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source/gameengine/Ketsji/KX_ObjectActuator.h
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| CValue* GetReplica(); | CValue* GetReplica(); | ||||
| void ProcessReplica(); | void ProcessReplica(); | ||||
| bool UnlinkObject(SCA_IObject* clientobj); | bool UnlinkObject(SCA_IObject* clientobj); | ||||
| void Relink(CTR_Map<CTR_HashedPtr, void*> *obj_map); | void Relink(std::map<void *, void *>& obj_map); | ||||
| void SetForceLoc(const double force[3]) { /*m_force=force;*/ } | void SetForceLoc(const double force[3]) { /*m_force=force;*/ } | ||||
| void UpdateFuzzyFlags() | void UpdateFuzzyFlags() | ||||
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