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manual/rigging/posing/visualization.rst
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| We talk in :doc:`this page </rigging/armatures/visualization>` | We talk in :doc:`this page </rigging/armatures/visualization>` | ||||
| about the armature visualization options available in all modes (the visualization types, the bones' shapes, etc.). | about the armature visualization options available in all modes (the visualization types, the bones' shapes, etc.). | ||||
| In *Pose* mode, you have extra features, | In *Pose mode*, you have extra features, | ||||
| `Colors`_ to help you visually categorize your bones, | `Colors`_ to help you visually categorize your bones, | ||||
| `Ghosts`_ and | `Ghosts`_ and | ||||
| `Motion Paths`_ to help you visualize armatures' animations. | `Motion Paths`_ to help you visualize armatures' animations. | ||||
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| Colors | Colors | ||||
| ====== | ====== | ||||
| In *Pose* mode, the bones can have different colors, | In *Pose mode*, the bones can have different colors, | ||||
| following two different processes, controlled by the *Color* button | following two different processes, controlled by the *Color* button | ||||
| (*Armature* panel, *Editing* context): | (*Armature* panel, *Editing* context): | ||||
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| to see several frames preceding the one they are working on. | to see several frames preceding the one they are working on. | ||||
| This allows them to visualize the overall movement of their character, | This allows them to visualize the overall movement of their character, | ||||
| without having to play it back... Well, | without having to play it back... Well, | ||||
| Blender features something very similar for armatures in *Pose* mode: the "ghosts". | Blender features something very similar for armatures in *Pose mode*: the "ghosts". | ||||
| .. figure:: /images/RiggingEditingObjectDataPropertyCxtGhostPanel.jpg | .. figure:: /images/RiggingEditingObjectDataPropertyCxtGhostPanel.jpg | ||||
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| of the bones' outlines as they are at certain frames. | of the bones' outlines as they are at certain frames. | ||||
| The ghosts settings are found in the *Visualisations* panel | The ghosts settings are found in the *Visualisations* panel | ||||
| (*Editing* context), only available in *Pose* mode. | (*Editing* context), only available in *Pose mode*. | ||||
| You have three different types of ghosts, sharing more or less the same options: | You have three different types of ghosts, sharing more or less the same options: | ||||
| Around Current Frame | Around Current Frame | ||||
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