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source/blender/gpu/GPU_draw.h
| Context not available. | |||||
| struct Scene *scene, struct Object *ob, | struct Scene *scene, struct Object *ob, | ||||
| int lay, float viewmat[4][4], int ortho); | int lay, float viewmat[4][4], int ortho); | ||||
| /* Text render | |||||
| * - based on moving uv coordinates */ | |||||
| void GPU_render_text( | |||||
| struct MTexPoly *mtexpoly, int mode, | |||||
| const char *textstr, int textlen, unsigned int *col, | |||||
| const float *v_quad[4], const float *uv_quad[4], | |||||
| int glattrib); | |||||
| /* Mipmap settings | /* Mipmap settings | ||||
| * - these will free textures on changes */ | * - these will free textures on changes */ | ||||
| Context not available. | |||||