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source/blender/editors/space_view3d/view3d_header.c
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| #include "ED_mesh.h" | #include "ED_mesh.h" | ||||
| #include "ED_util.h" | #include "ED_util.h" | ||||
| #include "ED_screen.h" | #include "ED_screen.h" | ||||
| #include "UI_interface.h" | #include "UI_interface.h" | ||||
| #include "UI_resources.h" | #include "UI_resources.h" | ||||
| #include "VP_engine_API.h" | |||||
| #include "view3d_intern.h" | #include "view3d_intern.h" | ||||
| static void do_view3d_header_buttons(bContext *C, void *arg, int event); | static void do_view3d_header_buttons(bContext *C, void *arg, int event); | ||||
| #define B_SEL_VERT 110 | #define B_SEL_VERT 110 | ||||
| #define B_SEL_EDGE 111 | #define B_SEL_EDGE 111 | ||||
| #define B_SEL_FACE 112 | #define B_SEL_FACE 112 | ||||
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