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manual/sculpt_paint/sculpting/introduction/filters.rst
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| Filters | |||||
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| Filters are tools which provide an alternative way of sculpting, because they do not rely on a brush radius. | |||||
| Instead they will affect any vertices that are visible and not masked. | |||||
| .. Graphic of a simple use case: Smoothing all unmasked areas. | |||||
| The strength is controlled by click & dragging from left to right. | |||||
| The position of the cursor can be used to only affect specific areas, if auto-masking is used. | |||||
| Many of the same brush types are also available as a filter type. | |||||
| This way much of the mesh can simultaneously be smoothed, colored or have some cloth simulation applied. | |||||
| .. seealso:: | |||||
| More information at :doc:`Mesh Filter </sculpt_paint/sculpting/tools/mesh_filter>`, | |||||
| :doc:`Cloth Filter </sculpt_paint/sculpting/tools/cloth_filter>` | |||||
| and :doc:`Color Filter </sculpt_paint/sculpting/tools/color_filter>`. | |||||
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