene *scene, ListBase *seqbase) | static bool sequencer_refresh_sound_length_recursive(Main *bmain, Scene *scene, ListBase *seqbase) | ||||
| { | { | ||||
| Sequence *seq; | Sequence *seq; | ||||
| bool changed = false; | bool changed = false; | ||||
| for (seq = seqbase->first; seq; seq = seq->next) { | for (seq = seqbase->first; seq; seq = seq->next) { | ||||
| if (seq->type == SEQ_TYPE_META) { | if (seq->type == SEQ_TYPE_META) { | ||||
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