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source/blender/gpu/intern/gpu_shader_builder_stubs.cc
| Show All 40 Lines | |||||
| /** \name Stubs of BLI_imbuf_types.h | /** \name Stubs of BLI_imbuf_types.h | ||||
| * \{ */ | * \{ */ | ||||
| void IMB_freeImBuf(ImBuf * /*ibuf*/) | void IMB_freeImBuf(ImBuf * /*ibuf*/) | ||||
| { | { | ||||
| BLI_assert_unreachable(); | BLI_assert_unreachable(); | ||||
| } | } | ||||
| struct ImBuf *IMB_allocImBuf(unsigned int /*x*/, | |||||
| unsigned int /*y*/, | |||||
| unsigned char /*planes*/, | |||||
| unsigned int /*flags*/) | |||||
| { | |||||
| BLI_assert_unreachable(); | |||||
| return nullptr; | |||||
| } | |||||
| /** \} */ | /** \} */ | ||||
| /* -------------------------------------------------------------------- */ | /* -------------------------------------------------------------------- */ | ||||
| /** \name Stubs of UI_resources.h | /** \name Stubs of UI_resources.h | ||||
| * \{ */ | * \{ */ | ||||
| void UI_GetThemeColor4fv(int /*colorid*/, float UNUSED(col[4])) | void UI_GetThemeColor4fv(int /*colorid*/, float UNUSED(col[4])) | ||||
| { | { | ||||
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