Differential D16335 Diff 57232 manual/sculpt_paint/sculpting/introduction/visibility_masking_face_sets.rst
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manual/sculpt_paint/sculpting/introduction/visibility_masking_face_sets.rst
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| ********************************** | |||||
| Visibility, Masking & Face Sets | |||||
| ********************************** | |||||
| Parts of the mesh can be hidden in Sculpt Mode. | |||||
| Because hidden faces cannot be sculpted, hiding makes it easier to isolate what you want to work on. | |||||
| Hiding geometry als improves the viewport performance. | |||||
| .. Visual example of isolating the wing of scales to improve performance and work on a specific part | |||||
| Hiding is shared between all modes, except Object Mode (i.e. hiding/showing of faces in one mode will hide the same faces in other modes too). | |||||
| Unlike :doc:`Selection Masking </sculpt_paint/selection_visibility>` in other painting modes, | |||||
| Sculpt Mode primarily uses Masks and Face Sets to easily control the mesh visibility | |||||
| and which faces can currently be edited. | |||||
| The exception is the :ref:`Clipping Region <clipping_region>`, which can be used in any mode. | |||||
| The most common shortcuts are :kbd:`H` to isolate the face set under the cursor (or show everything) | |||||
| and :kbd:`Shift-H` to hide the face set under the cursor. | |||||
| .. seealso:: | |||||
| More information for controlling the visibility at :doc:`Show & Hide </sculpt_paint/sculpting/editing/sculpt>`. | |||||
| .. mask example graphic here | |||||
| A mask is used to control which vertices of the mesh are influenced by sculpting and painting. | |||||
| The mask can for example be created/edited via the :doc:`Mask Brush </sculpt_paint/sculpting/tools/mask>`, | |||||
| :doc:`Box Mask </sculpt_paint/sculpting/tools/box_mask>`, :doc:`Lasso Mask </sculpt_paint/sculpting/tools/lasso_mask>`, | |||||
| :doc:`Line Mask </sculpt_paint/sculpting/tools/line_mask>` and :doc:`Mask by Color </sculpt_paint/sculpting/tools/mask_by_color>` tools. | |||||
| .. seealso:: | |||||
| More information about editing and using masks at the :doc:`Mask Menu </sculpt_paint/sculpting/editing/mask>` | |||||
| .. face sets example graphic here | |||||
| Face Sets are used to group your mesh into differently colored faces, which can then be quickly hidden or shown like mentioned above. | |||||
| They can also be used for fast mask creation via the :ref:`Mask Expand <bpy.ops.sculpt.expand>` | |||||
| and :ref:`Face Set Expand <face_set_expand>` operators. | |||||
| Otherwise Face Sets can be created/edited with the :doc:`Draw Face Sets </sculpt_paint/sculpting/tools/draw_facesets>` brush, | |||||
| :doc:`Box Face Set </sculpt_paint/sculpting/tools/box_face_set>` and :doc:`Lasso Face Set </sculpt_paint/sculpting/tools/lasso_face_set>`. | |||||
| They can also be edited with the :doc:`Edit Face Set </sculpt_paint/sculpting/tools/edit_face_set>` tool. | |||||
| .. seealso:: | |||||
| More information about editing and using face sets at :doc:`Face Sets </sculpt_paint/sculpting/editing/face_sets>` | |||||
| :doc:`Auto-Masking </sculpt_paint/sculpting/controls>` is also a fast way of only editing specific geometry | |||||
| without having to manually create a new mask or hide geometry. | |||||
| This feature is especially useful in combination with face sets. | |||||
| The mask and face sets display can be toggled and adjusted in the :ref:`Mask Display Settings`. | |||||
| .. Screenshot of overlay menu and location here | |||||
| .. note:: | |||||
| When Xray shading is enabled, masks and face sets will not be displayed. | |||||
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