Changeset View
Changeset View
Standalone View
Standalone View
source/blender/render/intern/include/rendercore.h
| Show First 20 Lines • Show All 84 Lines • ▼ Show 20 Lines | |||||
| extern void freeraytree(Render *re); | extern void freeraytree(Render *re); | ||||
| extern void makeraytree(Render *re); | extern void makeraytree(Render *re); | ||||
| struct RayObject* makeraytree_object(Render *re, ObjectInstanceRen *obi); | struct RayObject* makeraytree_object(Render *re, ObjectInstanceRen *obi); | ||||
| extern void ray_shadow(ShadeInput *shi, LampRen *lar, float shadfac[4]); | extern void ray_shadow(ShadeInput *shi, LampRen *lar, float shadfac[4]); | ||||
| extern void ray_trace(ShadeInput *shi, ShadeResult *); | extern void ray_trace(ShadeInput *shi, ShadeResult *); | ||||
| extern void ray_ao(ShadeInput *shi, float ao[3], float env[3]); | extern void ray_ao(ShadeInput *shi, float ao[3], float env[3]); | ||||
| extern void init_jitter_plane(LampRen *lar); | extern void init_jitter_plane(LampRen *lar); | ||||
| extern void init_ao_sphere(struct World *wrld); | extern void init_ao_sphere(Render *re, struct World *wrld); | ||||
| extern void init_render_qmcsampler(Render *re); | extern void init_render_qmcsampler(Render *re); | ||||
| extern void free_render_qmcsampler(Render *re); | extern void free_render_qmcsampler(Render *re); | ||||
| #endif /* __RENDERCORE_H__ */ | #endif /* __RENDERCORE_H__ */ | ||||