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source/blender/depsgraph/intern/builder/deg_builder_nodes.h
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| struct MovieClip; | struct MovieClip; | ||||
| struct Object; | struct Object; | ||||
| struct ParticleSettings; | struct ParticleSettings; | ||||
| struct Scene; | struct Scene; | ||||
| struct Simulation; | struct Simulation; | ||||
| struct Speaker; | struct Speaker; | ||||
| struct Tex; | struct Tex; | ||||
| struct VFont; | struct VFont; | ||||
| struct VideoEdit; | |||||
| struct World; | struct World; | ||||
| struct bAction; | struct bAction; | ||||
| struct bArmature; | struct bArmature; | ||||
| struct bConstraint; | struct bConstraint; | ||||
| struct bGPdata; | struct bGPdata; | ||||
| struct bNodeSocket; | struct bNodeSocket; | ||||
| struct bNodeTree; | struct bNodeTree; | ||||
| struct bPoseChannel; | struct bPoseChannel; | ||||
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| virtual void build_lightprobe(LightProbe *probe); | virtual void build_lightprobe(LightProbe *probe); | ||||
| virtual void build_speaker(Speaker *speaker); | virtual void build_speaker(Speaker *speaker); | ||||
| virtual void build_sound(bSound *sound); | virtual void build_sound(bSound *sound); | ||||
| virtual void build_simulation(Simulation *simulation); | virtual void build_simulation(Simulation *simulation); | ||||
| virtual void build_scene_sequencer(Scene *scene); | virtual void build_scene_sequencer(Scene *scene); | ||||
| virtual void build_scene_audio(Scene *scene); | virtual void build_scene_audio(Scene *scene); | ||||
| virtual void build_scene_speakers(Scene *scene, ViewLayer *view_layer); | virtual void build_scene_speakers(Scene *scene, ViewLayer *view_layer); | ||||
| virtual void build_vfont(VFont *vfont); | virtual void build_vfont(VFont *vfont); | ||||
| virtual void build_video_edit(VideoEdit *video_edit); | |||||
| /* Per-ID information about what was already in the dependency graph. | /* Per-ID information about what was already in the dependency graph. | ||||
| * Allows to re-use certain values, to speed up following evaluation. */ | * Allows to re-use certain values, to speed up following evaluation. */ | ||||
| struct IDInfo { | struct IDInfo { | ||||
| /* Copy-on-written pointer of the corresponding ID. */ | /* Copy-on-written pointer of the corresponding ID. */ | ||||
| ID *id_cow; | ID *id_cow; | ||||
| /* Mask of visible components from previous state of the | /* Mask of visible components from previous state of the | ||||
| * dependency graph. */ | * dependency graph. */ | ||||
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