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source/blender/blenkernel/BKE_mesh_legacy_convert.h
| Show All 20 Lines | |||||
| #endif | #endif | ||||
| struct CustomData; | struct CustomData; | ||||
| struct Mesh; | struct Mesh; | ||||
| struct MFace; | struct MFace; | ||||
| #ifdef __cplusplus | #ifdef __cplusplus | ||||
| void BKE_mesh_legacy_convert_uvs_to_struct(Mesh *mesh, | |||||
| blender::ResourceScope &temp_mloopuv_for_convert, | |||||
| blender::Vector<CustomDataLayer, 16> &layers_to_write); | |||||
| void BKE_mesh_legacy_convert_uvs_to_generic(Mesh *mesh); | |||||
| /** | /** | ||||
| * Move face sets to the legacy type from a generic type. | * Move face sets to the legacy type from a generic type. | ||||
| */ | */ | ||||
| void BKE_mesh_legacy_face_set_from_generic( | void BKE_mesh_legacy_face_set_from_generic( | ||||
| Mesh *mesh, blender::MutableSpan<CustomDataLayer> poly_layers_to_write); | Mesh *mesh, blender::MutableSpan<CustomDataLayer> poly_layers_to_write); | ||||
| /** | /** | ||||
| * Copy face sets to the generic data type from the legacy type. | * Copy face sets to the generic data type from the legacy type. | ||||
| */ | */ | ||||
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