Changeset View
Changeset View
Standalone View
Standalone View
modules/rna_manual_reference.py
| Context not available. | |||||
| ("bpy.types.WarpModifier.*", "modeling/modifiers/deform/warp.html"), | ("bpy.types.WarpModifier.*", "modeling/modifiers/deform/warp.html"), | ||||
| ("bpy.types.WaveModifier.*", "modeling/modifiers/deform/wave.html"), | ("bpy.types.WaveModifier.*", "modeling/modifiers/deform/wave.html"), | ||||
| # --- Simulate Modifiers --- | # --- Simulate Modifiers --- | ||||
| ("bpy.types.ClothModifier.*", "physics/cloth.html"), | ("bpy.types.ClothModifier.*", "physics/cloth"), | ||||
| ("bpy.types.CollisionModifier.*", "physics/collision.html"), | ("bpy.types.CollisionModifier.*", "physics/collision.html"), | ||||
| ("bpy.types.DynamicPaintModifier.*", "physics/dynamic_paint"), | ("bpy.types.DynamicPaintModifier.*", "physics/dynamic_paint"), | ||||
| ("bpy.types.ExplodeModifier.*", "modeling/modifiers/simulate/explode.html"), | ("bpy.types.ExplodeModifier.*", "modeling/modifiers/simulate/explode.html"), | ||||
| Context not available. | |||||
| ("bpy.types.SoftBodyModifier.*", "physics/soft_body"), | ("bpy.types.SoftBodyModifier.*", "physics/soft_body"), | ||||
| # *** Constraints *** | # *** Constraints *** | ||||
| ("bpy.types.Constraint.*", "rigging/constraints"), | ("bpy.types.Constraint.*", "rigging/constraints"), | ||||
| ("bpy.types.Constraint.mute", "rigging/constraints/the_stack.html"), # others could be added here? | ("bpy.types.Constraint.mute", "rigging/constraints/interface/the_stack.html"), # others could be added here? | ||||
| # --- Motion Tracking Constraints --- | |||||
| ("bpy.types.FollowTrackConstraint.*", "rigging/constraints/motion_tracking/follow_track.html"), | |||||
| ("bpy.types.ObjectSolverConstraint.*", "rigging/constraints/motion_tracking/object_solver.html"), | |||||
| ("bpy.types.CameraSolverConstraint.*", "rigging/constraints/motion_tracking/camera_solver.html"), | |||||
| # --- Transform Constraints --- | # --- Transform Constraints --- | ||||
| ("bpy.types.CopyLocationConstraint.*", "rigging/constraints/transform/copy_location.html"), | ("bpy.types.CopyLocationConstraint.*", "rigging/constraints/transform/copy_location.html"), | ||||
| ("bpy.types.CopyRotationConstraint.*", "rigging/constraints/transform/copy_rotation.html"), | ("bpy.types.CopyRotationConstraint.*", "rigging/constraints/transform/copy_rotation.html"), | ||||
| Context not available. | |||||
| ("bpy.types.MaintainVolumeConstraint.*", "rigging/constraints/transform/maintain_volume.html"), | ("bpy.types.MaintainVolumeConstraint.*", "rigging/constraints/transform/maintain_volume.html"), | ||||
| ("bpy.types.TransformConstraint.*", "rigging/constraints/transform/transformation.html"), | ("bpy.types.TransformConstraint.*", "rigging/constraints/transform/transformation.html"), | ||||
| # --- Tracking Constraints --- | # --- Tracking Constraints --- | ||||
| ("bpy.types.ClampToConstraint.*", "rigging/constraints/tracking/clamp_to.html"), | ("bpy.types.ClampToConstraint.*", "rigging/constraints/tracking/clamp_to.html"), | ||||
| ("bpy.types.DampedTrackConstraint.*", "rigging/constraints/tracking/damped_track.html"), | ("bpy.types.DampedTrackConstraint.*", "rigging/constraints/tracking/damped_track.html"), | ||||
| ("bpy.types.KinematicConstraint.*", "rigging/constraints/tracking/ik_solver.html"), | ("bpy.types.KinematicConstraint.*", "rigging/constraints/tracking/ik_solver.html"), | ||||
| ("bpy.types.LockedTrackConstraint.*", "rigging/constraints/tracking/locked_track.html"), | ("bpy.types.LockedTrackConstraint.*", "rigging/constraints/tracking/locked_track.html"), | ||||
| ("bpy.types.SplineIKConstraint.*", "rigging/constraints/tracking/spline_ik.html"), | ("bpy.types.SplineIKConstraint.*", "rigging/constraints/tracking/spline_ik.html"), | ||||
| ("bpy.types.StretchToConstraint.*", "rigging/constraints/tracking/stretch_to.html"), | ("bpy.types.StretchToConstraint.*", "rigging/constraints/tracking/stretch_to.html"), | ||||
| ("bpy.types.TrackToConstraint.*", "rigging/constraints/tracking/track_to.html"), | ("bpy.types.TrackToConstraint.*", "rigging/constraints/tracking/track_to.html"), | ||||
| # --- Relationship Constraints --- | # --- Relationship Constraints --- | ||||
| ("bpy.types.ActionConstraint.*", "rigging/constraints/relationship/action.html"), | ("bpy.types.ActionConstraint.*", "rigging/constraints/relationship/action.html"), | ||||
| ("bpy.types.CameraSolverConstraint.*", "editors/movie_clip_editor"), # not exact match | |||||
| ("bpy.types.ChildOfConstraint.*", "rigging/constraints/relationship/action.html"), | ("bpy.types.ChildOfConstraint.*", "rigging/constraints/relationship/action.html"), | ||||
| ("bpy.types.FloorConstraint.*", "rigging/constraints/relationship/child_of.html"), | ("bpy.types.FloorConstraint.*", "rigging/constraints/relationship/child_of.html"), | ||||
| ("bpy.types.FollowPathConstraint.*", "rigging/constraints/relationship/floor.html"), | ("bpy.types.FollowPathConstraint.*", "rigging/constraints/relationship/follow_path.html"), | ||||
| ("bpy.types.FollowTrackConstraint.*", "rigging/constraints/relationship/follow_path.html"), | |||||
| ("bpy.types.ObjectSolverConstraint.*", "editors/movie_clip_editor"), # not exact match | |||||
| ("bpy.types.PivotConstraint.*", "rigging/constraints/relationship/pivot.html"), | ("bpy.types.PivotConstraint.*", "rigging/constraints/relationship/pivot.html"), | ||||
| ("bpy.types.PythonConstraint.*", "rigging/constraints/relationship/script.html"), | |||||
| ("bpy.types.RigidBodyJointConstraint.*", "rigging/constraints/relationship/rigid_body_joint.html"), | ("bpy.types.RigidBodyJointConstraint.*", "rigging/constraints/relationship/rigid_body_joint.html"), | ||||
| ("bpy.types.ShrinkwrapConstraint.*", "rigging/constraints/relationship/shrinkwrap.html"), | ("bpy.types.ShrinkwrapConstraint.*", "rigging/constraints/relationship/shrinkwrap.html"), | ||||
| ("bpy.types.ImageFormatSettings.*", "data_system/files/image_formats.html"), | # *** Render Settings *** | ||||
| ("bpy.types.RenderSettings.filepath", "render/output/output.html#output-panel"), | ("bpy.types.ImageFormatSettings.*", "data_system/files/image_formats.html"), | ||||
| ("bpy.types.RenderSettings.filepath", "render/output/output.html#output-panel"), | |||||
| ("bpy.types.RenderSettings.display_mode", "render/output/display.html#displaying-renders"), | ("bpy.types.RenderSettings.display_mode", "render/output/display.html#displaying-renders"), | ||||
| ("bpy.types.RenderSettings.*", "render"), # catchall, todo - refine | ("bpy.types.RenderSettings.*", "render"), # catchall, todo - refine | ||||
| # *** ID Subclasses *** | # *** ID Subclasses *** | ||||
| ("bpy.types.Action.*", "animation/actions.html"), | ("bpy.types.Action.*", "animation/actions.html"), | ||||
| #("bpy.types.Brush.*", ""), # TODO - manual has no place for this! XXX | #("bpy.types.Brush.*", ""), # TODO - manual has no place for this! XXX | ||||
| ("bpy.types.Curve.*", "modeling/curves"), | ("bpy.types.Curve.*", "modeling/curves"), | ||||
| ("bpy.types.GreasePencil.*", "interface/grease_pencil/index.html"), | ("bpy.types.GreasePencil.*", "interface/grease_pencil/index.html"), | ||||
| ("bpy.types.Group.*", "modeling/objects/groups_and_parenting.html#grouping-objects"), | ("bpy.types.Group.*", "editors/3dview/groups.html"), | ||||
| ("bpy.types.Image.*", "render/blender_render/textures/types/image.html"), | ("bpy.types.Image.*", "render/blender_render/textures/types/image.html"), | ||||
| ("bpy.types.ShapeKey.*", "animation/shape_keys.html"), # not an id but include because of key | ("bpy.types.ShapeKey.*", "animation/shape_keys.html"), # not an id but include because of key | ||||
| ("bpy.types.Key.*", "animation/shape_keys.html"), | ("bpy.types.Key.*", "animation/shape_keys.html"), | ||||
| #("bpy.types.Lattice.*", ""), # TODO - manual has no place for this! XXX | #("bpy.types.Lattice.*", ""), # TODO - manual has no place for this! XXX | ||||
| ("bpy.types.Library.*", "data_system/linked_libraries.html"), | ("bpy.types.Library.*", "data_system/linked_libraries.html"), | ||||
| #("bpy.types.Mask.*", ""), # TODO - manual has no place for this! XXX | #("bpy.types.Mask.*", ""), # TODO - manual has no place for this! XXX | ||||
| # *** Materials (blender internal) *** | # *** Materials (blender internal) *** | ||||
| ("bpy.types.Material.diffuse*", "render/blender_render/materials/properties/diffuse_shaders.html"), | ("bpy.types.Material.diffuse*", "render/blender_render/materials/properties/diffuse_shaders.html"), | ||||
| ("bpy.types.Material.specular*", "render/blender_render/materials/properties/specular_shaders.html"), | ("bpy.types.Material.specular*", "render/blender_render/materials/properties/specular_shaders.html"), | ||||
| ("bpy.types.Material.ambient*", "render/blender_render/materials/properties/shading.html"), | ("bpy.types.Material.ambient*", "render/blender_render/materials/properties/shading.html"), | ||||
| ("bpy.types.Material.preview_render_type", "render/blender_render/materials/properties/preview.html"), | ("bpy.types.Material.preview_render_type", "render/blender_render/materials/properties/preview.html"), | ||||
| ("bpy.types.Material.*", "render/blender_render"), # catchall, until the section is filled in | ("bpy.types.Material.*", "render/blender_render"), # catchall, until the section is filled in | ||||
| # ("bpy.types.MaterialSlot.link", "render/blender_render/materials/options.html#material-naming_and_linking"), # TODO, T42839 | # ("bpy.types.MaterialSlot.link", "render/blender_render/materials/options.html#material-naming_and_linking"), # TODO, T42839 | ||||
| ("bpy.types.MaterialVolume.*", "render/blender_render/materials/special_effects/volume.html"), | ("bpy.types.MaterialVolume.*", "render/blender_render/materials/special_effects/volume.html"), | ||||
| ("bpy.types.MaterialHalo.*", "render/blender_render/materials/special_effects/halo.html"), | ("bpy.types.MaterialHalo.*", "render/blender_render/materials/special_effects/halo.html"), | ||||
| ("bpy.types.MaterialStrand.*", "render/blender_render/materials/properties/strands.html"), | ("bpy.types.MaterialStrand.*", "render/blender_render/materials/properties/strands.html"), | ||||
| ("bpy.types.MaterialSubsurfaceScattering.*", "render/blender_render/materials/properties/subsurface_scattering.html"), | ("bpy.types.MaterialSubsurfaceScattering.*", "render/blender_render/materials/properties/subsurface_scattering.html"), | ||||
| ("bpy.types.MaterialRaytraceMirror.*", "render/blender_render/materials/properties/mirror.html"), | ("bpy.types.MaterialRaytraceMirror.*", "render/blender_render/materials/properties/mirror.html"), | ||||
| ("bpy.types.MaterialRaytraceTransparency.*", "render/blender_render/materials/properties/transparency.html#raytraced-transparency"), | ("bpy.types.MaterialRaytraceTransparency.*", "render/blender_render/materials/properties/transparency.html#raytraced-transparency"), | ||||
| # ... todo, many more options | # ... todo, many more options | ||||
| ("bpy.types.MovieClip.*", "editors/movie_clip_editor/index.html#movie-clip_editor.html"), | ("bpy.types.MovieClip.*", "editors/movie_clip_editor/index.html"), | ||||
| ("bpy.types.MovieTrackingCamera.*", "editors/movie_clip_editor/index.html#camera-data_panel"), | ("bpy.types.MovieTrackingCamera.*", "editors/movie_clip_editor/tracking/clip.html#tools-available-in-reconstruction-mode"), | ||||
| ("bpy.types.MovieTrackingStabilization.*", "editors/movie_clip_editor/index.html#tools-available-in-reconstruction-mode"), | ("bpy.types.MovieTrackingStabilization.*", "editors/movie_clip_editor/index.html#tools-available-in-reconstruction-mode"), | ||||
| ("bpy.types.MovieTrackingTrack*", "editors/movie_clip_editor/index.html#tools-available-in-tracking-mode"), | ("bpy.types.MovieTrackingTrack*", "editors/movie_clip_editor/index.html#tools-available-in-tracking-mode"), | ||||
| ("bpy.types.MovieTracking*", "editors/movie_clip_editor"), | ("bpy.types.MovieTracking*", "editors/movie_clip_editor"), | ||||
| ("bpy.types.SpaceClipEditor.*", "editors/movie_clip_editor/index.html#movie-clip-editor"), | ("bpy.types.SpaceClipEditor.*", "editors/movie_clip_editor/introduction.html"), | ||||
| ("bpy.types.ColorManaged*", "render/post_process/cm_and_exposure.html"), | ("bpy.types.ColorManaged*", "render/post_process/cm_and_exposure.html"), | ||||
| #("bpy.types.NodeTree.*", ""), # dont document | #("bpy.types.NodeTree.*", ""), # dont document | ||||
| ("bpy.types.Object.*", "modeling/objects"), # catchall, todo - refine | ("bpy.types.Object.*", "editors/3dview/objects"), # catchall, todo - refine | ||||
| ("bpy.types.ParticleSettings.*", "physics/particles"), | ("bpy.types.ParticleSettings.*", "physics/particles"), | ||||
| ("bpy.types.Scene.*", "data_system/scenes.html"), | ("bpy.types.Scene.*", "data_system/scenes.html"), | ||||
| ("bpy.types.Screen.*", "interface/screens.html"), | ("bpy.types.Screen.*", "interface/screens.html"), | ||||
| #("bpy.types.Sound.*", ""), # TODO - manual has no place for this! XXX | ("bpy.types.Sound.*", "editors/3dview/objects/types/speaker.html"), | ||||
| #("bpy.types.Speaker.*", ""), # TODO - manual has no place for this! XXX | ("bpy.types.Speaker.*", "editors/3dview/objects/types/speaker.html"), | ||||
| ("bpy.types.Text.*", "editors/text_editor.html"), | ("bpy.types.Text.*", "editors/text_editor.html"), | ||||
| ("bpy.types.Texture.*", "render/blender_render/textures"), | ("bpy.types.Texture.*", "render/blender_render/textures"), | ||||
| ("bpy.types.VectorFont.*", "modeling/texts"), | ("bpy.types.VectorFont.*", "modeling/texts"), | ||||
| ("bpy.types.WindowManager.*", "interface/window_system"), | ("bpy.types.WindowManager.*", "interface/window_system"), | ||||
| ("bpy.types.World.*", "render/blender_render/world"), | ("bpy.types.World.*", "render/blender_render/world"), | ||||
| ("bpy.types.WorldLighting.*ao*", "render/blender_render/lighting/ambient_occlusion.html"), | ("bpy.types.WorldLighting.*ao*", "render/blender_render/lighting/ambient_occlusion.html"), | ||||
| ("bpy.types.WorldLighting.*ambient*", "render/blender_render/lighting/ambient_occlusion.html"), | ("bpy.types.WorldLighting.*ambient*", "render/blender_render/lighting/ambient_occlusion.html"), | ||||
| ("bpy.types.WorldLighting.*environment*", "render/blender_render/lighting/ambient_light.html"), | ("bpy.types.WorldLighting.*environment*", "render/blender_render/lighting/ambient_light.html"), | ||||
| # only other WorldLighting props are in Gather panel | # only other WorldLighting props are in Gather panel | ||||
| ("bpy.types.WorldLighting.*", "render/blender_render/lighting/ambient_occlusion.html#gather"), | ("bpy.types.WorldLighting.*", "render/blender_render/lighting/ambient_occlusion.html#gather"), | ||||
| # *** Cycles *** | # *** Cycles *** | ||||
| ("bpy.types.CyclesRenderSettings.*", "render/cycles/settings/integrator.html"), | ("bpy.types.CyclesRenderSettings.*", "render/cycles/settings/integrator.html"), | ||||
| ("bpy.types.CyclesVisibilitySettings.*", "render/cycles/settings/light_paths.html#ray-visibility"), | ("bpy.types.CyclesVisibilitySettings.*", "render/cycles/settings/light_paths.html#ray-visibility"), | ||||
| ("bpy.types.CyclesWorldSettings.*", "render/cycles/world.html"), | ("bpy.types.CyclesWorldSettings.*", "render/cycles/world.html"), | ||||
| ("bpy.types.SceneRenderLayer.*pass*", "render/blender_render/passes.html"), | ("bpy.types.SceneRenderLayer.*pass*", "render/blender_render/passes.html"), | ||||
| ("bpy.types.SceneRenderLayer.*", "render/post_process/layers.html"), | ("bpy.types.SceneRenderLayer.*", "render/post_process/layers.html"), | ||||
| ("bpy.types.Cycles*", "render/cycles"), | ("bpy.types.Cycles*", "render/cycles"), | ||||
| # Currently all manual links on all sockets and values (such as Fac, Roughness, Color...) are NodeSocket* type. | # Currently all manual links on all sockets and values (such as Fac, Roughness, Color...) are NodeSocket* type. | ||||
| # It'd be much better if the name of the socket could be used for the manual reference | # It'd be much better if the name of the socket could be used for the manual reference | ||||
| Context not available. | |||||
| # *** Cycles Material Nodes *** | # *** Cycles Material Nodes *** | ||||
| # Outputs | # Outputs | ||||
| ("bpy.types.ShaderNodeOutputLamp.*", "render/cycles/lamps.html"), | ("bpy.types.ShaderNodeOutputLamp.*", "render/cycles/lamps.html"), | ||||
| ("bpy.types.ShaderNodeOutputMaterial.*", "render/cycles/materials"), | ("bpy.types.ShaderNodeOutputMaterial.*", "render/cycles/materials"), | ||||
| ("bpy.types.ShaderNodeOutputWorld.*", "render/cycles/world.html"), | ("bpy.types.ShaderNodeOutputWorld.*", "render/cycles/world.html"), | ||||
| # Shaders | # Shaders | ||||
| ("bpy.types.ShaderNodeAddShader.*", "render/cycles/nodes/shaders.html#mix-and-add"), | ("bpy.types.ShaderNodeAddShader.*", "render/cycles/nodes/shaders.html#mix-and-add"), | ||||
| ("bpy.types.ShaderNodeAmbientOcclusion.*", "render/cycles/nodes/shaders.html#ambient-occlusion"), | ("bpy.types.ShaderNodeAmbientOcclusion.*", "render/cycles/nodes/shaders.html#ambient-occlusion"), | ||||
| ("bpy.types.ShaderNodeBackground.*", "render/cycles/nodes/shaders.html#background"), | ("bpy.types.ShaderNodeBackground.*", "render/cycles/nodes/shaders.html#background"), | ||||
| ("bpy.types.ShaderNodeBsdfAnisotropic.*", "render/cycles/nodes/shaders.html#anisotropic"), | ("bpy.types.ShaderNodeBsdfAnisotropic.*", "render/cycles/nodes/shaders.html#anisotropic"), | ||||
| ("bpy.types.ShaderNodeBsdfDiffuse.*", "render/cycles/nodes/shaders.html#diffuse"), | ("bpy.types.ShaderNodeBsdfDiffuse.*", "render/cycles/nodes/shaders.html#diffuse"), | ||||
| ("bpy.types.ShaderNodeBsdfGlass.*", "render/cycles/nodes/shaders.html#glass"), | ("bpy.types.ShaderNodeBsdfGlass.*", "render/cycles/nodes/shaders.html#glass"), | ||||
| ("bpy.types.ShaderNodeBsdfGlossy.*", "render/cycles/nodes/shaders.html#glossy"), | ("bpy.types.ShaderNodeBsdfGlossy.*", "render/cycles/nodes/shaders.html#glossy"), | ||||
| ("bpy.types.ShaderNodeBsdfHair.*", "render/cycles/nodes/shaders.html"), # todo doc | ("bpy.types.ShaderNodeBsdfHair.*", "render/cycles/nodes/shaders.html"), # todo doc | ||||
| ("bpy.types.ShaderNodeBsdfRefraction.*", "render/cycles/nodes/shaders.html#refraction"), | ("bpy.types.ShaderNodeBsdfRefraction.*", "render/cycles/nodes/shaders.html#refraction"), | ||||
| ("bpy.types.ShaderNodeBsdfToon.*", "render/cycles/nodes/shaders.html#toon"), | ("bpy.types.ShaderNodeBsdfToon.*", "render/cycles/nodes/shaders.html#toon"), | ||||
| ("bpy.types.ShaderNodeBsdfTranslucent.*", "render/cycles/nodes/shaders.html#translucent"), | ("bpy.types.ShaderNodeBsdfTranslucent.*", "render/cycles/nodes/shaders.html#translucent"), | ||||
| ("bpy.types.ShaderNodeBsdfTransparent.*", "render/cycles/nodes/shaders.html#transparent"), | ("bpy.types.ShaderNodeBsdfTransparent.*", "render/cycles/nodes/shaders.html#transparent"), | ||||
| ("bpy.types.ShaderNodeBsdfVelvet.*", "render/cycles/nodes/shaders.html#velvet"), | ("bpy.types.ShaderNodeBsdfVelvet.*", "render/cycles/nodes/shaders.html#velvet"), | ||||
| ("bpy.types.ShaderNodeEmission.*", "render/cycles/nodes/shaders.html#emission"), | ("bpy.types.ShaderNodeEmission.*", "render/cycles/nodes/shaders.html#emission"), | ||||
| ("bpy.types.ShaderNodeHoldout.*", "render/cycles/nodes/shaders.html#holdout"), | ("bpy.types.ShaderNodeHoldout.*", "render/cycles/nodes/shaders.html#holdout"), | ||||
| ("bpy.types.ShaderNodeMixShader.*", "render/cycles/nodes/shaders.html#mix-and-add"), | ("bpy.types.ShaderNodeMixShader.*", "render/cycles/nodes/shaders.html#mix-and-add"), | ||||
| ("bpy.types.ShaderNodeSubsurfaceScattering.*", "render/cycles/nodes/shaders.html#subsurface-scattering"), | ("bpy.types.ShaderNodeSubsurfaceScattering.*", "render/cycles/nodes/shaders.html#subsurface-scattering"), | ||||
| ("bpy.types.ShaderNodeVolumeAbsorption.*", "render/cycles/nodes/shaders.html"), # todo doc | ("bpy.types.ShaderNodeVolumeAbsorption.*", "render/cycles/nodes/shaders.html"), # todo doc | ||||
| ("bpy.types.ShaderNodeVolumeScatter.*", "render/cycles/nodes/shaders.html"), # todo doc | ("bpy.types.ShaderNodeVolumeScatter.*", "render/cycles/nodes/shaders.html"), # todo doc | ||||
| # Textures | # Textures | ||||
| ("bpy.types.ShaderNodeTexBrick.*", "render/cycles/nodes/textures.html#brick-texture"), | ("bpy.types.ShaderNodeTexBrick.*", "render/cycles/nodes/textures.html#brick-texture"), | ||||
| ("bpy.types.ShaderNodeTexChecker.*", "render/cycles/nodes/textures.html#checker-texture"), | ("bpy.types.ShaderNodeTexChecker.*", "render/cycles/nodes/textures.html#checker-texture"), | ||||
| ("bpy.types.ShaderNodeTexEnvironment.*", "render/cycles/nodes/textures.html#environment-texture"), | ("bpy.types.ShaderNodeTexEnvironment.*", "render/cycles/nodes/textures.html#environment-texture"), | ||||
| ("bpy.types.ShaderNodeTexGradient.*", "render/cycles/nodes/textures.html#gradient-texture"), | ("bpy.types.ShaderNodeTexGradient.*", "render/cycles/nodes/textures.html#gradient-texture"), | ||||
| ("bpy.types.ShaderNodeTexImage.*", "render/cycles/nodes/textures.html#image-texture"), | ("bpy.types.ShaderNodeTexImage.*", "render/cycles/nodes/textures.html#image-texture"), | ||||
| ("bpy.types.ShaderNodeTexMagic.*", "render/cycles/nodes/textures.html#magic-texture"), | ("bpy.types.ShaderNodeTexMagic.*", "render/cycles/nodes/textures.html#magic-texture"), | ||||
| ("bpy.types.ShaderNodeTexMusgrave.*", "render/cycles/nodes/textures.html#musgrave-texture"), | ("bpy.types.ShaderNodeTexMusgrave.*", "render/cycles/nodes/textures.html#musgrave-texture"), | ||||
| ("bpy.types.ShaderNodeTexNoise.*", "render/cycles/nodes/textures.html#noise-texture"), | ("bpy.types.ShaderNodeTexNoise.*", "render/cycles/nodes/textures.html#noise-texture"), | ||||
| ("bpy.types.ShaderNodeTexSky.*", "render/cycles/nodes/textures.html#sky-texture"), | ("bpy.types.ShaderNodeTexSky.*", "render/cycles/nodes/textures.html#sky-texture"), | ||||
| ("bpy.types.ShaderNodeTexVoronoi.*", "render/cycles/nodes/textures.html#voronoi-texture"), | ("bpy.types.ShaderNodeTexVoronoi.*", "render/cycles/nodes/textures.html#voronoi-texture"), | ||||
| ("bpy.types.ShaderNodeTexWave.*", "render/cycles/nodes/textures.html#wave-texture"), | ("bpy.types.ShaderNodeTexWave.*", "render/cycles/nodes/textures.html#wave-texture"), | ||||
| # Other | # Other | ||||
| ("bpy.types.ShaderNodeAttribute.*", "render/cycles/nodes/more.html#attribute"), | ("bpy.types.ShaderNodeAttribute.*", "render/cycles/nodes/more.html#attribute"), | ||||
| ("bpy.types.ShaderNodeBlackbody.*", "render/cycles/nodes/more.html#blackbody"), | ("bpy.types.ShaderNodeBlackbody.*", "render/cycles/nodes/more.html#blackbody"), | ||||
| # ("bpy.types.ShaderNodeBrightContrast.*", ""), | # ("bpy.types.ShaderNodeBrightContrast.*", ""), | ||||
| ("bpy.types.ShaderNodeBump.*", "render/cycles/nodes/more.html#bump"), | ("bpy.types.ShaderNodeBump.*", "render/cycles/nodes/more.html#bump"), | ||||
| ("bpy.types.ShaderNodeCameraData.*", "render/cycles/nodes/more.html"), # TODO doc | ("bpy.types.ShaderNodeCameraData.*", "render/cycles/nodes/more.html"), # TODO doc | ||||
| # ("bpy.types.ShaderNodeCombineHSV.*", ""), | # ("bpy.types.ShaderNodeCombineHSV.*", ""), | ||||
| # ("bpy.types.ShaderNodeCombineRGB.*", ""), | # ("bpy.types.ShaderNodeCombineRGB.*", ""), | ||||
| ("bpy.types.ShaderNodeFresnel.*", "render/cycles/nodes/more.html#fresnel"), | ("bpy.types.ShaderNodeFresnel.*", "render/cycles/nodes/more.html#fresnel"), | ||||
| # ("bpy.types.ShaderNodeGamma.*", ""), | # ("bpy.types.ShaderNodeGamma.*", ""), | ||||
| ("bpy.types.ShaderNodeGeometry.*", "render/cycles/nodes/more.html#geometry"), | ("bpy.types.ShaderNodeGeometry.*", "render/cycles/nodes/more.html#geometry"), | ||||
| ("bpy.types.ShaderNodeHairInfo.*", "render/cycles/nodes/more.html#hair-info"), | ("bpy.types.ShaderNodeHairInfo.*", "render/cycles/nodes/more.html#hair-info"), | ||||
| # ("bpy.types.ShaderNodeHueSaturation.*", ""), | # ("bpy.types.ShaderNodeHueSaturation.*", ""), | ||||
| # ("bpy.types.ShaderNodeInvert.*", ""), | # ("bpy.types.ShaderNodeInvert.*", ""), | ||||
| ("bpy.types.ShaderNodeLayerWeight.*", "render/cycles/nodes/more.html#layer-weight"), | ("bpy.types.ShaderNodeLayerWeight.*", "render/cycles/nodes/more.html#layer-weight"), | ||||
| ("bpy.types.ShaderNodeLightFalloff.*", "render/cycles/nodes/more.html#light-falloff"), | ("bpy.types.ShaderNodeLightFalloff.*", "render/cycles/nodes/more.html#light-falloff"), | ||||
| ("bpy.types.ShaderNodeLightPath.*", "render/cycles/nodes/more.html#light-path"), | ("bpy.types.ShaderNodeLightPath.*", "render/cycles/nodes/more.html#light-path"), | ||||
| ("bpy.types.ShaderNodeMapping.*", "render/cycles/nodes/more.html#mapping"), | ("bpy.types.ShaderNodeMapping.*", "render/cycles/nodes/more.html#mapping"), | ||||
| # # ("bpy.types.ShaderNodeMath.*", ""), | # # ("bpy.types.ShaderNodeMath.*", ""), | ||||
| # ("bpy.types.ShaderNodeMixRGB.*", ""), | # ("bpy.types.ShaderNodeMixRGB.*", ""), | ||||
| ("bpy.types.ShaderNodeNormalMap.*", "render/cycles/nodes/more.html#normal-map"), | ("bpy.types.ShaderNodeNormalMap.*", "render/cycles/nodes/more.html#normal-map"), | ||||
| ("bpy.types.ShaderNodeObjectInfo.*", "render/cycles/nodes/more.html#object-info"), | ("bpy.types.ShaderNodeObjectInfo.*", "render/cycles/nodes/more.html#object-info"), | ||||
| ("bpy.types.ShaderNodeParticleInfo.*", "render/cycles/nodes/more.html#particle-info"), | ("bpy.types.ShaderNodeParticleInfo.*", "render/cycles/nodes/more.html#particle-info"), | ||||
| ("bpy.types.ShaderNodeRGB.*", "render/cycles/nodes/more.html#rgb"), | ("bpy.types.ShaderNodeRGB.*", "render/cycles/nodes/more.html#rgb"), | ||||
| # ("bpy.types.ShaderNodeRGBCurve.*", ""), | # ("bpy.types.ShaderNodeRGBCurve.*", ""), | ||||
| # ("bpy.types.ShaderNodeRGBToBW.*", ""), | # ("bpy.types.ShaderNodeRGBToBW.*", ""), | ||||
| # ("bpy.types.ShaderNodeSeparateHSV.*", ""), | # ("bpy.types.ShaderNodeSeparateHSV.*", ""), | ||||
| # ("bpy.types.ShaderNodeSeparateRGB.*", ""), | # ("bpy.types.ShaderNodeSeparateRGB.*", ""), | ||||
| ("bpy.types.ShaderNodeTangent.*", "render/cycles/nodes/more.html#tangent"), | ("bpy.types.ShaderNodeTangent.*", "render/cycles/nodes/more.html#tangent"), | ||||
| ("bpy.types.ShaderNodeTexCoord.*", "render/cycles/nodes/more.html#texture-coordinates"), | ("bpy.types.ShaderNodeTexCoord.*", "render/cycles/nodes/more.html#texture-coordinates"), | ||||
| ("bpy.types.ShaderNodeValue.*", "render/cycles/nodes/more.html#value"), | ("bpy.types.ShaderNodeValue.*", "render/cycles/nodes/more.html#value"), | ||||
| # ("bpy.types.ShaderNodeVectorCurve.*", ""), | # ("bpy.types.ShaderNodeVectorCurve.*", ""), | ||||
| ("bpy.types.ShaderNodeVectorMath.*", "render/cycles/nodes/more.html"), # TODO doc | ("bpy.types.ShaderNodeVectorMath.*", "render/cycles/nodes/more.html"), # TODO doc | ||||
| ("bpy.types.ShaderNodeVectorTransform.*", "render/cycles/nodes/more.html#vector-transform"), | ("bpy.types.ShaderNodeVectorTransform.*", "render/cycles/nodes/more.html#vector-transform"), | ||||
| ("bpy.types.ShaderNodeWavelength.*", "render/cycles/nodes/more.html#wavelength"), | ("bpy.types.ShaderNodeWavelength.*", "render/cycles/nodes/more.html#wavelength"), | ||||
| ("bpy.types.ShaderNodeWireframe.*", "render/cycles/nodes/more.html#wireframe"), | ("bpy.types.ShaderNodeWireframe.*", "render/cycles/nodes/more.html#wireframe"), | ||||
| ("bpy.types.ShaderNodeGroup.*", "editors/node_editor/node_groups.html"), | ("bpy.types.ShaderNodeGroup.*", "editors/node_editor/node_groups.html"), | ||||
| ("bpy.types.ShaderNode*", "render/cycles/nodes"), | ("bpy.types.ShaderNode*", "render/cycles/nodes"), | ||||
| ("bpy.types.ShaderNodeScript.*", "render/cycles/osl.html"), | ("bpy.types.ShaderNodeScript.*", "render/cycles/osl.html"), | ||||
| # *** Compositing Nodes *** | # *** Compositing Nodes *** | ||||
| # Input | # Input | ||||
| ("bpy.types.CompositorNodeBokehImage.*", "composite_nodes/types/input/bokeh_image.html"), | ("bpy.types.CompositorNodeBokehImage.*", "compositing/types/input/bokeh_image.html"), | ||||
| ("bpy.types.CompositorNodeImage.*", "composite_nodes/types/input/image.html"), | ("bpy.types.CompositorNodeImage.*", "compositing/types/input/image.html"), | ||||
| ("bpy.types.CompositorNodeMask.*", "composite_nodes/types/input/mask.html"), | ("bpy.types.CompositorNodeMask.*", "compositing/types/input/mask.html"), | ||||
| ("bpy.types.CompositorNodeMovieClip.*", "composite_nodes/types/input/movie_clip.html"), | ("bpy.types.CompositorNodeMovieClip.*", "compositing/types/input/movie_clip.html"), | ||||
| ("bpy.types.CompositorNodeRGB.*", "composite_nodes/types/input/rgb.html"), | ("bpy.types.CompositorNodeRGB.*", "compositing/types/input/rgb.html"), | ||||
| ("bpy.types.CompositorNodeRLayers.*", "composite_nodes/types/input/render_layers.html"), | ("bpy.types.CompositorNodeRLayers.*", "compositing/types/input/render_layers.html"), | ||||
| ("bpy.types.CompositorNodeTexture.*", "composite_nodes/types/input/texture.html"), | ("bpy.types.CompositorNodeTexture.*", "compositing/types/input/texture.html"), | ||||
| ("bpy.types.CompositorNodeTime.*", "composite_nodes/types/input/time.html"), | ("bpy.types.CompositorNodeTime.*", "compositing/types/input/time.html"), | ||||
| ("bpy.types.CompositorNodeTrackPos.*", "composite_nodes/types/input/track_position.html"), | ("bpy.types.CompositorNodeTrackPos.*", "compositing/types/input/track_position.html"), | ||||
| ("bpy.types.CompositorNodeValue.*", "composite_nodes/types/input/value.html"), | ("bpy.types.CompositorNodeValue.*", "compositing/types/input/value.html"), | ||||
| # Output | # Output | ||||
| ("bpy.types.CompositorNodeComposite.*", "composite_nodes/types/output/composite.html"), | ("bpy.types.CompositorNodeComposite.*", "compositing/types/output/composite.html"), | ||||
| ("bpy.types.CompositorNodeLevels.*", "composite_nodes/types/output/levels.html"), | ("bpy.types.CompositorNodeLevels.*", "compositing/types/output/levels.html"), | ||||
| ("bpy.types.CompositorNodeOutputFile*", "composite_nodes/types/output/file.html"), | ("bpy.types.CompositorNodeOutputFile*", "compositing/types/output/file.html"), | ||||
| ("bpy.types.CompositorNodeSplitViewer.*", "composite_nodes/types/output/split_viewer.html"), | ("bpy.types.CompositorNodeSplitViewer.*", "compositing/types/output/split_viewer.html"), | ||||
| ("bpy.types.CompositorNodeViewer.*", "composite_nodes/types/output/viewer.html"), | ("bpy.types.CompositorNodeViewer.*", "compositing/types/output/viewer.html"), | ||||
| # Color | # Color | ||||
| ("bpy.types.CompositorNodeAlphaOver.*", "composite_nodes/types/color/alpha_over.html"), | ("bpy.types.CompositorNodeAlphaOver.*", "compositing/types/color/alpha_over.html"), | ||||
| ("bpy.types.CompositorNodeBrightContrast.*", "composite_nodes/types/color/bright_contrast.html"), | ("bpy.types.CompositorNodeBrightContrast.*", "compositing/types/color/bright_contrast.html"), | ||||
| ("bpy.types.CompositorNodeColorBalance.*", "composite_nodes/types/color/bright_contrast.html"), | ("bpy.types.CompositorNodeColorBalance.*", "compositing/types/color/bright_contrast.html"), | ||||
| ("bpy.types.CompositorNodeColorCorrection.*", "composite_nodes/types/color/color_correction.html"), | ("bpy.types.CompositorNodeColorCorrection.*", "compositing/types/color/color_correction.html"), | ||||
| ("bpy.types.CompositorNodeCurveRGB.*", "composite_nodes/types/color/rgb_curves.html"), | ("bpy.types.CompositorNodeCurveRGB.*", "compositing/types/color/rgb_curves.html"), | ||||
| ("bpy.types.CompositorNodeGamma.*", "composite_nodes/types/color/gamma.html"), | ("bpy.types.CompositorNodeGamma.*", "compositing/types/color/gamma.html"), | ||||
| ("bpy.types.CompositorNodeHueCorrect.*", "composite_nodes/types/color/hue_correct.html"), | ("bpy.types.CompositorNodeHueCorrect.*", "compositing/types/color/hue_correct.html"), | ||||
| ("bpy.types.CompositorNodeHueSat.*", "composite_nodes/types/color/hue_saturation.html"), | ("bpy.types.CompositorNodeHueSat.*", "compositing/types/color/hue_saturation.html"), | ||||
| ("bpy.types.CompositorNodeInvert.*", "composite_nodes/types/color/invert.html"), | ("bpy.types.CompositorNodeInvert.*", "compositing/types/color/invert.html"), | ||||
| ("bpy.types.CompositorNodeMixRGB.*", "composite_nodes/types/color/mix.html"), | ("bpy.types.CompositorNodeMixRGB.*", "compositing/types/color/mix.html"), | ||||
| ("bpy.types.CompositorNodeTonemap.*", "composite_nodes/types/color/tone_map.html"), | ("bpy.types.CompositorNodeTonemap.*", "compositing/types/color/tone_map.html"), | ||||
| ("bpy.types.CompositorNodeZcombine.*", "composite_nodes/types/color/z-combine.html"), | ("bpy.types.CompositorNodeZcombine.*", "compositing/types/color/z_combine.html"), | ||||
| # Converter | # Converter | ||||
| ("bpy.types.CompositorNodeSep*", "composite_nodes/types/converter/combine_separate.html"), | ("bpy.types.CompositorNodeSep*", "compositing/types/converter/combine_separate.html"), | ||||
| ("bpy.types.CompositorNodeComb*", "composite_nodes/types/converter/combine_separate.html"), | ("bpy.types.CompositorNodeComb*", "compositing/types/converter/combine_separate.html"), | ||||
| ("bpy.types.CompositorNodeIDMask.*", "composite_nodes/types/converter/id_mask.html"), | ("bpy.types.CompositorNodeIDMask.*", "compositing/types/converter/id_mask.html"), | ||||
| ("bpy.types.CompositorNodeMath.*", "composite_nodes/types/converter/math.html"), | ("bpy.types.CompositorNodeMath.*", "compositing/types/converter/math.html"), | ||||
| ("bpy.types.CompositorNodePremulKey.*", "composite_nodes/types/converter/alpha_convert.html"), | ("bpy.types.CompositorNodePremulKey.*", "compositing/types/converter/alpha_convert.html"), | ||||
| ("bpy.types.CompositorNodeRGBToBW.*", "composite_nodes/types/converter/rgb_to_bw.html"), | ("bpy.types.CompositorNodeRGBToBW.*", "compositing/types/converter/rgb_to_bw.html"), | ||||
| ("bpy.types.CompositorNodeSetAlpha.*", "composite_nodes/types/converter/set_alpha.html"), | ("bpy.types.CompositorNodeSetAlpha.*", "compositing/types/converter/set_alpha.html"), | ||||
| # Filter | # Filter | ||||
| ("bpy.types.CompositorNodeBilateralblur.*", "composite_nodes/types/filter/bilateral_blur.html"), | ("bpy.types.CompositorNodeBilateralblur.*", "compositing/types/filter/bilateral_blur.html"), | ||||
| ("bpy.types.CompositorNodeBlur.*", "composite_nodes/types/filter/blur_node.html"), | ("bpy.types.CompositorNodeBlur.*", "compositing/types/filter/blur_node.html"), | ||||
| ("bpy.types.CompositorNodeBokehBlur.*", "composite_nodes/types/filter/bokeh_blur.html"), | ("bpy.types.CompositorNodeBokehBlur.*", "compositing/types/filter/bokeh_blur.html"), | ||||
| ("bpy.types.CompositorNodeDBlur.*", "composite_nodes/types/filter/directional_blur.html"), | ("bpy.types.CompositorNodeDBlur.*", "compositing/types/filter/directional_blur.html"), | ||||
| ("bpy.types.CompositorNodeDefocus.*", "composite_nodes/types/filter/defocus.html"), | ("bpy.types.CompositorNodeDefocus.*", "compositing/types/filter/defocus.html"), | ||||
| ("bpy.types.CompositorNodeDespeckle.*", "composite_nodes/types/filter/despeckle.html"), | ("bpy.types.CompositorNodeDespeckle.*", "compositing/types/filter/despeckle.html"), | ||||
| ("bpy.types.CompositorNodeDilateErode.*", "composite_nodes/types/filter/dilate_erode.html"), | ("bpy.types.CompositorNodeDilateErode.*", "compositing/types/filter/dilate_erode.html"), | ||||
| ("bpy.types.CompositorNodeFilter.*", "composite_nodes/types/filter/filter_node.html"), | ("bpy.types.CompositorNodeFilter.*", "compositing/types/filter/filter_node.html"), | ||||
| ("bpy.types.CompositorNodeGlare.*", "composite_nodes/types/filter/glare.html"), | ("bpy.types.CompositorNodeGlare.*", "compositing/types/filter/glare.html"), | ||||
| ("bpy.types.CompositorNodeInpaint.*", "composite_nodes/types/filter/inpaint.html"), | ("bpy.types.CompositorNodeInpaint.*", "compositing/types/filter/inpaint.html"), | ||||
| ("bpy.types.CompositorNodePixelate.*", "composite_nodes/types/filter/pixelate.html"), | ("bpy.types.CompositorNodePixelate.*", "compositing/types/filter/pixelate.html"), | ||||
| ("bpy.types.CompositorNodeSunBeams.*", "composite_nodes/types/filter/sun_beams.html"), | ("bpy.types.CompositorNodeSunBeams.*", "compositing/types/filter/sun_beams.html"), | ||||
| ("bpy.types.CompositorNodeVecBlur.*", "composite_nodes/types/filter/vector_blur.html"), | ("bpy.types.CompositorNodeVecBlur.*", "compositing/types/filter/vector_blur.html"), | ||||
| # Vector | # Vector | ||||
| ("bpy.types.CompositorNodeCurveVec.*", "composite_nodes/types/vector/vector_curves.html"), | ("bpy.types.CompositorNodeCurveVec.*", "compositing/types/vector/vector_curves.html"), | ||||
| ("bpy.types.CompositorNodeMapRange.*", "composite_nodes/types/vector/map_range.html"), | ("bpy.types.CompositorNodeMapRange.*", "compositing/types/vector/map_range.html"), | ||||
| ("bpy.types.CompositorNodeMapValue.*", "composite_nodes/types/vector/map_value.html"), | ("bpy.types.CompositorNodeMapValue.*", "compositing/types/vector/map_value.html"), | ||||
| ("bpy.types.CompositorNodeNormal.*", "composite_nodes/types/vector/normal.html"), | ("bpy.types.CompositorNodeNormal.*", "compositing/types/vector/normal.html"), | ||||
| ("bpy.types.CompositorNodeNormalize.*", "composite_nodes/types/vector/normalize.html"), | ("bpy.types.CompositorNodeNormalize.*", "compositing/types/vector/normalize.html"), | ||||
| # Matte | # Matte | ||||
| ("bpy.types.CompositorNodeBoxMask.*", "composite_nodes/types/matte/box_mask.html"), | ("bpy.types.CompositorNodeBoxMask.*", "compositing/types/matte/box_mask.html"), | ||||
| ("bpy.types.CompositorNodeChannelMatte.*", "composite_nodes/types/matte/channel_key.html"), | ("bpy.types.CompositorNodeChannelMatte.*", "compositing/types/matte/channel_key.html"), | ||||
| ("bpy.types.CompositorNodeChromaMatte.*", "composite_nodes/types/matte/chroma_key.html"), | ("bpy.types.CompositorNodeChromaMatte.*", "compositing/types/matte/chroma_key.html"), | ||||
| ("bpy.types.CompositorNodeColorMatte.*", "composite_nodes/types/matte/color_key.html"), | ("bpy.types.CompositorNodeColorMatte.*", "compositing/types/matte/color_key.html"), | ||||
| ("bpy.types.CompositorNodeColorSpill.*", "composite_nodes/types/matte/color_spill_key.html"), | ("bpy.types.CompositorNodeColorSpill.*", "compositing/types/matte/color_spill_key.html"), | ||||
| ("bpy.types.CompositorNodeDiffMatte.*", "composite_nodes/types/matte/difference_key.html"), | ("bpy.types.CompositorNodeDiffMatte.*", "compositing/types/matte/difference_key.html"), | ||||
| ("bpy.types.CompositorNodeDistanceMatte.*", "composite_nodes/types/matte/difference_key.html"), | ("bpy.types.CompositorNodeDistanceMatte.*", "compositing/types/matte/difference_key.html"), | ||||
| ("bpy.types.CompositorNodeDoubleEdgeMask.*", "composite_nodes/types/matte/double_edge_mask.html"), | ("bpy.types.CompositorNodeDoubleEdgeMask.*", "compositing/types/matte/double_edge_mask.html"), | ||||
| ("bpy.types.CompositorNodeEllipseMask.*", "composite_nodes/types/matte/ellipse_mask.html"), | ("bpy.types.CompositorNodeEllipseMask.*", "compositing/types/matte/ellipse_mask.html"), | ||||
| ("bpy.types.CompositorNodeKeying.*", "composite_nodes/types/matte/keying.html"), | ("bpy.types.CompositorNodeKeying.*", "compositing/types/matte/keying.html"), | ||||
| ("bpy.types.CompositorNodeKeyingScreen.*", "composite_nodes/types/matte/keying_screen.html"), | ("bpy.types.CompositorNodeKeyingScreen.*", "compositing/types/matte/keying_screen.html"), | ||||
| ("bpy.types.CompositorNodeLumaMatte.*", "composite_nodes/types/matte/luminance_key.html"), | ("bpy.types.CompositorNodeLumaMatte.*", "compositing/types/matte/luminance_key.html"), | ||||
| # Distort | # Distort | ||||
| ("bpy.types.CompositorNodeCrop.*", "composite_nodes/types/distort/crop.html"), | ("bpy.types.CompositorNodeCrop.*", "compositing/types/distort/crop.html"), | ||||
| ("bpy.types.CompositorNodeDisplace.*", "composite_nodes/types/distort/displace.html"), | ("bpy.types.CompositorNodeDisplace.*", "compositing/types/distort/displace.html"), | ||||
| ("bpy.types.CompositorNodeFlip.*", "composite_nodes/types/distort/flip.html"), | ("bpy.types.CompositorNodeFlip.*", "compositing/types/distort/flip.html"), | ||||
| ("bpy.types.CompositorNodeLensdist.*", "composite_nodes/types/distort/lens.html"), | ("bpy.types.CompositorNodeLensdist.*", "compositing/types/distort/lens.html"), | ||||
| ("bpy.types.CompositorNodeMapUV.*", "composite_nodes/types/distort/map_uv.html"), | ("bpy.types.CompositorNodeMapUV.*", "compositing/types/distort/map_uv.html"), | ||||
| ("bpy.types.CompositorNodeMovieDistortion.*", "composite_nodes/types/distort/movie_distortion.html"), | ("bpy.types.CompositorNodeMovieDistortion.*", "compositing/types/distort/movie_distortion.html"), | ||||
| ("bpy.types.CompositorNodePlaneTrackDeform.*", "composite_nodes/types/distort/plane_track_deform.html"), | ("bpy.types.CompositorNodePlaneTrackDeform.*", "compositing/types/distort/plane_track_deform.html"), | ||||
| ("bpy.types.CompositorNodeRotate.*", "composite_nodes/types/distort/rotate.html"), | ("bpy.types.CompositorNodeRotate.*", "compositing/types/distort/rotate.html"), | ||||
| ("bpy.types.CompositorNodeScale.*", "composite_nodes/types/distort/scale.html"), | ("bpy.types.CompositorNodeScale.*", "compositing/types/distort/scale.html"), | ||||
| ("bpy.types.CompositorNodeStabilize.*", "composite_nodes/types/distort/stabilize_2d.html"), | ("bpy.types.CompositorNodeStabilize.*", "compositing/types/distort/stabilize_2d.html"), | ||||
| ("bpy.types.CompositorNodeTransform.*", "composite_nodes/types/distort/transform.html"), | ("bpy.types.CompositorNodeTransform.*", "compositing/types/distort/transform.html"), | ||||
| ("bpy.types.CompositorNodeTranslate.*", "composite_nodes/types/distort/translate.html"), | ("bpy.types.CompositorNodeTranslate.*", "compositing/types/distort/translate.html"), | ||||
| #Other | #Other | ||||
| ("bpy.types.CompositorNodeGroup.*", "editors/node_editor/node_groups.html"), | ("bpy.types.CompositorNodeGroup.*", "editors/node_editor/node_groups.html"), | ||||
| ("bpy.types.CompositorNode*", "composite_nodes/types"), # catch anything else | ("bpy.types.CompositorNode*", "compositing/types"), # catch anything else | ||||
| ("bpy.types.ColorRamp*", "render/blender_render/materials/properties/ramps.html"), | ("bpy.types.ColorRamp*", "render/blender_render/materials/properties/ramps.html"), | ||||
| # *** ID Subclasses (cont.) Object Data *** | # *** ID Subclasses (cont.) Object Data *** | ||||
| ("bpy.types.Mesh.*", "modeling/meshes"), # catchall, todo - refine | ("bpy.types.Mesh.*", "modeling/meshes"), # catchall, todo - refine | ||||
| ("bpy.types.MetaBall.*", "modeling/metas"), # catchall, todo - refine | ("bpy.types.MetaBall.*", "modeling/metas"), # catchall, todo - refine | ||||
| ("bpy.types.TextCurve.*", "modeling/texts"), # catchall, todo - refine | ("bpy.types.TextCurve.*", "modeling/texts"), # catchall, todo - refine | ||||
| ("bpy.types.Armature.*", "rigging/armatures.html"), # catchall, todo - refine | ("bpy.types.Armature.*", "rigging/armatures"), # catchall, todo - refine | ||||
| ("bpy.types.Camera.*", "render/camera"), # catchall, todo - refine | ("bpy.types.Camera.*", "render/camera"), # catchall, todo - refine | ||||
| ("bpy.types.PointLamp.*", "render/blender_render/lighting/lamps/point"), # catchall, todo - refine | ("bpy.types.PointLamp.*", "render/blender_render/lighting/lamps/point"), # catchall, todo - refine | ||||
| ("bpy.types.AreaLamp.*", "render/blender_render/lighting/lamps/area"), # catchall, todo - refine | ("bpy.types.AreaLamp.*", "render/blender_render/lighting/lamps/area"), # catchall, todo - refine | ||||
| Context not available. | |||||
| ("bpy.types.Lamp.*", "render/blender_render/lighting"), # catchall, todo - refine | ("bpy.types.Lamp.*", "render/blender_render/lighting"), # catchall, todo - refine | ||||
| # --- Animation --- | # --- Animation --- | ||||
| ("bpy.types.Keyframe.*", "animation/actions.html"), | ("bpy.types.Keyframe.*", "animation/actions.html"), | ||||
| ("bpy.types.FCurve.*", "editors/graph_editor/fcurves.html"), | ("bpy.types.FCurve.*", "editors/graph_editor/fcurves.html"), | ||||
| # --- Rigging --- | # --- Rigging --- | ||||
| ("bpy.types.Bone.*", "rigging/armatures/bones.html"), | ("bpy.types.Bone.*", "rigging/armatures/bones.html"), | ||||
| ("bpy.types.EditBone.*", "rigging/armatures/bones.html"), | ("bpy.types.EditBone.*", "rigging/armatures/bones.html"), | ||||
| ("bpy.types.PoseBone.*", "rigging/posing.html"), | ("bpy.types.PoseBone.*", "rigging/posing"), | ||||
| # --- World --- | # --- World --- | ||||
| ("bpy.types.World.*", "render/blender_render/world"), | ("bpy.types.World.*", "render/blender_render/world"), | ||||
| ("bpy.types.Texture.*", "render/blender_render/textures"), | ("bpy.types.Texture.*", "render/blender_render/textures"), | ||||
| # *** Spaces *** | # *** Spaces *** | ||||
| ("bpy.types.SpaceView3D.*", "editors/3dview"), | ("bpy.types.SpaceView3D.*", "editors/3dview"), | ||||
| # === Operators === | # === Operators === | ||||
| # Catch all only for now! | # Catch all only for now! | ||||
| # *** Window/Screen *** | # *** Window/Screen *** | ||||
| ("bpy.ops.action.*", "animation/actions.html"), | ("bpy.ops.action.*", "animation/actions.html"), | ||||
| ("bpy.ops.anim.*", "animation"), | ("bpy.ops.anim.*", "animation"), | ||||
| ("bpy.ops.armature.*", "rigging/armatures.html"), | ("bpy.ops.armature.*", "rigging/armatures/"), | ||||
| ("bpy.ops.boid.*", "physics/particles/physics/boids.html"), | ("bpy.ops.boid.*", "physics/particles/physics/boids.html"), | ||||
| # ("bpy.ops.brush.*", ""), # TODO | # ("bpy.ops.brush.*", ""), # TODO | ||||
| ("bpy.ops.buttons.*", "interface/buttons_and_controls.html"), | ("bpy.ops.buttons.*", "interface/buttons_and_controls.html"), | ||||
| ("bpy.ops.camera.*", "render/camera"), | ("bpy.ops.camera.*", "render/camera"), | ||||
| ("bpy.ops.clip.*", "editors/movie_clip_editor/index.html#movie-clip-editor"), | ("bpy.ops.clip.*", "editors/movie_clip_editor/index.html#movie-clip-editor"), | ||||
| ("bpy.ops.cloth.*", "physics/cloth.html"), | ("bpy.ops.cloth.*", "physics/cloth"), | ||||
| ("bpy.ops.console.*", "editors/python_console.html"), | ("bpy.ops.console.*", "editors/python_console.html"), | ||||
| ("bpy.ops.constraint.*", "rigging/constraints"), | ("bpy.ops.constraint.*", "rigging/constraints"), | ||||
| ("bpy.ops.curve.*", "modeling/curves"), | ("bpy.ops.curve.*", "modeling/curves"), | ||||
| ("bpy.ops.dpaint.*", "physics/dynamic_paint"), | ("bpy.ops.dpaint.*", "physics/dynamic_paint"), | ||||
| # ("bpy.ops.ed.*", ""), # TODO, this is for internal use only? | # ("bpy.ops.ed.*", ""), # TODO, this is for internal use only? | ||||
| # ("bpy.ops.export_anim.*", ""), # TODO | # ("bpy.ops.export_anim.*", ""), # TODO | ||||
| # ("bpy.ops.export_mesh.*", ""), # TODO | # ("bpy.ops.export_mesh.*", ""), # TODO | ||||
| # ("bpy.ops.export_scene.*", ""), # TODO | # ("bpy.ops.export_scene.*", ""), # TODO | ||||
| ("bpy.ops.file.*", ""), | ("bpy.ops.file.*", ""), | ||||
| ("bpy.ops.fluid.*", "physics/fluid"), | ("bpy.ops.fluid.*", "physics/fluid"), | ||||
| ("bpy.ops.font.*", "modeling/texts"), | ("bpy.ops.font.*", "modeling/texts"), | ||||
| ("bpy.ops.gpencil.*", "interface/grease_pencil/index.html"), | ("bpy.ops.gpencil.*", "interface/grease_pencil/index.html"), | ||||
| ("bpy.ops.graph.*", "editors/graph_editor/fcurves.html"), | ("bpy.ops.graph.*", "editors/graph_editor/fcurves.html"), | ||||
| ("bpy.ops.group.*", "modeling/objects/groups_and_parenting.html#grouping-objects"), | ("bpy.ops.group.*", "editors/3dview/groups.html"), | ||||
| ("bpy.ops.image.*", "render/blender_render/textures/types/image.html"), | ("bpy.ops.image.*", "render/blender_render/textures/types/image.html"), | ||||
| # ("bpy.ops.import_anim.*", ""), # TODO | # ("bpy.ops.import_anim.*", ""), # TODO | ||||
| # ("bpy.ops.import_curve.*", ""), # TODO | # ("bpy.ops.import_curve.*", ""), # TODO | ||||
| # ("bpy.ops.import_mesh.*", ""), # TODO | # ("bpy.ops.import_mesh.*", ""), # TODO | ||||
| # ("bpy.ops.import_scene.*", ""), # TODO | # ("bpy.ops.import_scene.*", ""), # TODO | ||||
| # ("bpy.ops.info.*", ""), # TODO | # ("bpy.ops.info.*", ""), # TODO | ||||
| ("bpy.ops.lamp.*", "render/blender_render/lighting"), # --- todo ... all below --- | ("bpy.ops.lamp.*", "render/blender_render/lighting"), # --- todo ... all below --- | ||||
| # ("bpy.ops.lattice.*", ""), # TODO | # ("bpy.ops.lattice.*", ""), # TODO | ||||
| ("bpy.ops.logic.*", "game_engine/logic"), | ("bpy.ops.logic.*", "game_engine/logic"), | ||||
| ("bpy.ops.marker.*", "animation/markers.html"), | ("bpy.ops.marker.*", "animation/markers.html"), | ||||
| # ("bpy.ops.mask.*", ""), # TODO | # ("bpy.ops.mask.*", ""), # TODO | ||||
| ("bpy.ops.material.new", "render/blender_render/materials/assigning_a_material.html#creating-a-new-material"), | ("bpy.ops.material.new", "render/blender_render/materials/assigning_a_material.html#creating-a-new-material"), | ||||
| ("bpy.ops.material.*", "render/blender_render"), | ("bpy.ops.material.*", "render/blender_render"), | ||||
| ("bpy.ops.mesh.vertices_smooth", "modeling/meshes/editing/deforming/smooth.html"), | ("bpy.ops.mesh.vertices_smooth", "modeling/meshes/editing/deforming/smooth.html"), | ||||
| ("bpy.ops.view3d.edit_mesh_extrude*", "modeling/meshes/editing/duplicating/extrude.html"), | ("bpy.ops.view3d.edit_mesh_extrude*", "modeling/meshes/editing/duplicating/extrude.html"), | ||||
| ("bpy.ops.mesh.subdivide", "modeling/meshes/editing/subdividing/subdivide.html"), | ("bpy.ops.mesh.subdivide", "modeling/meshes/editing/subdividing/subdivide.html"), | ||||
| ("bpy.ops.mesh.loopcut_slide", "modeling/meshes/editing/subdividing/loop_subdivide.html"), | ("bpy.ops.mesh.loopcut_slide", "modeling/meshes/editing/subdividing/loop_subdivide.html"), | ||||
| ("bpy.ops.mesh.bridge-edge-loops", "modeling/meshes/editing/edges.html#bridge-edge-loops"), | ("bpy.ops.mesh.bridge-edge-loops", "modeling/meshes/editing/edges.html#bridge-edge-loops"), | ||||
| ("bpy.ops.mesh.duplicate_move", "modeling/meshes/editing/duplicating/duplicate.html"), | ("bpy.ops.mesh.duplicate_move", "modeling/meshes/editing/duplicating/duplicate.html"), | ||||
| ("bpy.ops.mesh.spin", "modeling/meshes/editing/duplicating/spin.html"), | ("bpy.ops.mesh.spin", "modeling/meshes/editing/duplicating/spin.html"), | ||||
| ("bpy.ops.mesh.screw", "modeling/meshes/editing/duplicating/screw.html"), | ("bpy.ops.mesh.screw", "modeling/meshes/editing/duplicating/screw.html"), | ||||
| ("bpy.ops.mesh.knife*", "modeling/meshes/editing/subdividing/knife_subdivide.html"), | ("bpy.ops.mesh.knife*", "modeling/meshes/editing/subdividing/knife_subdivide.html"), | ||||
| ("bpy.ops.mesh.bisect", "modeling/meshes/editing/subdividing/bisect.html"), | ("bpy.ops.mesh.bisect", "modeling/meshes/editing/subdividing/bisect.html"), | ||||
| ("bpy.ops.mball.*", "modeling/metas"), | ("bpy.ops.mball.*", "modeling/metas"), | ||||
| ("bpy.ops.mesh.*", "modeling/meshes"), | ("bpy.ops.mesh.*", "modeling/meshes"), | ||||
| ("bpy.ops.nla.*", "editors/nla.html"), | ("bpy.ops.nla.*", "editors/nla.html"), | ||||
| # ("bpy.ops.node.*", ""), # TODO | # ("bpy.ops.node.*", ""), # TODO | ||||
| ("bpy.ops.object.*shape_key*", "animation/shape_keys.html"), | ("bpy.ops.object.*shape_key*", "animation/shape_keys.html"), | ||||
| ("bpy.ops.object.join_shapes", "animation/shape_keys.html"), | ("bpy.ops.object.join_shapes", "animation/shape_keys.html"), | ||||
| ("bpy.ops.object.*", "modeling/objects"), | ("bpy.ops.object.*", "editors/3dview/transform"), | ||||
| ("bpy.ops.outliner.*", "editors/outliner.html"), | ("bpy.ops.outliner.*", "editors/outliner.html"), | ||||
| # ("bpy.ops.paint.*", ""), # TODO | # ("bpy.ops.paint.*", ""), # TODO | ||||
| ("bpy.ops.particle.*", "physics/particles"), | ("bpy.ops.particle.*", "physics/particles"), | ||||
| ("bpy.ops.pose.*", "rigging/posing.html"), | ("bpy.ops.pose.*", "rigging/posing"), | ||||
| ("bpy.ops.poselib.*", "rigging/posing/pose_library.html"), | ("bpy.ops.poselib.*", "rigging/posing/pose_library.html"), | ||||
| # ("bpy.ops.ptcache.*", ""), # TODO | # ("bpy.ops.ptcache.*", ""), # TODO | ||||
| ("bpy.ops.render.play-rendered-anim", "render/output/display.html#animation-playback"), | ("bpy.ops.render.play-rendered-anim", "render/output/display.html#animation-playback"), | ||||
| ("bpy.ops.render.*", "render"), # catchall | ("bpy.ops.render.*", "render"), # catchall | ||||
| ("bpy.ops.scene.*", "data_system/scenes.html"), | ("bpy.ops.scene.*", "data_system/scenes.html"), | ||||
| ("bpy.ops.screen.*", "interface/window_system"), | ("bpy.ops.screen.*", "interface/window_system"), | ||||
| ("bpy.ops.script.*", "advanced/scripting"), | ("bpy.ops.script.*", "advanced/scripting"), | ||||
| ("bpy.ops.sculpt.*", "modeling/meshes/editing/sculpt_mode.html"), | ("bpy.ops.sculpt.*", "painting_sculpting/sculpting/index.html"), | ||||
| ("bpy.ops.sequencer.*", "editors/sequencer"), | ("bpy.ops.sequencer.*", "editors/sequencer"), | ||||
| # ("bpy.ops.sketch.*", ""), # TODO | # ("bpy.ops.sketch.*", ""), # TODO | ||||
| # ("bpy.ops.sound.*", ""), # TODO | ("bpy.ops.sound.*", "editors/3dview/objects/types/speaker.html"), | ||||
| ("bpy.ops.surface.*", "modeling/surfaces"), | ("bpy.ops.surface.*", "modeling/surfaces"), | ||||
| ("bpy.ops.text.*", "editors/text_editor.html"), | ("bpy.ops.text.*", "editors/text_editor.html"), | ||||
| ("bpy.ops.texture.*", "render/blender_render/textures"), | ("bpy.ops.texture.*", "render/blender_render/textures"), | ||||
| ("bpy.ops.time.*", "editors/timeline.html"), | ("bpy.ops.time.*", "editors/timeline.html"), | ||||
| ("bpy.ops.transform.edge_slide", "modeling/meshes/editing/edges.html#edge-slide"), | ("bpy.ops.transform.edge_slide", "modeling/meshes/editing/edges.html#edge-slide"), | ||||
| ("bpy.ops.transform.vert_slide", "modeling/meshes/editing/vertices.html#vertex-slide"), | ("bpy.ops.transform.vert_slide", "modeling/meshes/editing/vertices.html#vertex-slide"), | ||||
| ("bpy.ops.transform.shrink_fatten", "modeling/meshes/editing/deforming/shrink-fatten.html"), | ("bpy.ops.transform.shrink_fatten", "modeling/meshes/editing/deforming/shrink-fatten.html"), | ||||
| ("bpy.ops.transform.push_pull", "modeling/meshes/editing/deforming/push_pull.html"), | ("bpy.ops.transform.push_pull", "modeling/meshes/editing/deforming/push_pull.html"), | ||||
| ("bpy.ops.transform.*", "editors/3dview/transform/transform_control"), | ("bpy.ops.transform.*", "editors/3dview/transform/transform_control"), | ||||
| ("bpy.ops.ui.*", "interface"), | ("bpy.ops.ui.*", "interface"), | ||||
| ("bpy.ops.uv.*", "editors/uv_image/index.html"), | ("bpy.ops.uv.*", "editors/uv_image/index.html"), | ||||
| # ("bpy.ops.view2d.*", ""), # TODO | # ("bpy.ops.view2d.*", ""), # TODO | ||||
| ("bpy.ops.view3d.*", "editors/3dview/navigate/3d_view.html"), # this link is a bit arbitrary | ("bpy.ops.view3d.*", "editors/3dview/"), | ||||
| ("bpy.ops.wm.*", "interface/window_system"), | ("bpy.ops.wm.*", "interface/window_system"), | ||||
| ("bpy.ops.world.*", "render/blender_render/world"), | ("bpy.ops.world.*", "render/blender_render/world"), | ||||
| # === Tool Settings === | # === Tool Settings === | ||||
| ("bpy.types.MeshStatVis.*", "modeling/meshes/mesh_analysis.html"), | ("bpy.types.MeshStatVis.*", "modeling/meshes/mesh_analysis.html"), | ||||
| ) | ) | ||||
| # may have 'url_reference_mapping'... etc later | # may have 'url_reference_mapping'... etc later | ||||
| Context not available. | |||||