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source/blender/editors/include/UI_view2d.h
| Show First 20 Lines • Show All 220 Lines • ▼ Show 20 Lines | void UI_view2d_dot_grid_draw(const struct View2D *v2d, | ||||
| int grid_color_id, | int grid_color_id, | ||||
| float min_step, | float min_step, | ||||
| int grid_subdivisions); | int grid_subdivisions); | ||||
| void UI_view2d_draw_lines_y__values(const struct View2D *v2d); | void UI_view2d_draw_lines_y__values(const struct View2D *v2d); | ||||
| void UI_view2d_draw_lines_x__values(const struct View2D *v2d); | void UI_view2d_draw_lines_x__values(const struct View2D *v2d); | ||||
| void UI_view2d_draw_lines_x__discrete_values(const struct View2D *v2d, bool display_minor_lines); | void UI_view2d_draw_lines_x__discrete_values(const struct View2D *v2d, bool display_minor_lines); | ||||
| void UI_view2d_draw_lines_x__discrete_time(const struct View2D *v2d, | void UI_view2d_draw_lines_x__discrete_time(const struct View2D *v2d, | ||||
| const struct Scene *scene, | const double fps, | ||||
| bool display_minor_lines); | bool display_minor_lines); | ||||
| void UI_view2d_draw_lines_x__discrete_frames_or_seconds(const struct View2D *v2d, | void UI_view2d_draw_lines_x__discrete_frames_or_seconds(const struct View2D *v2d, | ||||
| const struct Scene *scene, | const double fps, | ||||
| bool display_seconds, | bool display_seconds, | ||||
| bool display_minor_lines); | bool display_minor_lines); | ||||
| void UI_view2d_draw_lines_x__frames_or_seconds(const struct View2D *v2d, | void UI_view2d_draw_lines_x__frames_or_seconds(const struct View2D *v2d, | ||||
| const struct Scene *scene, | const double fps, | ||||
| bool display_seconds); | bool display_seconds); | ||||
| float UI_view2d_grid_resolution_x__frames_or_seconds(const struct View2D *v2d, | float UI_view2d_grid_resolution_x__frames_or_seconds(const struct View2D *v2d, | ||||
| const struct Scene *scene, | const double fps, | ||||
| bool display_seconds); | bool display_seconds); | ||||
| float UI_view2d_grid_resolution_y__values(const struct View2D *v2d); | float UI_view2d_grid_resolution_y__values(const struct View2D *v2d); | ||||
| /** | /** | ||||
| * Scale indicator text drawing. | * Scale indicator text drawing. | ||||
| */ | */ | ||||
| void UI_view2d_draw_scale_y__values(const struct ARegion *region, | void UI_view2d_draw_scale_y__values(const struct ARegion *region, | ||||
| const struct View2D *v2d, | const struct View2D *v2d, | ||||
| const struct rcti *rect, | const struct rcti *rect, | ||||
| int colorid); | int colorid); | ||||
| void UI_view2d_draw_scale_y__block(const struct ARegion *region, | void UI_view2d_draw_scale_y__block(const struct ARegion *region, | ||||
| const struct View2D *v2d, | const struct View2D *v2d, | ||||
| const struct rcti *rect, | const struct rcti *rect, | ||||
| int colorid); | int colorid); | ||||
| void UI_view2d_draw_scale_x__discrete_frames_or_seconds(const struct ARegion *region, | void UI_view2d_draw_scale_x__discrete_frames_or_seconds(const struct ARegion *region, | ||||
| const struct View2D *v2d, | const struct View2D *v2d, | ||||
| const struct rcti *rect, | const struct rcti *rect, | ||||
| const struct Scene *scene, | const double fps, | ||||
| bool display_seconds, | bool display_seconds, | ||||
| int colorid); | int colorid); | ||||
| void UI_view2d_draw_scale_x__frames_or_seconds(const struct ARegion *region, | void UI_view2d_draw_scale_x__frames_or_seconds(const struct ARegion *region, | ||||
| const struct View2D *v2d, | const struct View2D *v2d, | ||||
| const struct rcti *rect, | const struct rcti *rect, | ||||
| const struct Scene *scene, | const double fps, | ||||
| bool display_seconds, | bool display_seconds, | ||||
| int colorid); | int colorid); | ||||
| /** \} */ | /** \} */ | ||||
| /* -------------------------------------------------------------------- */ | /* -------------------------------------------------------------------- */ | ||||
| /** \name Scroll-bar Drawing | /** \name Scroll-bar Drawing | ||||
| * \{ */ | * \{ */ | ||||
| ▲ Show 20 Lines • Show All 346 Lines • Show Last 20 Lines | |||||