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source/blender/modifiers/intern/MOD_uvwarp.cc
| Show First 20 Lines • Show All 66 Lines • ▼ Show 20 Lines | if (umd->vgroup_name[0] != '\0') { | ||||
| r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT; | r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT; | ||||
| } | } | ||||
| } | } | ||||
| static void matrix_from_obj_pchan(float mat[4][4], Object *ob, const char *bonename) | static void matrix_from_obj_pchan(float mat[4][4], Object *ob, const char *bonename) | ||||
| { | { | ||||
| bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename); | bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename); | ||||
| if (pchan) { | if (pchan) { | ||||
| mul_m4_m4m4(mat, ob->obmat, pchan->pose_mat); | mul_m4_m4m4(mat, ob->object_to_world, pchan->pose_mat); | ||||
| } | } | ||||
| else { | else { | ||||
| copy_m4_m4(mat, ob->obmat); | copy_m4_m4(mat, ob->object_to_world); | ||||
| } | } | ||||
| } | } | ||||
| struct UVWarpData { | struct UVWarpData { | ||||
| const MPoly *mpoly; | const MPoly *mpoly; | ||||
| const MLoop *mloop; | const MLoop *mloop; | ||||
| MLoopUV *mloopuv; | MLoopUV *mloopuv; | ||||
| ▲ Show 20 Lines • Show All 252 Lines • Show Last 20 Lines | |||||