Differential D15898 Diff 56015 source/blender/draw/engines/overlay/shaders/infos/overlay_grid_info.hh
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source/blender/draw/engines/overlay/shaders/infos/overlay_grid_info.hh
| Show All 26 Lines | GPU_SHADER_CREATE_INFO(overlay_grid_background) | ||||
| .fragment_out(0, Type::VEC4, "fragColor") | .fragment_out(0, Type::VEC4, "fragColor") | ||||
| .vertex_source("overlay_edit_uv_tiled_image_borders_vert.glsl") | .vertex_source("overlay_edit_uv_tiled_image_borders_vert.glsl") | ||||
| .fragment_source("overlay_grid_background_frag.glsl") | .fragment_source("overlay_grid_background_frag.glsl") | ||||
| .additional_info("draw_modelmat"); | .additional_info("draw_modelmat"); | ||||
| GPU_SHADER_CREATE_INFO(overlay_grid_image) | GPU_SHADER_CREATE_INFO(overlay_grid_image) | ||||
| .do_static_compilation(true) | .do_static_compilation(true) | ||||
| .vertex_in(0, Type::VEC3, "pos") | .vertex_in(0, Type::VEC3, "pos") | ||||
| .push_constant(Type::VEC4, "color") | .push_constant(Type::VEC4, "ucolor") | ||||
| .fragment_out(0, Type::VEC4, "fragColor") | .fragment_out(0, Type::VEC4, "fragColor") | ||||
| .vertex_source("overlay_edit_uv_tiled_image_borders_vert.glsl") | .vertex_source("overlay_edit_uv_tiled_image_borders_vert.glsl") | ||||
| .fragment_source("overlay_uniform_color_frag.glsl") | .fragment_source("overlay_uniform_color_frag.glsl") | ||||
| .additional_info("draw_modelmat"); | .additional_info("draw_modelmat"); | ||||