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source/blender/editors/include/ED_screen.h
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| bool ED_workspace_layout_delete(struct WorkSpace *workspace, | bool ED_workspace_layout_delete(struct WorkSpace *workspace, | ||||
| struct WorkSpaceLayout *layout_old, | struct WorkSpaceLayout *layout_old, | ||||
| struct bContext *C) ATTR_NONNULL(); | struct bContext *C) ATTR_NONNULL(); | ||||
| bool ED_workspace_layout_cycle(struct WorkSpace *workspace, short direction, struct bContext *C) | bool ED_workspace_layout_cycle(struct WorkSpace *workspace, short direction, struct bContext *C) | ||||
| ATTR_NONNULL(); | ATTR_NONNULL(); | ||||
| void ED_workspace_status_text(struct bContext *C, const char *str); | void ED_workspace_status_text(struct bContext *C, const char *str); | ||||
| void ED_workspace_do_listen(struct bContext *C, const struct wmNotifier *note); | |||||
| /* anim */ | /* anim */ | ||||
| /** | /** | ||||
| * Results in fully updated anim system. | * Results in fully updated anim system. | ||||
| */ | */ | ||||
| void ED_update_for_newframe(struct Main *bmain, struct Depsgraph *depsgraph); | void ED_update_for_newframe(struct Main *bmain, struct Depsgraph *depsgraph); | ||||
| /** | /** | ||||
| * Update frame rate info for viewport drawing. | * Update frame rate info for viewport drawing. | ||||
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