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source/blender/gpu/gawain/immediate.h
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| void immAttrib2i(unsigned attrib_id, int x, int y); | void immAttrib2i(unsigned attrib_id, int x, int y); | ||||
| void immAttrib2s(unsigned attrib_id, short x, short y); | |||||
| void immAttrib3fv(unsigned attrib_id, const float data[3]); | void immAttrib3fv(unsigned attrib_id, const float data[3]); | ||||
| void immAttrib4fv(unsigned attrib_id, const float data[4]); | void immAttrib4fv(unsigned attrib_id, const float data[4]); | ||||
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| void immVertex2i(unsigned attrib_id, int x, int y); | void immVertex2i(unsigned attrib_id, int x, int y); | ||||
| void immVertex2s(unsigned attrib_id, short x, short y); | |||||
| void immVertex2fv(unsigned attrib_id, const float data[2]); | void immVertex2fv(unsigned attrib_id, const float data[2]); | ||||
| void immVertex3fv(unsigned attrib_id, const float data[3]); | void immVertex3fv(unsigned attrib_id, const float data[3]); | ||||
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