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Changeset View
Standalone View
Standalone View
manual/rigging/armatures/editing/sketching.rst
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| formerly the Etch-a-ton tool, which basically allows you to "draw" (sketch) | formerly the Etch-a-ton tool, which basically allows you to "draw" (sketch) | ||||
| whole chains of bones at once. | whole chains of bones at once. | ||||
| Skeleton Sketching is obviously only available in *Edit* mode, in the 3D views. You | Skeleton Sketching is obviously only available in *Edit mode*, in the 3D views. You | ||||
| control it through its *Skeleton Sketching* panel in the *Transform panel*, | control it through its *Skeleton Sketching* panel in the *Transform panel*, | ||||
| which you can open with :kbd:`N`. Use mouse (:kbd:`LMB` to draw strokes, | which you can open with :kbd:`N`. Use mouse (:kbd:`LMB` to draw strokes, | ||||
| and :kbd:`RMB` for gestures. Showing its tool panel won't enable sketching - you must | and :kbd:`RMB` for gestures. Showing its tool panel won't enable sketching - you must | ||||
| tick the checkbox next to *Skeleton Sketching* to start drawing bone chains | tick the checkbox next to *Skeleton Sketching* to start drawing bone chains | ||||
| (otherwise, you remain in the standard *Edit* mode...). | (otherwise, you remain in the standard *Edit mode*...). | ||||
| Sketching is done in two steps: | Sketching is done in two steps: | ||||
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