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source/gameengine/Ketsji/KX_CameraActuator.h
| Context not available. | |||||
| /** damping (float), */ | /** damping (float), */ | ||||
| float m_damping; | float m_damping; | ||||
| /* get the KX_IGameObject with this name */ | public: | ||||
| CValue *findObject(const char *obName); | static std::string X_AXIS_STRING; | ||||
| static std::string Y_AXIS_STRING; | |||||
| /* parse x or y to a toggle pick */ | |||||
| bool string2axischoice(const char *axisString); | |||||
| public: | |||||
| static STR_String X_AXIS_STRING; | |||||
| static STR_String Y_AXIS_STRING; | |||||
| /** | /** | ||||
| * Set the bool toggle to true to use x lock, false for y lock | * Set the bool toggle to true to use x lock, false for y lock | ||||
| Context not available. | |||||
| virtual bool UnlinkObject(SCA_IObject* clientobj); | virtual bool UnlinkObject(SCA_IObject* clientobj); | ||||
| /** Methods inherited from SCA_ILogicBrick */ | /** Methods inherited from SCA_ILogicBrick */ | ||||
| virtual void Relink(CTR_Map<CTR_HashedPtr, void*> *obj_map); | virtual void Relink(std::map<void *, void *>& obj_map); | ||||
| #ifdef WITH_PYTHON | #ifdef WITH_PYTHON | ||||
| Context not available. | |||||