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source/gameengine/VideoTexture/VideoBase.h
| Show First 20 Lines • Show All 184 Lines • ▼ Show 20 Lines | |||||
| } | } | ||||
| // video functions | // video functions | ||||
| void Video_open(VideoBase *self, char *file, short captureID); | void Video_open(VideoBase *self, char *file, short captureID); | ||||
| PyObject *Video_play(PyImage *self); | PyObject *Video_play(PyImage *self); | ||||
| PyObject *Video_pause(PyImage *self); | PyObject *Video_pause(PyImage *self); | ||||
| PyObject *Video_stop(PyImage *self); | PyObject *Video_stop(PyImage *self); | ||||
| PyObject *Video_refresh(PyImage *self); | PyObject *Video_refresh(PyImage *self, PyObject *args); | ||||
| PyObject *Video_getStatus(PyImage *self, void *closure); | PyObject *Video_getStatus(PyImage *self, void *closure); | ||||
| PyObject *Video_getRange(PyImage *self, void *closure); | PyObject *Video_getRange(PyImage *self, void *closure); | ||||
| int Video_setRange(PyImage *self, PyObject *value, void *closure); | int Video_setRange(PyImage *self, PyObject *value, void *closure); | ||||
| PyObject *Video_getRepeat(PyImage *self, void *closure); | PyObject *Video_getRepeat(PyImage *self, void *closure); | ||||
| int Video_setRepeat(PyImage *self, PyObject *value, void *closure); | int Video_setRepeat(PyImage *self, PyObject *value, void *closure); | ||||
| PyObject *Video_getFrameRate(PyImage *self, void *closure); | PyObject *Video_getFrameRate(PyImage *self, void *closure); | ||||
| int Video_setFrameRate(PyImage *self, PyObject *value, void *closure); | int Video_setFrameRate(PyImage *self, PyObject *value, void *closure); | ||||
| /* py api */ | /* py api */ | ||||
| extern PyTypeObject ImageRenderType; | extern PyTypeObject ImageRenderType; | ||||
| extern PyTypeObject ImageMirrorType; | extern PyTypeObject ImageMirrorType; | ||||
| extern PyTypeObject ImageViewportType; | extern PyTypeObject ImageViewportType; | ||||
| #endif /* __VIDEOBASE_H__ */ | #endif /* __VIDEOBASE_H__ */ | ||||