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Fri, Feb 3

Weizhen Huang (weizhen) added a reviewer for D17201: Gizmo: add gizmos for spot and point light radius: Campbell Barton (campbellbarton).
Fri, Feb 3, 7:04 PM
Weizhen Huang (weizhen) added a comment to D17201: Gizmo: add gizmos for spot and point light radius.

@Iliya Katueshenock (Moder) do you mean that the gizmo does not follow the cursor exactly? Yes I noticed that problem too when I was scaling area lights (which I didn't touch), I guess something in gizmo_cage2d_modal() should be changed.

Fri, Feb 3, 7:04 PM
Brecht Van Lommel (brecht) added a comment to D17129: Cycles: add non-uniform scaling to spot light size.

Ah, I gave you access now.

Fri, Feb 3, 7:02 PM
Brecht Van Lommel (brecht) added a member for Moderators: Weizhen Huang (weizhen).
Fri, Feb 3, 7:02 PM
Weizhen Huang (weizhen) added a comment to D17129: Cycles: add non-uniform scaling to spot light size.

I don't have access to edit other tasks.

Fri, Feb 3, 7:01 PM
Rincewind (Rincewind3D) added a comment to T104237: 4090 huge memory usage in empty scene.

Ok, it's getting wired.

Fri, Feb 3, 7:01 PM · Render & Cycles, BF Blender
Brecht Van Lommel (brecht) awarded D17149: [WIP] Cycles: Use per-microfacet Fresnel term for Glass closures a Like token.
Fri, Feb 3, 7:01 PM
Brecht Van Lommel (brecht) added a comment to D17129: Cycles: add non-uniform scaling to spot light size.

It can indeed be closed.

Fri, Feb 3, 6:59 PM
Weizhen Huang (weizhen) added a comment to D17129: Cycles: add non-uniform scaling to spot light size.

Then, I guess T76823 can be closed?
Was unaware of that task before I submitted this patch.

Fri, Feb 3, 6:59 PM
Brecht Van Lommel (brecht) accepted D17147: Update OptiX OSL limitations around AO and Bevel.

Adding a note on the node page as well makes sense to me.

Fri, Feb 3, 6:58 PM · Documentation
Brecht Van Lommel (brecht) closed T103876: Light cannot pass through transparent meshes as Archived.

Yes, it's a known limitation right now that the AO node does not take into account transparency. That would make it much more expensive and is quite difficult with our wavefront path tracing approach.

Fri, Feb 3, 6:57 PM · Render & Cycles, BF Blender
Weizhen Huang (weizhen) committed rBb454416927f1: Cycles: add non-uniform scaling to spot light size (authored by Weizhen Huang (weizhen)).
Cycles: add non-uniform scaling to spot light size
Fri, Feb 3, 6:56 PM
Weizhen Huang (weizhen) closed D17129: Cycles: add non-uniform scaling to spot light size.
Fri, Feb 3, 6:56 PM
Germano Cavalcante (mano-wii) updated the diff for D9415: Transform: add feature to edit the 'Snap Base'.
  • Rebase on master
  • Fix drawing indicating snap source position
  • Support snap source drawing for Edge Slide and Vert Slide
Fri, Feb 3, 6:56 PM · User Interface, Modeling
Brecht Van Lommel (brecht) added a comment to T102761: Some particles do not appear in the render when the 'Vector' pass is enabled.

To avoid it being visible, I guess a zero-scale transform might be enough? That still leaves the question of what to use for the "previous frame" motion vector, but there I guess using the next-frame vector would be okay.

Fri, Feb 3, 6:56 PM · Render & Cycles, BF Blender
Brecht Van Lommel (brecht) accepted D17107: Cycles: Tests: Add option to increase SPP for manual comparisons.
Fri, Feb 3, 6:54 PM
padmavathi (paddu) created T104331: Cannot enable Riggify add-on in blender.
Fri, Feb 3, 6:53 PM · Add-ons (Community)
Brecht Van Lommel (brecht) requested changes to D16965: WIP: Cycles: Fixing discrepancy between forward path tracing and NEE when using ray visibility flags on light sources.

I don't have any good ideas for making it really memory/performance efficient while preserving the exact behavior.

Fri, Feb 3, 6:53 PM · Render & Cycles
Iliya Katueshenock (Moder) added a comment to D17201: Gizmo: add gizmos for spot and point light radius.

If your cursor is hovered over the overlay line (a section of the sphere of light), then you expect that after moving the cursor, the cursor will still cross the circle line of the section

Fri, Feb 3, 6:51 PM
Weizhen Huang (weizhen) added a comment to D17201: Gizmo: add gizmos for spot and point light radius.

I'm not sure, but it seems, judging by the video, the cursor and the radius of the sphere do not keep their ratio?

Fri, Feb 3, 6:50 PM
Ric (r189) created T104330: Viewport Mode and sRGB Texture Issue.
Fri, Feb 3, 6:48 PM · BF Blender
Brecht Van Lommel (brecht) accepted D17129: Cycles: add non-uniform scaling to spot light size.
Fri, Feb 3, 6:47 PM
Julian Eisel (Severin) committed rB6590a288b053: Fix number sliders not working (authored by Julian Eisel (Severin)).
Fix number sliders not working
Fri, Feb 3, 6:46 PM
Iliya Katueshenock (Moder) added a comment to D17201: Gizmo: add gizmos for spot and point light radius.

I'm not sure, but it seems, judging by the video, the cursor and the radius of the sphere do not keep their ratio?

Fri, Feb 3, 6:46 PM
Weizhen Huang (weizhen) added a revision to T104280: Improve visualisation and manipulation of lights in the viewport: D17201: Gizmo: add gizmos for spot and point light radius.
Fri, Feb 3, 6:46 PM · EEVEE & Viewport
Weizhen Huang (weizhen) updated the summary of D17201: Gizmo: add gizmos for spot and point light radius.
Fri, Feb 3, 6:46 PM
Brecht Van Lommel (brecht) added a comment to T104066: Custom Nodes new.node_group.custom operator.

I think better for custom nodes could be not to override the operator, but customize the center of node editor header? For example material nodes have material slots there, geometry nodes also have some some non-trivial logic there. Custom node types might want similar customization of the header.

Fri, Feb 3, 6:46 PM · Python API, Nodes & Physics, Development Management, BF Blender (3.5)
Iliya Katueshenock (Moder) updated the diff for D17200: Geometry Nodes: Extend socket tooltip.
Fri, Feb 3, 6:45 PM · Nodes & Physics, Geometry Nodes
Weizhen Huang (weizhen) updated the diff for D17201: Gizmo: add gizmos for spot and point light radius.

Refer to task

Fri, Feb 3, 6:44 PM
Williams Orellana (worellana) updated Williams Orellana (worellana).
Fri, Feb 3, 6:43 PM
Weizhen Huang (weizhen) requested review of D17201: Gizmo: add gizmos for spot and point light radius.
Fri, Feb 3, 6:42 PM
Brecht Van Lommel (brecht) requested changes to D17153: Cycles: MetalRT optimisation for subsurface intersection queries.

That sounds like a great speedup.

Fri, Feb 3, 6:40 PM
Iliya Katueshenock (Moder) requested review of D17200: Geometry Nodes: Extend socket tooltip.
Fri, Feb 3, 6:39 PM · Nodes & Physics, Geometry Nodes
Brecht Van Lommel (brecht) added a comment to D17173: Cycles: Abstract host memory fallback for GPU devices.

The builds should appear here when it's done:
https://builder.blender.org/download/patch/D17173/

Fri, Feb 3, 6:36 PM · Render & Cycles
Brecht Van Lommel (brecht) added a comment to D17173: Cycles: Abstract host memory fallback for GPU devices.

Thanks a lot for deduplicating this code, I like it. I kicked off a build to test here:
https://builder.blender.org/admin/#/builders/136/builds/453

Fri, Feb 3, 6:36 PM · Render & Cycles
Weizhen Huang (weizhen) committed rB23506622a542: Gizmo: add central point to circular 2D cage (authored by Weizhen Huang (weizhen)).
Gizmo: add central point to circular 2D cage
Fri, Feb 3, 6:31 PM
Ivan Cappiello (icappiello) updated the task description for T104322: viewport shading shadows overlay options displayed incorrectly on M1 Max Metal Backend.
Fri, Feb 3, 6:29 PM · EEVEE & Viewport, Platform: macOS, BF Blender
Brecht Van Lommel (brecht) accepted D17166: Cycles: Prevent use of both AMD and Intel Metal devices at same time.
Fri, Feb 3, 6:26 PM
Brecht Van Lommel (brecht) accepted D17167: Fix T103393: Cycles: Undefine __LIGHT_TREE__ on Metal/AMD to fix perf.

This is not great but if there is little hope of this getting fixed in the driver soon it seems better.

Fri, Feb 3, 6:26 PM
thomas-29 (thomas-29) updated the task description for T104329: viewport render with path guiding crashes.
Fri, Feb 3, 6:25 PM · Render & Cycles, Cycles, BF Blender
Vasiliy (Berbekk) awarded T41844: Render and preview are different (alpha issue). a Heartbreak token.
Fri, Feb 3, 6:24 PM · BF Blender
Brecht Van Lommel (brecht) requested changes to D17123: Merge Anisotropic BSDF node into Glossy BSDF node.

In order to have them appear as Anisotropic BSDF nodes in older versions, we'd need to keep the idname as ShaderNodeBsdfAnisotropic. That's possible, but ugly from an API perspective. Not sure what's more important here.

Fri, Feb 3, 6:24 PM
Jason Fielder (jason_apple) added a revision to T96261: Metal Viewport : D17199: Metal: Ensure explicit return after discard to eliminate differences in behaviour between GPUs..
Fri, Feb 3, 6:23 PM · EEVEE & Viewport, BF Blender
Miguel Pozo (pragma37) added a revision to T103903: Regression: Eevee render takes 3x longer in 3.4 than 3.1.2 - shading related?: D17198: Fix T103903: Bump Node performance regression.
Fri, Feb 3, 6:23 PM · EEVEE & Viewport, BF Blender
Miguel Pozo (pragma37) added a task to D17198: Fix T103903: Bump Node performance regression: T103903: Regression: Eevee render takes 3x longer in 3.4 than 3.1.2 - shading related?.
Fri, Feb 3, 6:23 PM
Jason Fielder (jason_apple) requested review of D17199: Metal: Ensure explicit return after discard to eliminate differences in behaviour between GPUs..
Fri, Feb 3, 6:23 PM
thomas-29 (thomas-29) added projects to T104329: viewport render with path guiding crashes: Cycles, Render & Cycles.
Fri, Feb 3, 6:22 PM · Render & Cycles, Cycles, BF Blender
Miguel Pozo (pragma37) requested review of D17198: Fix T103903: Bump Node performance regression.
Fri, Feb 3, 6:21 PM
thomas-29 (thomas-29) updated the task description for T104329: viewport render with path guiding crashes.
Fri, Feb 3, 6:21 PM · Render & Cycles, Cycles, BF Blender
Hans Goudey (HooglyBoogly) closed D17134: Curves: Use shared caches for evaluated data.
Fri, Feb 3, 6:20 PM · Geometry Nodes
Hans Goudey (HooglyBoogly) committed rB7f958217ada2: Curves: Use shared caches for evaluated data (authored by Hans Goudey (HooglyBoogly)).
Curves: Use shared caches for evaluated data
Fri, Feb 3, 6:20 PM
Hans Goudey (HooglyBoogly) updated the diff for D17135: Curves: Optimize evaluation of many NURBS curves.

Merge master

Fri, Feb 3, 6:19 PM · Geometry Nodes
Miguel Pozo (pragma37) added a comment to T103903: Regression: Eevee render takes 3x longer in 3.4 than 3.1.2 - shading related?.

Yep, that was it:
3.1


3.4

3.5 + fix

Fri, Feb 3, 6:14 PM · EEVEE & Viewport, BF Blender
Hans Goudey (HooglyBoogly) updated the summary of D17134: Curves: Use shared caches for evaluated data.
Fri, Feb 3, 6:11 PM · Geometry Nodes
thomas-29 (thomas-29) updated the task description for T104329: viewport render with path guiding crashes.
Fri, Feb 3, 6:10 PM · Render & Cycles, Cycles, BF Blender
Hans Goudey (HooglyBoogly) updated the summary of D17134: Curves: Use shared caches for evaluated data.
Fri, Feb 3, 6:08 PM · Geometry Nodes
thomas-29 (thomas-29) created T104329: viewport render with path guiding crashes.
Fri, Feb 3, 6:00 PM · Render & Cycles, Cycles, BF Blender
Julien Kaspar (JulienKaspar) added a revision to T104023: Expand: Menu operators need to be updated: D17191: Cleanup T104023: Updated Mask and Face Set menu operators.
Fri, Feb 3, 5:59 PM · Good First Issue, Sculpt, Paint & Texture
Julien Kaspar (JulienKaspar) added a task to D17191: Cleanup T104023: Updated Mask and Face Set menu operators: T104023: Expand: Menu operators need to be updated.
Fri, Feb 3, 5:59 PM
Iliya Katueshenock (Moder) added a project to T104328: paint mode disappears when i import a image as a plane: Add-ons (BF-Blender).
Fri, Feb 3, 5:57 PM · Add-ons (BF-Blender), BF Blender
Iliya Katueshenock (Moder) added a comment to T104323: Subdivision in edit mode only works for one Face of the cube but not other Faces.

Hello. Not sure what you use as Face Context Menu and what is Subdivision operator.
But i find only edge Subdivision operators. And it exactly don't work on n-gones:

Fri, Feb 3, 5:52 PM · BF Blender
Christoph Lendenfeld (ChrisLend) added a comment to D17182: Animation: Clamp V2D so keyframes cannot go offscreen.

@Sybren A. Stüvel (sybren)
so this isn't as easy as I thought it would be
turns out to get the channel_height i need a bAnimContext
to get that I need a bContext which I don't have in this case

Fri, Feb 3, 5:50 PM · Animation & Rigging
Christoph Lendenfeld (ChrisLend) updated the summary of D17197: Refactor: Remove yscale_fac from bAnimContext.
Fri, Feb 3, 5:47 PM · Animation & Rigging
Christoph Lendenfeld (ChrisLend) requested review of D17197: Refactor: Remove yscale_fac from bAnimContext.
Fri, Feb 3, 5:43 PM · Animation & Rigging
Iliya Katueshenock (Moder) closed T104321: Collection bug as Archived.

Hello.


Link - add Collection owner for represent object on screen.
Move - transfer object from current selection to other one.

For each one Object you can find ^ settings. By using this, you can change Object--Collection relations.

Fri, Feb 3, 5:42 PM · BF Blender
Nathan Vasil (vasiln) added a comment to T104310: Cycles refraction shaders work incorrectly with normals provided by geometry nodes attributes.

Not sure how this proves both normal vectors are same. Can you explain?

Fri, Feb 3, 5:42 PM · BF Blender
Erik Abrahamsson (erik85) committed rBdc79281223cd: Nodes: Add modal keymap for Node link drag (authored by Erik Abrahamsson (erik85)).
Nodes: Add modal keymap for Node link drag
Fri, Feb 3, 5:42 PM
Erik Abrahamsson (erik85) closed D17190: Nodes: Add modal keymap for Node link drag.
Fri, Feb 3, 5:42 PM · Nodes & Physics
Hans Goudey (HooglyBoogly) closed T104324: ok as Archived.
Fri, Feb 3, 5:39 PM · Add-ons (Community)
Hans Goudey (HooglyBoogly) closed T104325: ok as Archived.
Fri, Feb 3, 5:39 PM · Blender Studio
Sebastian Robu (Calidorus) added a comment to T104238: Sculpting Not work.

Smooth tool kind of works

Fri, Feb 3, 5:37 PM · BF Blender
Sebastian Robu (Calidorus) added a comment to T104238: Sculpting Not work.

It like deforms it, I was going through some tutorials and there sculpting allowed them to draw stuff on there armour like chips of armour cut of etc but for me im not getting the same effect or any effect

Fri, Feb 3, 5:36 PM · BF Blender
Ryan (Fruitstone) updated the task description for T104328: paint mode disappears when i import a image as a plane.
Fri, Feb 3, 5:32 PM · Add-ons (BF-Blender), BF Blender
Adrien OLIVIER (Adriolr) added a comment to T104321: Collection bug .

Hello, when i select multiple mesh and want to merge them as a collection (pressing shift+M) it actually create a collection with a duplicate version of the mesh i selected. it does not place the mesh i selected, it duplicate them

sorry if i can't make myself understood

Fri, Feb 3, 5:32 PM · BF Blender
Ryan (Fruitstone) created T104328: paint mode disappears when i import a image as a plane.
Fri, Feb 3, 5:31 PM · Add-ons (BF-Blender), BF Blender
Hans Goudey (HooglyBoogly) changed the status of T104327: Decrease SharedCache overhead from Needs Triage to Confirmed.
Fri, Feb 3, 5:30 PM · Geometry Nodes
Sebastian Robu (Calidorus) added a comment to T104238: Sculpting Not work.

Ill send a video, I tried it on a cube, circle etc and some of my models and it hasn't worked on anything. Im a beginner so maybe I set something wrong but I reinstalled and tried it and no difference was made.

Fri, Feb 3, 5:20 PM · BF Blender
Iliya Katueshenock (Moder) awarded D17196: BLI: Parallelize accumulating counts to offsets. a 100 token.
Fri, Feb 3, 5:16 PM
Hans Goudey (HooglyBoogly) added a comment to D17141: Mesh: Simplify BMesh Mesh conversion attribute copying.

https://builder.blender.org/admin/#/builders/136/builds/452

Fri, Feb 3, 5:11 PM · Modeling
Jacques Lucke (JacquesLucke) requested review of D17196: BLI: Parallelize accumulating counts to offsets..
Fri, Feb 3, 5:10 PM
Miguel Pozo (pragma37) updated subscribers of T104265: Draw: Codegen crash MSVC 2019 debug build Mr elephant eevee.

I've committed a workaround to disable the more verbose GLSL variable names in debug builds.
This is not a problem with the specular node, it's caused by gpu_node_graph_prune_unused leaving dangling pointers.

Fri, Feb 3, 5:10 PM · BF Blender
Hans Goudey (HooglyBoogly) committed rB1195933ada4e: Fix: Compile error after BMesh conversion commit (authored by Hans Goudey (HooglyBoogly)).
Fix: Compile error after BMesh conversion commit
Fri, Feb 3, 5:10 PM
Hans Goudey (HooglyBoogly) updated the diff for D17141: Mesh: Simplify BMesh Mesh conversion attribute copying.

Merge master

Fri, Feb 3, 5:04 PM · Modeling
Julian Eisel (Severin) committed rBa1c01e0c06c0: Attempt to fix build errors with NDOF enabled (authored by Julian Eisel (Severin)).
Attempt to fix build errors with NDOF enabled
Fri, Feb 3, 5:04 PM
AgentA1cr awarded rB04aab7d51620: Animation: Add "Select Linked Vertices" to Weight Paint Mode a Like token.
Fri, Feb 3, 5:04 PM
Miguel Pozo (pragma37) changed the status of T104265: Draw: Codegen crash MSVC 2019 debug build Mr elephant eevee from Needs Information from User to Confirmed.
Fri, Feb 3, 5:01 PM · BF Blender
Miguel Pozo (pragma37) committed rBfcc116682180: GPU: Disable verbose GLSL variable names in debug builds (authored by Miguel Pozo (pragma37)).
GPU: Disable verbose GLSL variable names in debug builds
Fri, Feb 3, 5:00 PM
Sybren A. Stüvel (sybren) committed rFef3cab974557: Webapp: handle job deletions properly (authored by Sybren A. Stüvel (sybren)).
Webapp: handle job deletions properly
Fri, Feb 3, 4:59 PM
Sybren A. Stüvel (sybren) closed T99401: Support deleting jobs, with Shaman checkout dir as Resolved by committing rFef3cab974557: Webapp: handle job deletions properly.
Fri, Feb 3, 4:59 PM · Flamenco
Sybren A. Stüvel (sybren) committed rFc21cc7d316c1: OAPI: regenerate code (authored by Sybren A. Stüvel (sybren)).
OAPI: regenerate code
Fri, Feb 3, 4:59 PM
Sybren A. Stüvel (sybren) committed rF92ac1d99de42: OAPI: add job-deletion-related operation & schema extensions (authored by Sybren A. Stüvel (sybren)).
OAPI: add job-deletion-related operation & schema extensions
Fri, Feb 3, 4:59 PM
Sybren A. Stüvel (sybren) committed rFbf0906eb9500: Manager: avoid logging an error when requesting a non-existent job (authored by Sybren A. Stüvel (sybren)).
Manager: avoid logging an error when requesting a non-existent job
Fri, Feb 3, 4:59 PM
Sybren A. Stüvel (sybren) updated the task description for T99401: Support deleting jobs, with Shaman checkout dir.
Fri, Feb 3, 4:59 PM · Flamenco
Roman Markov (unwave) created T104326: FBX Import: material link b'TransparencyFactor' ignored.
Fri, Feb 3, 4:56 PM · Add-ons (BF-Blender)
Luciano Muñoz Sessarego (looch) awarded D17192: Animation: Add Slider operators to hotkey menu a Love token.
Fri, Feb 3, 4:56 PM · Animation & Rigging
colton hatch (colton16h) created T104325: ok.
Fri, Feb 3, 4:56 PM · Blender Studio
colton hatch (colton16h) created T104324: ok.
Fri, Feb 3, 4:54 PM · Add-ons (Community)
Philipp Oeser (lichtwerk) added a comment to T104293: Action Editor Name/Title field causing crashes, which further causes total loss of all stashed action data..

Cannot repro here btw. (I get two blender windows, but ony have a single monitor, no crash in 3.4.1 nor master)
Also the layouts seems to be different in the video and the example file?

Fri, Feb 3, 4:54 PM · Platform: Windows, User Interface, BF Blender
Matt McLin (mmclin) updated the summary of D16837: Fix T103354: Author extents on UsdGeomMesh.
Fri, Feb 3, 4:48 PM · Pipeline, Assets & I/O, USD, BF Blender
Iliya Katueshenock (Moder) added projects to T104318: Fake dependency cycle when one modifier drives another: Dependency Graph, Animation & Rigging.
Fri, Feb 3, 4:45 PM · Animation & Rigging, Dependency Graph, BF Blender