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source/blender/editors/include/UI_interface.hh
| Show All 13 Lines | |||||
| #include "UI_resources.h" | #include "UI_resources.h" | ||||
| namespace blender::nodes::geo_eval_log { | namespace blender::nodes::geo_eval_log { | ||||
| struct GeometryAttributeInfo; | struct GeometryAttributeInfo; | ||||
| } | } | ||||
| struct StructRNA; | struct StructRNA; | ||||
| struct uiBlock; | struct uiBlock; | ||||
| struct uiBut; | |||||
HooglyBoogly: Is this needed? Doesn't seem like it from the rest of the header | |||||
| struct uiSearchItems; | struct uiSearchItems; | ||||
| namespace blender::ui { | namespace blender::ui { | ||||
| class AbstractGridView; | class AbstractGridView; | ||||
| class AbstractTreeView; | class AbstractTreeView; | ||||
| /** | /** | ||||
| Show All 37 Lines | |||||
Is this needed? Doesn't seem like it from the rest of the header