Changeset View
Changeset View
Standalone View
Standalone View
manual/editors/3dview/display/shading.rst
| Show First 20 Lines • Show All 89 Lines • ▼ Show 20 Lines | :Studio: | ||||
| Rotation | Rotation | ||||
| The rotation of the studio lights on the Z axis. | The rotation of the studio lights on the Z axis. | ||||
| :MatCap: | :MatCap: | ||||
| Use a material capture to light the objects in the scene. | Use a material capture to light the objects in the scene. | ||||
| MatCaps can be flipped horizontally by clicking the Flip MatCap button. | MatCaps can be flipped horizontally by clicking the Flip MatCap button. | ||||
| Custom MatCaps can be :ref:`loaded in the preferences <prefs-lights-matcaps>`. | Custom MatCaps can be :ref:`loaded in the preferences <prefs-lights-matcaps>`. | ||||
| .. _viewport_shading_solid_color: | |||||
| Color | Color | ||||
| The source to compute the color for objects in the viewport. | The source to compute the color for objects in the viewport. | ||||
| :Material: | :Material: | ||||
| Use the color that can be set per material | Use the color that can be set per material | ||||
| in the Viewport Display :ref:`properties-material-viewport-display` panel. | in the Viewport Display :ref:`properties-material-viewport-display` panel. | ||||
| :Object: | :Object: | ||||
| Use the color that can be set per object | Use the color that can be set per object | ||||
| ▲ Show 20 Lines • Show All 143 Lines • Show Last 20 Lines | |||||