Differential D1739 Diff 5899 extern/bullet2/src/BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp
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extern/bullet2/src/BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp
| /* | /* | ||||
| Bullet Continuous Collision Detection and Physics Library | Bullet Continuous Collision Detection and Physics Library | ||||
| Copyright (c) 2013 Erwin Coumans http://bulletphysics.org | Copyright (c) 2013 Erwin Coumans http://bulletphysics.org | ||||
| This software is provided 'as-is', without any express or implied warranty. | This software is provided 'as-is', without any express or implied warranty. | ||||
| In no event will the authors be held liable for any damages arising from the use of this software. | In no event will the authors be held liable for any damages arising from the use of this software. | ||||
| Permission is granted to anyone to use this software for any purpose, | Permission is granted to anyone to use this software for any purpose, | ||||
| including commercial applications, and to alter it and redistribute it freely, | including commercial applications, and to alter it and redistribute it freely, | ||||
| subject to the following restrictions: | subject to the following restrictions: | ||||
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||||
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||||
| 3. This notice may not be removed or altered from any source distribution. | 3. This notice may not be removed or altered from any source distribution. | ||||
| */ | */ | ||||
| ///This file was written by Erwin Coumans | ///This file was written by Erwin Coumans | ||||
| #include "btMultiBodyPoint2Point.h" | #include "btMultiBodyPoint2Point.h" | ||||
| #include "btMultiBodyLinkCollider.h" | #include "btMultiBodyLinkCollider.h" | ||||
| #include "BulletDynamics/Dynamics/btRigidBody.h" | #include "BulletDynamics/Dynamics/btRigidBody.h" | ||||
| #include "LinearMath/btIDebugDraw.h" | |||||
| #ifndef BTMBP2PCONSTRAINT_BLOCK_ANGULAR_MOTION_TEST | |||||
| #define BTMBP2PCONSTRAINT_DIM 3 | |||||
| #else | |||||
| #define BTMBP2PCONSTRAINT_DIM 6 | |||||
| #endif | |||||
| btMultiBodyPoint2Point::btMultiBodyPoint2Point(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3& pivotInB) | btMultiBodyPoint2Point::btMultiBodyPoint2Point(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3& pivotInB) | ||||
| :btMultiBodyConstraint(body,0,link,-1,3,false), | :btMultiBodyConstraint(body,0,link,-1,BTMBP2PCONSTRAINT_DIM,false), | ||||
| m_rigidBodyA(0), | m_rigidBodyA(0), | ||||
| m_rigidBodyB(bodyB), | m_rigidBodyB(bodyB), | ||||
| m_pivotInA(pivotInA), | m_pivotInA(pivotInA), | ||||
| m_pivotInB(pivotInB) | m_pivotInB(pivotInB) | ||||
| { | { | ||||
| m_data.resize(BTMBP2PCONSTRAINT_DIM);//at least store the applied impulses | |||||
| } | } | ||||
| btMultiBodyPoint2Point::btMultiBodyPoint2Point(btMultiBody* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3& pivotInB) | btMultiBodyPoint2Point::btMultiBodyPoint2Point(btMultiBody* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3& pivotInB) | ||||
| :btMultiBodyConstraint(bodyA,bodyB,linkA,linkB,3,false), | :btMultiBodyConstraint(bodyA,bodyB,linkA,linkB,BTMBP2PCONSTRAINT_DIM,false), | ||||
| m_rigidBodyA(0), | m_rigidBodyA(0), | ||||
| m_rigidBodyB(0), | m_rigidBodyB(0), | ||||
| m_pivotInA(pivotInA), | m_pivotInA(pivotInA), | ||||
| m_pivotInB(pivotInB) | m_pivotInB(pivotInB) | ||||
| { | { | ||||
| m_data.resize(BTMBP2PCONSTRAINT_DIM);//at least store the applied impulses | |||||
| } | } | ||||
| void btMultiBodyPoint2Point::finalizeMultiDof() | |||||
| { | |||||
| //not implemented yet | |||||
| btAssert(0); | |||||
| } | |||||
| btMultiBodyPoint2Point::~btMultiBodyPoint2Point() | btMultiBodyPoint2Point::~btMultiBodyPoint2Point() | ||||
| { | { | ||||
| } | } | ||||
| int btMultiBodyPoint2Point::getIslandIdA() const | int btMultiBodyPoint2Point::getIslandIdA() const | ||||
| { | { | ||||
| Show All 37 Lines | |||||
| void btMultiBodyPoint2Point::createConstraintRows(btMultiBodyConstraintArray& constraintRows, | void btMultiBodyPoint2Point::createConstraintRows(btMultiBodyConstraintArray& constraintRows, | ||||
| btMultiBodyJacobianData& data, | btMultiBodyJacobianData& data, | ||||
| const btContactSolverInfo& infoGlobal) | const btContactSolverInfo& infoGlobal) | ||||
| { | { | ||||
| // int i=1; | // int i=1; | ||||
| for (int i=0;i<3;i++) | int numDim = BTMBP2PCONSTRAINT_DIM; | ||||
| for (int i=0;i<numDim;i++) | |||||
| { | { | ||||
| btMultiBodySolverConstraint& constraintRow = constraintRows.expandNonInitializing(); | btMultiBodySolverConstraint& constraintRow = constraintRows.expandNonInitializing(); | ||||
| //memset(&constraintRow,0xffffffff,sizeof(btMultiBodySolverConstraint)); | |||||
| constraintRow.m_orgConstraint = this; | |||||
| constraintRow.m_orgDofIndex = i; | |||||
| constraintRow.m_relpos1CrossNormal.setValue(0,0,0); | |||||
| constraintRow.m_contactNormal1.setValue(0,0,0); | |||||
| constraintRow.m_relpos2CrossNormal.setValue(0,0,0); | |||||
| constraintRow.m_contactNormal2.setValue(0,0,0); | |||||
| constraintRow.m_angularComponentA.setValue(0,0,0); | |||||
| constraintRow.m_angularComponentB.setValue(0,0,0); | |||||
| constraintRow.m_solverBodyIdA = data.m_fixedBodyId; | constraintRow.m_solverBodyIdA = data.m_fixedBodyId; | ||||
| constraintRow.m_solverBodyIdB = data.m_fixedBodyId; | constraintRow.m_solverBodyIdB = data.m_fixedBodyId; | ||||
| btVector3 contactNormalOnB(0,0,0); | btVector3 contactNormalOnB(0,0,0); | ||||
| #ifndef BTMBP2PCONSTRAINT_BLOCK_ANGULAR_MOTION_TEST | |||||
| contactNormalOnB[i] = -1; | contactNormalOnB[i] = -1; | ||||
| #else | |||||
| contactNormalOnB[i%3] = -1; | |||||
| #endif | |||||
| btScalar penetration = 0; | |||||
| // Convert local points back to world | // Convert local points back to world | ||||
| btVector3 pivotAworld = m_pivotInA; | btVector3 pivotAworld = m_pivotInA; | ||||
| if (m_rigidBodyA) | if (m_rigidBodyA) | ||||
| { | { | ||||
| constraintRow.m_solverBodyIdA = m_rigidBodyA->getCompanionId(); | constraintRow.m_solverBodyIdA = m_rigidBodyA->getCompanionId(); | ||||
| pivotAworld = m_rigidBodyA->getCenterOfMassTransform()*m_pivotInA; | pivotAworld = m_rigidBodyA->getCenterOfMassTransform()*m_pivotInA; | ||||
| } else | } else | ||||
| { | { | ||||
| if (m_bodyA) | if (m_bodyA) | ||||
| pivotAworld = m_bodyA->localPosToWorld(m_linkA, m_pivotInA); | pivotAworld = m_bodyA->localPosToWorld(m_linkA, m_pivotInA); | ||||
| } | } | ||||
| btVector3 pivotBworld = m_pivotInB; | btVector3 pivotBworld = m_pivotInB; | ||||
| if (m_rigidBodyB) | if (m_rigidBodyB) | ||||
| { | { | ||||
| constraintRow.m_solverBodyIdB = m_rigidBodyB->getCompanionId(); | constraintRow.m_solverBodyIdB = m_rigidBodyB->getCompanionId(); | ||||
| pivotBworld = m_rigidBodyB->getCenterOfMassTransform()*m_pivotInB; | pivotBworld = m_rigidBodyB->getCenterOfMassTransform()*m_pivotInB; | ||||
| } else | } else | ||||
| { | { | ||||
| if (m_bodyB) | if (m_bodyB) | ||||
| pivotBworld = m_bodyB->localPosToWorld(m_linkB, m_pivotInB); | pivotBworld = m_bodyB->localPosToWorld(m_linkB, m_pivotInB); | ||||
| } | } | ||||
| btScalar position = (pivotAworld-pivotBworld).dot(contactNormalOnB); | |||||
| btScalar relaxation = 1.f; | btScalar posError = i < 3 ? (pivotAworld-pivotBworld).dot(contactNormalOnB) : 0; | ||||
| fillMultiBodyConstraintMixed(constraintRow, data, | |||||
| contactNormalOnB, | #ifndef BTMBP2PCONSTRAINT_BLOCK_ANGULAR_MOTION_TEST | ||||
| pivotAworld, pivotBworld, | |||||
| position, | |||||
| fillMultiBodyConstraint(constraintRow, data, 0, 0, | |||||
| contactNormalOnB, pivotAworld, pivotBworld, //sucks but let it be this way "for the time being" | |||||
| posError, | |||||
| infoGlobal, | |||||
| -m_maxAppliedImpulse, m_maxAppliedImpulse | |||||
| ); | |||||
| //@todo: support the case of btMultiBody versus btRigidBody, | |||||
| //see btPoint2PointConstraint::getInfo2NonVirtual | |||||
| #else | |||||
| const btVector3 dummy(0, 0, 0); | |||||
| btAssert(m_bodyA->isMultiDof()); | |||||
| btScalar* jac1 = jacobianA(i); | |||||
| const btVector3 &normalAng = i >= 3 ? contactNormalOnB : dummy; | |||||
| const btVector3 &normalLin = i < 3 ? contactNormalOnB : dummy; | |||||
| m_bodyA->filConstraintJacobianMultiDof(m_linkA, pivotAworld, normalAng, normalLin, jac1, data.scratch_r, data.scratch_v, data.scratch_m); | |||||
| fillMultiBodyConstraint(constraintRow, data, jac1, 0, | |||||
| dummy, dummy, dummy, //sucks but let it be this way "for the time being" | |||||
| posError, | |||||
| infoGlobal, | infoGlobal, | ||||
| relaxation, | -m_maxAppliedImpulse, m_maxAppliedImpulse | ||||
| false); | ); | ||||
| constraintRow.m_lowerLimit = -m_maxAppliedImpulse; | #endif | ||||
| constraintRow.m_upperLimit = m_maxAppliedImpulse; | } | ||||
| } | |||||
| void btMultiBodyPoint2Point::debugDraw(class btIDebugDraw* drawer) | |||||
| { | |||||
| btTransform tr; | |||||
| tr.setIdentity(); | |||||
| if (m_rigidBodyA) | |||||
| { | |||||
| btVector3 pivot = m_rigidBodyA->getCenterOfMassTransform() * m_pivotInA; | |||||
| tr.setOrigin(pivot); | |||||
| drawer->drawTransform(tr, 0.1); | |||||
| } | |||||
| if (m_bodyA) | |||||
| { | |||||
| btVector3 pivotAworld = m_bodyA->localPosToWorld(m_linkA, m_pivotInA); | |||||
| tr.setOrigin(pivotAworld); | |||||
| drawer->drawTransform(tr, 0.1); | |||||
| } | |||||
| if (m_rigidBodyB) | |||||
| { | |||||
| // that ideally should draw the same frame | |||||
| btVector3 pivot = m_rigidBodyB->getCenterOfMassTransform() * m_pivotInB; | |||||
| tr.setOrigin(pivot); | |||||
| drawer->drawTransform(tr, 0.1); | |||||
| } | |||||
| if (m_bodyB) | |||||
| { | |||||
| btVector3 pivotBworld = m_bodyB->localPosToWorld(m_linkB, m_pivotInB); | |||||
| tr.setOrigin(pivotBworld); | |||||
| drawer->drawTransform(tr, 0.1); | |||||
| } | } | ||||
| } | } | ||||