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manual/physics/soft_body/settings.rst
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| and having the object affected only by the soft body effect. | and having the object affected only by the soft body effect. | ||||
| Minimum / Maximum | Minimum / Maximum | ||||
| When you paint the values in vertex-groups (using *Weight Paint* mode), | When you paint the values in vertex-groups (using *Weight Paint mode*), | ||||
| you can use the *G Min* and *G Max* to fine-tune (clamp) the weight values. | you can use the *G Min* and *G Max* to fine-tune (clamp) the weight values. | ||||
| The lowest vertex-weight (blue) will become *G Min*, the highest value (red) becomes *G Max* | The lowest vertex-weight (blue) will become *G Min*, the highest value (red) becomes *G Max* | ||||
| (please note that the blue-red color scale may be altered by User Preferences). | (please note that the blue-red color scale may be altered by User Preferences). | ||||
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