Differential D1739 Diff 5899 extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp
Changeset View
Changeset View
Standalone View
Standalone View
extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp
- This file was added.
| /* | |||||
| Bullet Continuous Collision Detection and Physics Library | |||||
| Copyright (c) 2003-2014 Erwin Coumans http://bulletphysics.org | |||||
| This software is provided 'as-is', without any express or implied warranty. | |||||
| In no event will the authors be held liable for any damages arising from the use of this software. | |||||
| Permission is granted to anyone to use this software for any purpose, | |||||
| including commercial applications, and to alter it and redistribute it freely, | |||||
| subject to the following restrictions: | |||||
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | |||||
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | |||||
| 3. This notice may not be removed or altered from any source distribution. | |||||
| */ | |||||
| #include "btCollisionWorldImporter.h" | |||||
| #include "btBulletCollisionCommon.h" | |||||
| #include "LinearMath/btSerializer.h" //for btBulletSerializedArrays definition | |||||
| #ifdef SUPPORT_GIMPACT_SHAPE_IMPORT | |||||
| #include "BulletCollision/Gimpact/btGImpactShape.h" | |||||
| #endif //SUPPORT_GIMPACT_SHAPE_IMPORT | |||||
| btCollisionWorldImporter::btCollisionWorldImporter(btCollisionWorld* world) | |||||
| :m_collisionWorld(world), | |||||
| m_verboseMode(0) | |||||
| { | |||||
| } | |||||
| btCollisionWorldImporter::~btCollisionWorldImporter() | |||||
| { | |||||
| } | |||||
| bool btCollisionWorldImporter::convertAllObjects( btBulletSerializedArrays* arrays) | |||||
| { | |||||
| m_shapeMap.clear(); | |||||
| m_bodyMap.clear(); | |||||
| int i; | |||||
| for (i=0;i<arrays->m_bvhsDouble.size();i++) | |||||
| { | |||||
| btOptimizedBvh* bvh = createOptimizedBvh(); | |||||
| btQuantizedBvhDoubleData* bvhData = arrays->m_bvhsDouble[i]; | |||||
| bvh->deSerializeDouble(*bvhData); | |||||
| m_bvhMap.insert(arrays->m_bvhsDouble[i],bvh); | |||||
| } | |||||
| for (i=0;i<arrays->m_bvhsFloat.size();i++) | |||||
| { | |||||
| btOptimizedBvh* bvh = createOptimizedBvh(); | |||||
| btQuantizedBvhFloatData* bvhData = arrays->m_bvhsFloat[i]; | |||||
| bvh->deSerializeFloat(*bvhData); | |||||
| m_bvhMap.insert(arrays->m_bvhsFloat[i],bvh); | |||||
| } | |||||
| for (i=0;i<arrays->m_colShapeData.size();i++) | |||||
| { | |||||
| btCollisionShapeData* shapeData = arrays->m_colShapeData[i]; | |||||
| btCollisionShape* shape = convertCollisionShape(shapeData); | |||||
| if (shape) | |||||
| { | |||||
| // printf("shapeMap.insert(%x,%x)\n",shapeData,shape); | |||||
| m_shapeMap.insert(shapeData,shape); | |||||
| } | |||||
| if (shape&& shapeData->m_name) | |||||
| { | |||||
| char* newname = duplicateName(shapeData->m_name); | |||||
| m_objectNameMap.insert(shape,newname); | |||||
| m_nameShapeMap.insert(newname,shape); | |||||
| } | |||||
| } | |||||
| for (i=0;i<arrays->m_collisionObjectDataDouble.size();i++) | |||||
| { | |||||
| btCollisionObjectDoubleData* colObjData = arrays->m_collisionObjectDataDouble[i]; | |||||
| btCollisionShape** shapePtr = m_shapeMap.find(colObjData->m_collisionShape); | |||||
| if (shapePtr && *shapePtr) | |||||
| { | |||||
| btTransform startTransform; | |||||
| colObjData->m_worldTransform.m_origin.m_floats[3] = 0.f; | |||||
| startTransform.deSerializeDouble(colObjData->m_worldTransform); | |||||
| btCollisionShape* shape = (btCollisionShape*)*shapePtr; | |||||
| btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name); | |||||
| body->setFriction(btScalar(colObjData->m_friction)); | |||||
| body->setRestitution(btScalar(colObjData->m_restitution)); | |||||
| #ifdef USE_INTERNAL_EDGE_UTILITY | |||||
| if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE) | |||||
| { | |||||
| btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape; | |||||
| if (trimesh->getTriangleInfoMap()) | |||||
| { | |||||
| body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK); | |||||
| } | |||||
| } | |||||
| #endif //USE_INTERNAL_EDGE_UTILITY | |||||
| m_bodyMap.insert(colObjData,body); | |||||
| } else | |||||
| { | |||||
| printf("error: no shape found\n"); | |||||
| } | |||||
| } | |||||
| for (i=0;i<arrays->m_collisionObjectDataFloat.size();i++) | |||||
| { | |||||
| btCollisionObjectFloatData* colObjData = arrays->m_collisionObjectDataFloat[i]; | |||||
| btCollisionShape** shapePtr = m_shapeMap.find(colObjData->m_collisionShape); | |||||
| if (shapePtr && *shapePtr) | |||||
| { | |||||
| btTransform startTransform; | |||||
| colObjData->m_worldTransform.m_origin.m_floats[3] = 0.f; | |||||
| startTransform.deSerializeFloat(colObjData->m_worldTransform); | |||||
| btCollisionShape* shape = (btCollisionShape*)*shapePtr; | |||||
| btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name); | |||||
| #ifdef USE_INTERNAL_EDGE_UTILITY | |||||
| if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE) | |||||
| { | |||||
| btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape; | |||||
| if (trimesh->getTriangleInfoMap()) | |||||
| { | |||||
| body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK); | |||||
| } | |||||
| } | |||||
| #endif //USE_INTERNAL_EDGE_UTILITY | |||||
| m_bodyMap.insert(colObjData,body); | |||||
| } else | |||||
| { | |||||
| printf("error: no shape found\n"); | |||||
| } | |||||
| } | |||||
| return true; | |||||
| } | |||||
| void btCollisionWorldImporter::deleteAllData() | |||||
| { | |||||
| int i; | |||||
| for (i=0;i<m_allocatedCollisionObjects.size();i++) | |||||
| { | |||||
| if(m_collisionWorld) | |||||
| m_collisionWorld->removeCollisionObject(m_allocatedCollisionObjects[i]); | |||||
| delete m_allocatedCollisionObjects[i]; | |||||
| } | |||||
| m_allocatedCollisionObjects.clear(); | |||||
| for (i=0;i<m_allocatedCollisionShapes.size();i++) | |||||
| { | |||||
| delete m_allocatedCollisionShapes[i]; | |||||
| } | |||||
| m_allocatedCollisionShapes.clear(); | |||||
| for (i=0;i<m_allocatedBvhs.size();i++) | |||||
| { | |||||
| delete m_allocatedBvhs[i]; | |||||
| } | |||||
| m_allocatedBvhs.clear(); | |||||
| for (i=0;i<m_allocatedTriangleInfoMaps.size();i++) | |||||
| { | |||||
| delete m_allocatedTriangleInfoMaps[i]; | |||||
| } | |||||
| m_allocatedTriangleInfoMaps.clear(); | |||||
| for (i=0;i<m_allocatedTriangleIndexArrays.size();i++) | |||||
| { | |||||
| delete m_allocatedTriangleIndexArrays[i]; | |||||
| } | |||||
| m_allocatedTriangleIndexArrays.clear(); | |||||
| for (i=0;i<m_allocatedNames.size();i++) | |||||
| { | |||||
| delete[] m_allocatedNames[i]; | |||||
| } | |||||
| m_allocatedNames.clear(); | |||||
| for (i=0;i<m_allocatedbtStridingMeshInterfaceDatas.size();i++) | |||||
| { | |||||
| btStridingMeshInterfaceData* curData = m_allocatedbtStridingMeshInterfaceDatas[i]; | |||||
| for(int a = 0;a < curData->m_numMeshParts;a++) | |||||
| { | |||||
| btMeshPartData* curPart = &curData->m_meshPartsPtr[a]; | |||||
| if(curPart->m_vertices3f) | |||||
| delete [] curPart->m_vertices3f; | |||||
| if(curPart->m_vertices3d) | |||||
| delete [] curPart->m_vertices3d; | |||||
| if(curPart->m_indices32) | |||||
| delete [] curPart->m_indices32; | |||||
| if(curPart->m_3indices16) | |||||
| delete [] curPart->m_3indices16; | |||||
| if(curPart->m_indices16) | |||||
| delete [] curPart->m_indices16; | |||||
| if (curPart->m_3indices8) | |||||
| delete [] curPart->m_3indices8; | |||||
| } | |||||
| delete [] curData->m_meshPartsPtr; | |||||
| delete curData; | |||||
| } | |||||
| m_allocatedbtStridingMeshInterfaceDatas.clear(); | |||||
| for (i=0;i<m_indexArrays.size();i++) | |||||
| { | |||||
| btAlignedFree(m_indexArrays[i]); | |||||
| } | |||||
| m_indexArrays.clear(); | |||||
| for (i=0;i<m_shortIndexArrays.size();i++) | |||||
| { | |||||
| btAlignedFree(m_shortIndexArrays[i]); | |||||
| } | |||||
| m_shortIndexArrays.clear(); | |||||
| for (i=0;i<m_charIndexArrays.size();i++) | |||||
| { | |||||
| btAlignedFree(m_charIndexArrays[i]); | |||||
| } | |||||
| m_charIndexArrays.clear(); | |||||
| for (i=0;i<m_floatVertexArrays.size();i++) | |||||
| { | |||||
| btAlignedFree(m_floatVertexArrays[i]); | |||||
| } | |||||
| m_floatVertexArrays.clear(); | |||||
| for (i=0;i<m_doubleVertexArrays.size();i++) | |||||
| { | |||||
| btAlignedFree(m_doubleVertexArrays[i]); | |||||
| } | |||||
| m_doubleVertexArrays.clear(); | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::convertCollisionShape( btCollisionShapeData* shapeData ) | |||||
| { | |||||
| btCollisionShape* shape = 0; | |||||
| switch (shapeData->m_shapeType) | |||||
| { | |||||
| case STATIC_PLANE_PROXYTYPE: | |||||
| { | |||||
| btStaticPlaneShapeData* planeData = (btStaticPlaneShapeData*)shapeData; | |||||
| btVector3 planeNormal,localScaling; | |||||
| planeNormal.deSerializeFloat(planeData->m_planeNormal); | |||||
| localScaling.deSerializeFloat(planeData->m_localScaling); | |||||
| shape = createPlaneShape(planeNormal,planeData->m_planeConstant); | |||||
| shape->setLocalScaling(localScaling); | |||||
| break; | |||||
| } | |||||
| case SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE: | |||||
| { | |||||
| btScaledTriangleMeshShapeData* scaledMesh = (btScaledTriangleMeshShapeData*) shapeData; | |||||
| btCollisionShapeData* colShapeData = (btCollisionShapeData*) &scaledMesh->m_trimeshShapeData; | |||||
| colShapeData->m_shapeType = TRIANGLE_MESH_SHAPE_PROXYTYPE; | |||||
| btCollisionShape* childShape = convertCollisionShape(colShapeData); | |||||
| btBvhTriangleMeshShape* meshShape = (btBvhTriangleMeshShape*)childShape; | |||||
| btVector3 localScaling; | |||||
| localScaling.deSerializeFloat(scaledMesh->m_localScaling); | |||||
| shape = createScaledTrangleMeshShape(meshShape, localScaling); | |||||
| break; | |||||
| } | |||||
| #ifdef SUPPORT_GIMPACT_SHAPE_IMPORT | |||||
| case GIMPACT_SHAPE_PROXYTYPE: | |||||
| { | |||||
| btGImpactMeshShapeData* gimpactData = (btGImpactMeshShapeData*) shapeData; | |||||
| if (gimpactData->m_gimpactSubType == CONST_GIMPACT_TRIMESH_SHAPE) | |||||
| { | |||||
| btStridingMeshInterfaceData* interfaceData = createStridingMeshInterfaceData(&gimpactData->m_meshInterface); | |||||
| btTriangleIndexVertexArray* meshInterface = createMeshInterface(*interfaceData); | |||||
| btGImpactMeshShape* gimpactShape = createGimpactShape(meshInterface); | |||||
| btVector3 localScaling; | |||||
| localScaling.deSerializeFloat(gimpactData->m_localScaling); | |||||
| gimpactShape->setLocalScaling(localScaling); | |||||
| gimpactShape->setMargin(btScalar(gimpactData->m_collisionMargin)); | |||||
| gimpactShape->updateBound(); | |||||
| shape = gimpactShape; | |||||
| } else | |||||
| { | |||||
| printf("unsupported gimpact sub type\n"); | |||||
| } | |||||
| break; | |||||
| } | |||||
| #endif //SUPPORT_GIMPACT_SHAPE_IMPORT | |||||
| //The btCapsuleShape* API has issue passing the margin/scaling/halfextents unmodified through the API | |||||
| //so deal with this | |||||
| case CAPSULE_SHAPE_PROXYTYPE: | |||||
| { | |||||
| btCapsuleShapeData* capData = (btCapsuleShapeData*)shapeData; | |||||
| switch (capData->m_upAxis) | |||||
| { | |||||
| case 0: | |||||
| { | |||||
| shape = createCapsuleShapeX(1,1); | |||||
| break; | |||||
| } | |||||
| case 1: | |||||
| { | |||||
| shape = createCapsuleShapeY(1,1); | |||||
| break; | |||||
| } | |||||
| case 2: | |||||
| { | |||||
| shape = createCapsuleShapeZ(1,1); | |||||
| break; | |||||
| } | |||||
| default: | |||||
| { | |||||
| printf("error: wrong up axis for btCapsuleShape\n"); | |||||
| } | |||||
| }; | |||||
| if (shape) | |||||
| { | |||||
| btCapsuleShape* cap = (btCapsuleShape*) shape; | |||||
| cap->deSerializeFloat(capData); | |||||
| } | |||||
| break; | |||||
| } | |||||
| case CYLINDER_SHAPE_PROXYTYPE: | |||||
| case CONE_SHAPE_PROXYTYPE: | |||||
| case BOX_SHAPE_PROXYTYPE: | |||||
| case SPHERE_SHAPE_PROXYTYPE: | |||||
| case MULTI_SPHERE_SHAPE_PROXYTYPE: | |||||
| case CONVEX_HULL_SHAPE_PROXYTYPE: | |||||
| { | |||||
| btConvexInternalShapeData* bsd = (btConvexInternalShapeData*)shapeData; | |||||
| btVector3 implicitShapeDimensions; | |||||
| implicitShapeDimensions.deSerializeFloat(bsd->m_implicitShapeDimensions); | |||||
| btVector3 localScaling; | |||||
| localScaling.deSerializeFloat(bsd->m_localScaling); | |||||
| btVector3 margin(bsd->m_collisionMargin,bsd->m_collisionMargin,bsd->m_collisionMargin); | |||||
| switch (shapeData->m_shapeType) | |||||
| { | |||||
| case BOX_SHAPE_PROXYTYPE: | |||||
| { | |||||
| btBoxShape* box= (btBoxShape*)createBoxShape(implicitShapeDimensions/localScaling+margin); | |||||
| //box->initializePolyhedralFeatures(); | |||||
| shape = box; | |||||
| break; | |||||
| } | |||||
| case SPHERE_SHAPE_PROXYTYPE: | |||||
| { | |||||
| shape = createSphereShape(implicitShapeDimensions.getX()); | |||||
| break; | |||||
| } | |||||
| case CYLINDER_SHAPE_PROXYTYPE: | |||||
| { | |||||
| btCylinderShapeData* cylData = (btCylinderShapeData*) shapeData; | |||||
| btVector3 halfExtents = implicitShapeDimensions+margin; | |||||
| switch (cylData->m_upAxis) | |||||
| { | |||||
| case 0: | |||||
| { | |||||
| shape = createCylinderShapeX(halfExtents.getY(),halfExtents.getX()); | |||||
| break; | |||||
| } | |||||
| case 1: | |||||
| { | |||||
| shape = createCylinderShapeY(halfExtents.getX(),halfExtents.getY()); | |||||
| break; | |||||
| } | |||||
| case 2: | |||||
| { | |||||
| shape = createCylinderShapeZ(halfExtents.getX(),halfExtents.getZ()); | |||||
| break; | |||||
| } | |||||
| default: | |||||
| { | |||||
| printf("unknown Cylinder up axis\n"); | |||||
| } | |||||
| }; | |||||
| break; | |||||
| } | |||||
| case CONE_SHAPE_PROXYTYPE: | |||||
| { | |||||
| btConeShapeData* conData = (btConeShapeData*) shapeData; | |||||
| btVector3 halfExtents = implicitShapeDimensions;//+margin; | |||||
| switch (conData->m_upIndex) | |||||
| { | |||||
| case 0: | |||||
| { | |||||
| shape = createConeShapeX(halfExtents.getY(),halfExtents.getX()); | |||||
| break; | |||||
| } | |||||
| case 1: | |||||
| { | |||||
| shape = createConeShapeY(halfExtents.getX(),halfExtents.getY()); | |||||
| break; | |||||
| } | |||||
| case 2: | |||||
| { | |||||
| shape = createConeShapeZ(halfExtents.getX(),halfExtents.getZ()); | |||||
| break; | |||||
| } | |||||
| default: | |||||
| { | |||||
| printf("unknown Cone up axis\n"); | |||||
| } | |||||
| }; | |||||
| break; | |||||
| } | |||||
| case MULTI_SPHERE_SHAPE_PROXYTYPE: | |||||
| { | |||||
| btMultiSphereShapeData* mss = (btMultiSphereShapeData*)bsd; | |||||
| int numSpheres = mss->m_localPositionArraySize; | |||||
| btAlignedObjectArray<btVector3> tmpPos; | |||||
| btAlignedObjectArray<btScalar> radii; | |||||
| radii.resize(numSpheres); | |||||
| tmpPos.resize(numSpheres); | |||||
| int i; | |||||
| for ( i=0;i<numSpheres;i++) | |||||
| { | |||||
| tmpPos[i].deSerializeFloat(mss->m_localPositionArrayPtr[i].m_pos); | |||||
| radii[i] = mss->m_localPositionArrayPtr[i].m_radius; | |||||
| } | |||||
| shape = createMultiSphereShape(&tmpPos[0],&radii[0],numSpheres); | |||||
| break; | |||||
| } | |||||
| case CONVEX_HULL_SHAPE_PROXYTYPE: | |||||
| { | |||||
| // int sz = sizeof(btConvexHullShapeData); | |||||
| // int sz2 = sizeof(btConvexInternalShapeData); | |||||
| // int sz3 = sizeof(btCollisionShapeData); | |||||
| btConvexHullShapeData* convexData = (btConvexHullShapeData*)bsd; | |||||
| int numPoints = convexData->m_numUnscaledPoints; | |||||
| btAlignedObjectArray<btVector3> tmpPoints; | |||||
| tmpPoints.resize(numPoints); | |||||
| int i; | |||||
| for ( i=0;i<numPoints;i++) | |||||
| { | |||||
| #ifdef BT_USE_DOUBLE_PRECISION | |||||
| if (convexData->m_unscaledPointsDoublePtr) | |||||
| tmpPoints[i].deSerialize(convexData->m_unscaledPointsDoublePtr[i]); | |||||
| if (convexData->m_unscaledPointsFloatPtr) | |||||
| tmpPoints[i].deSerializeFloat(convexData->m_unscaledPointsFloatPtr[i]); | |||||
| #else | |||||
| if (convexData->m_unscaledPointsFloatPtr) | |||||
| tmpPoints[i].deSerialize(convexData->m_unscaledPointsFloatPtr[i]); | |||||
| if (convexData->m_unscaledPointsDoublePtr) | |||||
| tmpPoints[i].deSerializeDouble(convexData->m_unscaledPointsDoublePtr[i]); | |||||
| #endif //BT_USE_DOUBLE_PRECISION | |||||
| } | |||||
| btConvexHullShape* hullShape = createConvexHullShape(); | |||||
| for (i=0;i<numPoints;i++) | |||||
| { | |||||
| hullShape->addPoint(tmpPoints[i]); | |||||
| } | |||||
| hullShape->setMargin(bsd->m_collisionMargin); | |||||
| //hullShape->initializePolyhedralFeatures(); | |||||
| shape = hullShape; | |||||
| break; | |||||
| } | |||||
| default: | |||||
| { | |||||
| printf("error: cannot create shape type (%d)\n",shapeData->m_shapeType); | |||||
| } | |||||
| } | |||||
| if (shape) | |||||
| { | |||||
| shape->setMargin(bsd->m_collisionMargin); | |||||
| btVector3 localScaling; | |||||
| localScaling.deSerializeFloat(bsd->m_localScaling); | |||||
| shape->setLocalScaling(localScaling); | |||||
| } | |||||
| break; | |||||
| } | |||||
| case TRIANGLE_MESH_SHAPE_PROXYTYPE: | |||||
| { | |||||
| btTriangleMeshShapeData* trimesh = (btTriangleMeshShapeData*)shapeData; | |||||
| btStridingMeshInterfaceData* interfaceData = createStridingMeshInterfaceData(&trimesh->m_meshInterface); | |||||
| btTriangleIndexVertexArray* meshInterface = createMeshInterface(*interfaceData); | |||||
| if (!meshInterface->getNumSubParts()) | |||||
| { | |||||
| return 0; | |||||
| } | |||||
| btVector3 scaling; scaling.deSerializeFloat(trimesh->m_meshInterface.m_scaling); | |||||
| meshInterface->setScaling(scaling); | |||||
| btOptimizedBvh* bvh = 0; | |||||
| #if 1 | |||||
| if (trimesh->m_quantizedFloatBvh) | |||||
| { | |||||
| btOptimizedBvh** bvhPtr = m_bvhMap.find(trimesh->m_quantizedFloatBvh); | |||||
| if (bvhPtr && *bvhPtr) | |||||
| { | |||||
| bvh = *bvhPtr; | |||||
| } else | |||||
| { | |||||
| bvh = createOptimizedBvh(); | |||||
| bvh->deSerializeFloat(*trimesh->m_quantizedFloatBvh); | |||||
| } | |||||
| } | |||||
| if (trimesh->m_quantizedDoubleBvh) | |||||
| { | |||||
| btOptimizedBvh** bvhPtr = m_bvhMap.find(trimesh->m_quantizedDoubleBvh); | |||||
| if (bvhPtr && *bvhPtr) | |||||
| { | |||||
| bvh = *bvhPtr; | |||||
| } else | |||||
| { | |||||
| bvh = createOptimizedBvh(); | |||||
| bvh->deSerializeDouble(*trimesh->m_quantizedDoubleBvh); | |||||
| } | |||||
| } | |||||
| #endif | |||||
| btBvhTriangleMeshShape* trimeshShape = createBvhTriangleMeshShape(meshInterface,bvh); | |||||
| trimeshShape->setMargin(trimesh->m_collisionMargin); | |||||
| shape = trimeshShape; | |||||
| if (trimesh->m_triangleInfoMap) | |||||
| { | |||||
| btTriangleInfoMap* map = createTriangleInfoMap(); | |||||
| map->deSerialize(*trimesh->m_triangleInfoMap); | |||||
| trimeshShape->setTriangleInfoMap(map); | |||||
| #ifdef USE_INTERNAL_EDGE_UTILITY | |||||
| gContactAddedCallback = btAdjustInternalEdgeContactsCallback; | |||||
| #endif //USE_INTERNAL_EDGE_UTILITY | |||||
| } | |||||
| //printf("trimesh->m_collisionMargin=%f\n",trimesh->m_collisionMargin); | |||||
| break; | |||||
| } | |||||
| case COMPOUND_SHAPE_PROXYTYPE: | |||||
| { | |||||
| btCompoundShapeData* compoundData = (btCompoundShapeData*)shapeData; | |||||
| btCompoundShape* compoundShape = createCompoundShape(); | |||||
| btAlignedObjectArray<btCollisionShape*> childShapes; | |||||
| for (int i=0;i<compoundData->m_numChildShapes;i++) | |||||
| { | |||||
| btCollisionShapeData* cd = compoundData->m_childShapePtr[i].m_childShape; | |||||
| btCollisionShape* childShape = convertCollisionShape(cd); | |||||
| if (childShape) | |||||
| { | |||||
| btTransform localTransform; | |||||
| localTransform.deSerializeFloat(compoundData->m_childShapePtr[i].m_transform); | |||||
| compoundShape->addChildShape(localTransform,childShape); | |||||
| } else | |||||
| { | |||||
| #ifdef _DEBUG | |||||
| printf("error: couldn't create childShape for compoundShape\n"); | |||||
| #endif | |||||
| } | |||||
| } | |||||
| shape = compoundShape; | |||||
| break; | |||||
| } | |||||
| case SOFTBODY_SHAPE_PROXYTYPE: | |||||
| { | |||||
| return 0; | |||||
| } | |||||
| default: | |||||
| { | |||||
| #ifdef _DEBUG | |||||
| printf("unsupported shape type (%d)\n",shapeData->m_shapeType); | |||||
| #endif | |||||
| } | |||||
| } | |||||
| return shape; | |||||
| } | |||||
| char* btCollisionWorldImporter::duplicateName(const char* name) | |||||
| { | |||||
| if (name) | |||||
| { | |||||
| int l = (int)strlen(name); | |||||
| char* newName = new char[l+1]; | |||||
| memcpy(newName,name,l); | |||||
| newName[l] = 0; | |||||
| m_allocatedNames.push_back(newName); | |||||
| return newName; | |||||
| } | |||||
| return 0; | |||||
| } | |||||
| btTriangleIndexVertexArray* btCollisionWorldImporter::createMeshInterface(btStridingMeshInterfaceData& meshData) | |||||
| { | |||||
| btTriangleIndexVertexArray* meshInterface = createTriangleMeshContainer(); | |||||
| for (int i=0;i<meshData.m_numMeshParts;i++) | |||||
| { | |||||
| btIndexedMesh meshPart; | |||||
| meshPart.m_numTriangles = meshData.m_meshPartsPtr[i].m_numTriangles; | |||||
| meshPart.m_numVertices = meshData.m_meshPartsPtr[i].m_numVertices; | |||||
| if (meshData.m_meshPartsPtr[i].m_indices32) | |||||
| { | |||||
| meshPart.m_indexType = PHY_INTEGER; | |||||
| meshPart.m_triangleIndexStride = 3*sizeof(int); | |||||
| int* indexArray = (int*)btAlignedAlloc(sizeof(int)*3*meshPart.m_numTriangles,16); | |||||
| m_indexArrays.push_back(indexArray); | |||||
| for (int j=0;j<3*meshPart.m_numTriangles;j++) | |||||
| { | |||||
| indexArray[j] = meshData.m_meshPartsPtr[i].m_indices32[j].m_value; | |||||
| } | |||||
| meshPart.m_triangleIndexBase = (const unsigned char*)indexArray; | |||||
| } else | |||||
| { | |||||
| if (meshData.m_meshPartsPtr[i].m_3indices16) | |||||
| { | |||||
| meshPart.m_indexType = PHY_SHORT; | |||||
| meshPart.m_triangleIndexStride = sizeof(short int)*3;//sizeof(btShortIntIndexTripletData); | |||||
| short int* indexArray = (short int*)btAlignedAlloc(sizeof(short int)*3*meshPart.m_numTriangles,16); | |||||
| m_shortIndexArrays.push_back(indexArray); | |||||
| for (int j=0;j<meshPart.m_numTriangles;j++) | |||||
| { | |||||
| indexArray[3*j] = meshData.m_meshPartsPtr[i].m_3indices16[j].m_values[0]; | |||||
| indexArray[3*j+1] = meshData.m_meshPartsPtr[i].m_3indices16[j].m_values[1]; | |||||
| indexArray[3*j+2] = meshData.m_meshPartsPtr[i].m_3indices16[j].m_values[2]; | |||||
| } | |||||
| meshPart.m_triangleIndexBase = (const unsigned char*)indexArray; | |||||
| } | |||||
| if (meshData.m_meshPartsPtr[i].m_indices16) | |||||
| { | |||||
| meshPart.m_indexType = PHY_SHORT; | |||||
| meshPart.m_triangleIndexStride = 3*sizeof(short int); | |||||
| short int* indexArray = (short int*)btAlignedAlloc(sizeof(short int)*3*meshPart.m_numTriangles,16); | |||||
| m_shortIndexArrays.push_back(indexArray); | |||||
| for (int j=0;j<3*meshPart.m_numTriangles;j++) | |||||
| { | |||||
| indexArray[j] = meshData.m_meshPartsPtr[i].m_indices16[j].m_value; | |||||
| } | |||||
| meshPart.m_triangleIndexBase = (const unsigned char*)indexArray; | |||||
| } | |||||
| if (meshData.m_meshPartsPtr[i].m_3indices8) | |||||
| { | |||||
| meshPart.m_indexType = PHY_UCHAR; | |||||
| meshPart.m_triangleIndexStride = sizeof(unsigned char)*3; | |||||
| unsigned char* indexArray = (unsigned char*)btAlignedAlloc(sizeof(unsigned char)*3*meshPart.m_numTriangles,16); | |||||
| m_charIndexArrays.push_back(indexArray); | |||||
| for (int j=0;j<meshPart.m_numTriangles;j++) | |||||
| { | |||||
| indexArray[3*j] = meshData.m_meshPartsPtr[i].m_3indices8[j].m_values[0]; | |||||
| indexArray[3*j+1] = meshData.m_meshPartsPtr[i].m_3indices8[j].m_values[1]; | |||||
| indexArray[3*j+2] = meshData.m_meshPartsPtr[i].m_3indices8[j].m_values[2]; | |||||
| } | |||||
| meshPart.m_triangleIndexBase = (const unsigned char*)indexArray; | |||||
| } | |||||
| } | |||||
| if (meshData.m_meshPartsPtr[i].m_vertices3f) | |||||
| { | |||||
| meshPart.m_vertexType = PHY_FLOAT; | |||||
| meshPart.m_vertexStride = sizeof(btVector3FloatData); | |||||
| btVector3FloatData* vertices = (btVector3FloatData*) btAlignedAlloc(sizeof(btVector3FloatData)*meshPart.m_numVertices,16); | |||||
| m_floatVertexArrays.push_back(vertices); | |||||
| for (int j=0;j<meshPart.m_numVertices;j++) | |||||
| { | |||||
| vertices[j].m_floats[0] = meshData.m_meshPartsPtr[i].m_vertices3f[j].m_floats[0]; | |||||
| vertices[j].m_floats[1] = meshData.m_meshPartsPtr[i].m_vertices3f[j].m_floats[1]; | |||||
| vertices[j].m_floats[2] = meshData.m_meshPartsPtr[i].m_vertices3f[j].m_floats[2]; | |||||
| vertices[j].m_floats[3] = meshData.m_meshPartsPtr[i].m_vertices3f[j].m_floats[3]; | |||||
| } | |||||
| meshPart.m_vertexBase = (const unsigned char*)vertices; | |||||
| } else | |||||
| { | |||||
| meshPart.m_vertexType = PHY_DOUBLE; | |||||
| meshPart.m_vertexStride = sizeof(btVector3DoubleData); | |||||
| btVector3DoubleData* vertices = (btVector3DoubleData*) btAlignedAlloc(sizeof(btVector3DoubleData)*meshPart.m_numVertices,16); | |||||
| m_doubleVertexArrays.push_back(vertices); | |||||
| for (int j=0;j<meshPart.m_numVertices;j++) | |||||
| { | |||||
| vertices[j].m_floats[0] = meshData.m_meshPartsPtr[i].m_vertices3d[j].m_floats[0]; | |||||
| vertices[j].m_floats[1] = meshData.m_meshPartsPtr[i].m_vertices3d[j].m_floats[1]; | |||||
| vertices[j].m_floats[2] = meshData.m_meshPartsPtr[i].m_vertices3d[j].m_floats[2]; | |||||
| vertices[j].m_floats[3] = meshData.m_meshPartsPtr[i].m_vertices3d[j].m_floats[3]; | |||||
| } | |||||
| meshPart.m_vertexBase = (const unsigned char*)vertices; | |||||
| } | |||||
| if (meshPart.m_triangleIndexBase && meshPart.m_vertexBase) | |||||
| { | |||||
| meshInterface->addIndexedMesh(meshPart,meshPart.m_indexType); | |||||
| } | |||||
| } | |||||
| return meshInterface; | |||||
| } | |||||
| btStridingMeshInterfaceData* btCollisionWorldImporter::createStridingMeshInterfaceData(btStridingMeshInterfaceData* interfaceData) | |||||
| { | |||||
| //create a new btStridingMeshInterfaceData that is an exact copy of shapedata and store it in the WorldImporter | |||||
| btStridingMeshInterfaceData* newData = new btStridingMeshInterfaceData; | |||||
| newData->m_scaling = interfaceData->m_scaling; | |||||
| newData->m_numMeshParts = interfaceData->m_numMeshParts; | |||||
| newData->m_meshPartsPtr = new btMeshPartData[newData->m_numMeshParts]; | |||||
| for(int i = 0;i < newData->m_numMeshParts;i++) | |||||
| { | |||||
| btMeshPartData* curPart = &interfaceData->m_meshPartsPtr[i]; | |||||
| btMeshPartData* curNewPart = &newData->m_meshPartsPtr[i]; | |||||
| curNewPart->m_numTriangles = curPart->m_numTriangles; | |||||
| curNewPart->m_numVertices = curPart->m_numVertices; | |||||
| if(curPart->m_vertices3f) | |||||
| { | |||||
| curNewPart->m_vertices3f = new btVector3FloatData[curNewPart->m_numVertices]; | |||||
| memcpy(curNewPart->m_vertices3f,curPart->m_vertices3f,sizeof(btVector3FloatData) * curNewPart->m_numVertices); | |||||
| } | |||||
| else | |||||
| curNewPart->m_vertices3f = NULL; | |||||
| if(curPart->m_vertices3d) | |||||
| { | |||||
| curNewPart->m_vertices3d = new btVector3DoubleData[curNewPart->m_numVertices]; | |||||
| memcpy(curNewPart->m_vertices3d,curPart->m_vertices3d,sizeof(btVector3DoubleData) * curNewPart->m_numVertices); | |||||
| } | |||||
| else | |||||
| curNewPart->m_vertices3d = NULL; | |||||
| int numIndices = curNewPart->m_numTriangles * 3; | |||||
| ///the m_3indices8 was not initialized in some Bullet versions, this can cause crashes at loading time | |||||
| ///we catch it by only dealing with m_3indices8 if none of the other indices are initialized | |||||
| bool uninitialized3indices8Workaround =false; | |||||
| if(curPart->m_indices32) | |||||
| { | |||||
| uninitialized3indices8Workaround=true; | |||||
| curNewPart->m_indices32 = new btIntIndexData[numIndices]; | |||||
| memcpy(curNewPart->m_indices32,curPart->m_indices32,sizeof(btIntIndexData) * numIndices); | |||||
| } | |||||
| else | |||||
| curNewPart->m_indices32 = NULL; | |||||
| if(curPart->m_3indices16) | |||||
| { | |||||
| uninitialized3indices8Workaround=true; | |||||
| curNewPart->m_3indices16 = new btShortIntIndexTripletData[curNewPart->m_numTriangles]; | |||||
| memcpy(curNewPart->m_3indices16,curPart->m_3indices16,sizeof(btShortIntIndexTripletData) * curNewPart->m_numTriangles); | |||||
| } | |||||
| else | |||||
| curNewPart->m_3indices16 = NULL; | |||||
| if(curPart->m_indices16) | |||||
| { | |||||
| uninitialized3indices8Workaround=true; | |||||
| curNewPart->m_indices16 = new btShortIntIndexData[numIndices]; | |||||
| memcpy(curNewPart->m_indices16,curPart->m_indices16,sizeof(btShortIntIndexData) * numIndices); | |||||
| } | |||||
| else | |||||
| curNewPart->m_indices16 = NULL; | |||||
| if(!uninitialized3indices8Workaround && curPart->m_3indices8) | |||||
| { | |||||
| curNewPart->m_3indices8 = new btCharIndexTripletData[curNewPart->m_numTriangles]; | |||||
| memcpy(curNewPart->m_3indices8,curPart->m_3indices8,sizeof(btCharIndexTripletData) * curNewPart->m_numTriangles); | |||||
| } | |||||
| else | |||||
| curNewPart->m_3indices8 = NULL; | |||||
| } | |||||
| m_allocatedbtStridingMeshInterfaceDatas.push_back(newData); | |||||
| return(newData); | |||||
| } | |||||
| #ifdef USE_INTERNAL_EDGE_UTILITY | |||||
| extern ContactAddedCallback gContactAddedCallback; | |||||
| static bool btAdjustInternalEdgeContactsCallback(btManifoldPoint& cp, const btCollisionObject* colObj0,int partId0,int index0,const btCollisionObject* colObj1,int partId1,int index1) | |||||
| { | |||||
| btAdjustInternalEdgeContacts(cp,colObj1,colObj0, partId1,index1); | |||||
| //btAdjustInternalEdgeContacts(cp,colObj1,colObj0, partId1,index1, BT_TRIANGLE_CONVEX_BACKFACE_MODE); | |||||
| //btAdjustInternalEdgeContacts(cp,colObj1,colObj0, partId1,index1, BT_TRIANGLE_CONVEX_DOUBLE_SIDED+BT_TRIANGLE_CONCAVE_DOUBLE_SIDED); | |||||
| return true; | |||||
| } | |||||
| #endif //USE_INTERNAL_EDGE_UTILITY | |||||
| /* | |||||
| btRigidBody* btWorldImporter::createRigidBody(bool isDynamic, btScalar mass, const btTransform& startTransform,btCollisionShape* shape,const char* bodyName) | |||||
| { | |||||
| btVector3 localInertia; | |||||
| localInertia.setZero(); | |||||
| if (mass) | |||||
| shape->calculateLocalInertia(mass,localInertia); | |||||
| btRigidBody* body = new btRigidBody(mass,0,shape,localInertia); | |||||
| body->setWorldTransform(startTransform); | |||||
| if (m_dynamicsWorld) | |||||
| m_dynamicsWorld->addRigidBody(body); | |||||
| if (bodyName) | |||||
| { | |||||
| char* newname = duplicateName(bodyName); | |||||
| m_objectNameMap.insert(body,newname); | |||||
| m_nameBodyMap.insert(newname,body); | |||||
| } | |||||
| m_allocatedRigidBodies.push_back(body); | |||||
| return body; | |||||
| } | |||||
| */ | |||||
| btCollisionObject* btCollisionWorldImporter::getCollisionObjectByName(const char* name) | |||||
| { | |||||
| btCollisionObject** bodyPtr = m_nameColObjMap.find(name); | |||||
| if (bodyPtr && *bodyPtr) | |||||
| { | |||||
| return *bodyPtr; | |||||
| } | |||||
| return 0; | |||||
| } | |||||
| btCollisionObject* btCollisionWorldImporter::createCollisionObject(const btTransform& startTransform,btCollisionShape* shape, const char* bodyName) | |||||
| { | |||||
| btCollisionObject* colObj = new btCollisionObject(); | |||||
| colObj->setWorldTransform(startTransform); | |||||
| colObj->setCollisionShape(shape); | |||||
| m_collisionWorld->addCollisionObject(colObj);//todo: flags etc | |||||
| if (bodyName) | |||||
| { | |||||
| char* newname = duplicateName(bodyName); | |||||
| m_objectNameMap.insert(colObj,newname); | |||||
| m_nameColObjMap.insert(newname,colObj); | |||||
| } | |||||
| m_allocatedCollisionObjects.push_back(colObj); | |||||
| return colObj; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::createPlaneShape(const btVector3& planeNormal,btScalar planeConstant) | |||||
| { | |||||
| btStaticPlaneShape* shape = new btStaticPlaneShape(planeNormal,planeConstant); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::createBoxShape(const btVector3& halfExtents) | |||||
| { | |||||
| btBoxShape* shape = new btBoxShape(halfExtents); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::createSphereShape(btScalar radius) | |||||
| { | |||||
| btSphereShape* shape = new btSphereShape(radius); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::createCapsuleShapeX(btScalar radius, btScalar height) | |||||
| { | |||||
| btCapsuleShapeX* shape = new btCapsuleShapeX(radius,height); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::createCapsuleShapeY(btScalar radius, btScalar height) | |||||
| { | |||||
| btCapsuleShape* shape = new btCapsuleShape(radius,height); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::createCapsuleShapeZ(btScalar radius, btScalar height) | |||||
| { | |||||
| btCapsuleShapeZ* shape = new btCapsuleShapeZ(radius,height); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::createCylinderShapeX(btScalar radius,btScalar height) | |||||
| { | |||||
| btCylinderShapeX* shape = new btCylinderShapeX(btVector3(height,radius,radius)); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::createCylinderShapeY(btScalar radius,btScalar height) | |||||
| { | |||||
| btCylinderShape* shape = new btCylinderShape(btVector3(radius,height,radius)); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::createCylinderShapeZ(btScalar radius,btScalar height) | |||||
| { | |||||
| btCylinderShapeZ* shape = new btCylinderShapeZ(btVector3(radius,radius,height)); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::createConeShapeX(btScalar radius,btScalar height) | |||||
| { | |||||
| btConeShapeX* shape = new btConeShapeX(radius,height); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::createConeShapeY(btScalar radius,btScalar height) | |||||
| { | |||||
| btConeShape* shape = new btConeShape(radius,height); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::createConeShapeZ(btScalar radius,btScalar height) | |||||
| { | |||||
| btConeShapeZ* shape = new btConeShapeZ(radius,height); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btTriangleIndexVertexArray* btCollisionWorldImporter::createTriangleMeshContainer() | |||||
| { | |||||
| btTriangleIndexVertexArray* in = new btTriangleIndexVertexArray(); | |||||
| m_allocatedTriangleIndexArrays.push_back(in); | |||||
| return in; | |||||
| } | |||||
| btOptimizedBvh* btCollisionWorldImporter::createOptimizedBvh() | |||||
| { | |||||
| btOptimizedBvh* bvh = new btOptimizedBvh(); | |||||
| m_allocatedBvhs.push_back(bvh); | |||||
| return bvh; | |||||
| } | |||||
| btTriangleInfoMap* btCollisionWorldImporter::createTriangleInfoMap() | |||||
| { | |||||
| btTriangleInfoMap* tim = new btTriangleInfoMap(); | |||||
| m_allocatedTriangleInfoMaps.push_back(tim); | |||||
| return tim; | |||||
| } | |||||
| btBvhTriangleMeshShape* btCollisionWorldImporter::createBvhTriangleMeshShape(btStridingMeshInterface* trimesh, btOptimizedBvh* bvh) | |||||
| { | |||||
| if (bvh) | |||||
| { | |||||
| btBvhTriangleMeshShape* bvhTriMesh = new btBvhTriangleMeshShape(trimesh,bvh->isQuantized(), false); | |||||
| bvhTriMesh->setOptimizedBvh(bvh); | |||||
| m_allocatedCollisionShapes.push_back(bvhTriMesh); | |||||
| return bvhTriMesh; | |||||
| } | |||||
| btBvhTriangleMeshShape* ts = new btBvhTriangleMeshShape(trimesh,true); | |||||
| m_allocatedCollisionShapes.push_back(ts); | |||||
| return ts; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::createConvexTriangleMeshShape(btStridingMeshInterface* trimesh) | |||||
| { | |||||
| return 0; | |||||
| } | |||||
| #ifdef SUPPORT_GIMPACT_SHAPE_IMPORT | |||||
| btGImpactMeshShape* btCollisionWorldImporter::createGimpactShape(btStridingMeshInterface* trimesh) | |||||
| { | |||||
| btGImpactMeshShape* shape = new btGImpactMeshShape(trimesh); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| #endif //SUPPORT_GIMPACT_SHAPE_IMPORT | |||||
| btConvexHullShape* btCollisionWorldImporter::createConvexHullShape() | |||||
| { | |||||
| btConvexHullShape* shape = new btConvexHullShape(); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btCompoundShape* btCollisionWorldImporter::createCompoundShape() | |||||
| { | |||||
| btCompoundShape* shape = new btCompoundShape(); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btScaledBvhTriangleMeshShape* btCollisionWorldImporter::createScaledTrangleMeshShape(btBvhTriangleMeshShape* meshShape,const btVector3& localScaling) | |||||
| { | |||||
| btScaledBvhTriangleMeshShape* shape = new btScaledBvhTriangleMeshShape(meshShape,localScaling); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| btMultiSphereShape* btCollisionWorldImporter::createMultiSphereShape(const btVector3* positions,const btScalar* radi,int numSpheres) | |||||
| { | |||||
| btMultiSphereShape* shape = new btMultiSphereShape(positions, radi, numSpheres); | |||||
| m_allocatedCollisionShapes.push_back(shape); | |||||
| return shape; | |||||
| } | |||||
| // query for data | |||||
| int btCollisionWorldImporter::getNumCollisionShapes() const | |||||
| { | |||||
| return m_allocatedCollisionShapes.size(); | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::getCollisionShapeByIndex(int index) | |||||
| { | |||||
| return m_allocatedCollisionShapes[index]; | |||||
| } | |||||
| btCollisionShape* btCollisionWorldImporter::getCollisionShapeByName(const char* name) | |||||
| { | |||||
| btCollisionShape** shapePtr = m_nameShapeMap.find(name); | |||||
| if (shapePtr&& *shapePtr) | |||||
| { | |||||
| return *shapePtr; | |||||
| } | |||||
| return 0; | |||||
| } | |||||
| const char* btCollisionWorldImporter::getNameForPointer(const void* ptr) const | |||||
| { | |||||
| const char*const * namePtr = m_objectNameMap.find(ptr); | |||||
| if (namePtr && *namePtr) | |||||
| return *namePtr; | |||||
| return 0; | |||||
| } | |||||
| int btCollisionWorldImporter::getNumRigidBodies() const | |||||
| { | |||||
| return m_allocatedRigidBodies.size(); | |||||
| } | |||||
| btCollisionObject* btCollisionWorldImporter::getRigidBodyByIndex(int index) const | |||||
| { | |||||
| return m_allocatedRigidBodies[index]; | |||||
| } | |||||
| int btCollisionWorldImporter::getNumBvhs() const | |||||
| { | |||||
| return m_allocatedBvhs.size(); | |||||
| } | |||||
| btOptimizedBvh* btCollisionWorldImporter::getBvhByIndex(int index) const | |||||
| { | |||||
| return m_allocatedBvhs[index]; | |||||
| } | |||||
| int btCollisionWorldImporter::getNumTriangleInfoMaps() const | |||||
| { | |||||
| return m_allocatedTriangleInfoMaps.size(); | |||||
| } | |||||
| btTriangleInfoMap* btCollisionWorldImporter::getTriangleInfoMapByIndex(int index) const | |||||
| { | |||||
| return m_allocatedTriangleInfoMaps[index]; | |||||
| } | |||||