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Standalone View
source/blender/editors/space_view3d/drawarmature.c
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| glMultMatrixf(bmat); | glMultMatrixf(bmat); | ||||
| glColor3ubv(col); | glColor3ubv(col); | ||||
| drawaxes(pchan->bone->length * 0.25f, OB_ARROWS); | drawaxes(rv3d, pchan->bone->length * 0.25f, OB_ARROWS); | ||||
| glPopMatrix(); | glPopMatrix(); | ||||
| } | } | ||||
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| glMultMatrixf(bmat); | glMultMatrixf(bmat); | ||||
| glColor3ubv(col); | glColor3ubv(col); | ||||
| drawaxes(eBone->length * 0.25f, OB_ARROWS); | drawaxes(rv3d, eBone->length * 0.25f, OB_ARROWS); | ||||
| glPopMatrix(); | glPopMatrix(); | ||||
| } | } | ||||
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