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source/blender/editors/object/object_select.c
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| #include "BKE_group.h" | #include "BKE_group.h" | ||||
| #include "BKE_main.h" | #include "BKE_main.h" | ||||
| #include "BKE_material.h" | #include "BKE_material.h" | ||||
| #include "BKE_particle.h" | #include "BKE_particle.h" | ||||
| #include "BKE_property.h" | #include "BKE_property.h" | ||||
| #include "BKE_report.h" | #include "BKE_report.h" | ||||
| #include "BKE_scene.h" | #include "BKE_scene.h" | ||||
| #include "BKE_library.h" | #include "BKE_library.h" | ||||
| #include "BKE_localview.h" | |||||
| #include "BKE_deform.h" | #include "BKE_deform.h" | ||||
| #include "WM_api.h" | #include "WM_api.h" | ||||
| #include "WM_types.h" | #include "WM_types.h" | ||||
| #include "ED_object.h" | #include "ED_object.h" | ||||
| #include "ED_screen.h" | #include "ED_screen.h" | ||||
| #include "ED_keyframing.h" | #include "ED_keyframing.h" | ||||
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