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source/blender/gpu/GPU_immediate.h
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| void immUniformThemeColorShadeAlpha(int color_id, int color_offset, int alpha_offset); | void immUniformThemeColorShadeAlpha(int color_id, int color_offset, int alpha_offset); | ||||
| void immUniformThemeColorBlendShade(int color_id1, int color_id2, float fac, int offset); | void immUniformThemeColorBlendShade(int color_id1, int color_id2, float fac, int offset); | ||||
| void immUniformThemeColorBlend(int color_id1, int color_id2, float fac); | void immUniformThemeColorBlend(int color_id1, int color_id2, float fac); | ||||
| void immThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset); | |||||
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