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Differential
D2294
Diff 7707
source/blender/gpu/shaders/gpu_shader_2D_bezier_curve_frag.glsl
Changeset View
Since this is tied to a geometry shader, we don't need to worry about GLSL 120 (which is only used for legacy Mac OpenGL).
Geometry shaders will not run on Mac until we finish the transition to core profile. After that, all platforms will be at #version 330 and we can take this #if junk out of all the shaders!