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source/blender/blenkernel/intern/pbvh_intern.h
| Show First 20 Lines • Show All 89 Lines • ▼ Show 20 Lines | struct PBVHNode { | ||||
| * MLoopTri. | * MLoopTri. | ||||
| * | * | ||||
| * Used for leaf nodes in a mesh-based PBVH (not multires.) | * Used for leaf nodes in a mesh-based PBVH (not multires.) | ||||
| */ | */ | ||||
| const int (*face_vert_indices)[3]; | const int (*face_vert_indices)[3]; | ||||
| /* Indicates whether this node is a leaf or not; also used for | /* Indicates whether this node is a leaf or not; also used for | ||||
| * marking various updates that need to be applied. */ | * marking various updates that need to be applied. */ | ||||
| PBVHNodeFlags flag : 32; | PBVHNodeFlags flag; | ||||
jbakker: better remove the storage length. | |||||
| /* Used for raycasting: how close bb is to the ray point. */ | /* Used for raycasting: how close bb is to the ray point. */ | ||||
| float tmin; | float tmin; | ||||
| /* Scalar displacements for sculpt mode's layer brush. */ | /* Scalar displacements for sculpt mode's layer brush. */ | ||||
| float *layer_disp; | float *layer_disp; | ||||
| int proxy_count; | int proxy_count; | ||||
| ▲ Show 20 Lines • Show All 193 Lines • Show Last 20 Lines | |||||
better remove the storage length.