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manual/interface/undo_and_redo.rst
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| in the numeric field. There are other useful options, based on your action context, | in the numeric field. There are other useful options, based on your action context, | ||||
| and you can not only Undo actions, but change them completely using the available options. | and you can not only Undo actions, but change them completely using the available options. | ||||
| If you are in *Edit* Mode, | If you are in *Edit Mode*, | ||||
| the Window will also change its contents based on your last action taken. | the Window will also change its contents based on your last action taken. | ||||
| In our second example (at the right), the last action taken was a Vertex Move; | In our second example (at the right), the last action taken was a Vertex Move; | ||||
| we did a *Scale* on a Face, and, as you can see, | we did a *Scale* on a Face, and, as you can see, | ||||
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| .. note:: | .. note:: | ||||
| Blender uses two separate Histories, one dedicated for the *Edit* Mode, | Blender uses two separate Histories, one dedicated for the *Edit Mode*, | ||||
| and one dedicated for the *Object* Mode. | and one dedicated for the *Object Mode*. | ||||
| .. important:: | .. important:: | ||||
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