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source/blender/editors/space_node/add_node_search.cc
| /* SPDX-License-Identifier: GPL-2.0-or-later */ | /* SPDX-License-Identifier: GPL-2.0-or-later */ | ||||
| #include <optional> | #include <optional> | ||||
| #include "AS_asset_catalog.hh" | |||||
| #include "AS_asset_library.hh" | |||||
| #include "BLI_listbase.h" | #include "BLI_listbase.h" | ||||
| #include "BLI_string_search.h" | #include "BLI_string_search.h" | ||||
| #include "DNA_space_types.h" | #include "DNA_space_types.h" | ||||
| #include "BKE_asset.h" | #include "BKE_asset.h" | ||||
| #include "BKE_asset_catalog.hh" | |||||
| #include "BKE_asset_library.hh" | |||||
| #include "BKE_context.h" | #include "BKE_context.h" | ||||
| #include "BKE_idprop.h" | #include "BKE_idprop.h" | ||||
| #include "BKE_lib_id.h" | #include "BKE_lib_id.h" | ||||
| #include "BKE_main.h" | #include "BKE_main.h" | ||||
| #include "BKE_node_tree_update.h" | #include "BKE_node_tree_update.h" | ||||
| #include "BKE_screen.h" | #include "BKE_screen.h" | ||||
| #include "DEG_depsgraph_build.h" | #include "DEG_depsgraph_build.h" | ||||
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