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release/scripts/startup/bl_ui/properties_physics_fluid.py
| Show First 20 Lines • Show All 422 Lines • ▼ Show 20 Lines | def draw(self, context): | ||||
| sub = row.column(align=True) | sub = row.column(align=True) | ||||
| sub.prop(domain, "flame_smoke", text="Flame Smoke") | sub.prop(domain, "flame_smoke", text="Flame Smoke") | ||||
| sub.prop(domain, "flame_vorticity", text="Vorticity") | sub.prop(domain, "flame_vorticity", text="Vorticity") | ||||
| col = flow.column(align=True) | col = flow.column(align=True) | ||||
| col.prop(domain, "flame_max_temp", text="Temperature Maximum") | col.prop(domain, "flame_max_temp", text="Temperature Maximum") | ||||
| col.prop(domain, "flame_ignition", text="Minimum") | col.prop(domain, "flame_ignition", text="Minimum") | ||||
| row = col.row() | row = col.row() | ||||
| row.prop(domain, "flame_smoke_color", text="Flame Color") | row.prop(domain, "flame_smoke_color", text="Smoke Color") | ||||
pioverfour: This actually describes the color of smoke, as shown by the default grey color and the tooltip… | |||||
| class PHYSICS_PT_liquid(PhysicButtonsPanel, Panel): | class PHYSICS_PT_liquid(PhysicButtonsPanel, Panel): | ||||
| bl_label = "Liquid" | bl_label = "Liquid" | ||||
| bl_parent_id = 'PHYSICS_PT_fluid' | bl_parent_id = 'PHYSICS_PT_fluid' | ||||
| COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_EEVEE_NEXT', 'BLENDER_WORKBENCH'} | COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_EEVEE_NEXT', 'BLENDER_WORKBENCH'} | ||||
| @classmethod | @classmethod | ||||
| ▲ Show 20 Lines • Show All 1,103 Lines • Show Last 20 Lines | |||||
This actually describes the color of smoke, as shown by the default grey color and the tooltip, as well as the actual prop name: