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Harbormaster All Buildables
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- Buildable 25296 D9415: Transform: add feature to edit the 'Snap Base'
- Diff 59267
- Buildable 25295 D16829: Geometry Notes / Curve to Mesh: Even Thickness (aka Constant Thickness / Miter Joints)
- Diff 59262
- Diff 59258
- Buildable 25293 D16955: macOS: Remove user notifications.
- Diff 59252
- Buildable 25292 D16956: Build: library security updates for Blender 3.3.4
- Diff 59251
- Buildable 25291 D16955: macOS: Remove user notifications.
- Diff 59250
- Diff 59247
- Buildable 25289 D16733: Tests: test availability of new bundled Python libraries
- Diff 59246
- Buildable 25288 D16953: MacOS: Update Min Requirement to 10.15.
- Diff 59241
- Diff 59236
- Buildable 25286 D14255: Geometry node: Bisect
- Diff 59235
- Buildable 25285 D16657: Tests: Add tests for image format saving and loading
- Diff 59234
- Buildable 25284 D16642: Geometry Nodes: New Interpolate Curves node.
- Diff 59232
- Diff 59231
- Diff 59230
- Buildable 25281 D16940: Node Wrangler Add Principled Setup file matching logic
- Diff 59227
- Diff 59225
- Diff 59215
- Diff 59214
- Diff 59212
- Diff 59211
- Diff 59208
- Buildable 25274 D16941: Functions: improve multi-function builder API
- Diff 59204
- Diff 59203
- Buildable 25272 D16938: Functions: Simplify and generalize devirtualization.
- Diff 59191
- Diff 59188
- Diff 59187
- Diff 59185
- Diff 59184
- Buildable 25267 D16625: BLI: Refactor matrix types & functions to use templates
- Diff 59180
- Diff 59179
- Buildable 25265 D16625: BLI: Refactor matrix types & functions to use templates
- Diff 59178
- Buildable 25264 D16922: T99807: Separate logic for changing working directory.
- Diff 59176
- Diff 59175
- Diff 59168
- Diff 59164
- Diff 59156
- Diff 59155
- Diff 59154
- Buildable 25257 D15298: Support Automasking For Texture Paint
- Diff 59153
- Buildable 25256 D16931: Functions: Simplify multi-function params.
- Diff 59147
- Diff 59133
- Buildable 25254 D16678: Fix empty asset index files after bug in asset loading
- Diff 59129
- Diff 59123
- Buildable 25251 D16922: T99807: Separate logic for changing working directory.
- Diff 59121
- Diff 59115
- Buildable 25249 D16781: Brush: Swap Texture Slots for Sculpt Brushes.
- Diff 59111
- Diff 59106
- Diff 59105
- Buildable 25246 D16919: Fix T103589: Don't open 'Online manual' and 'Online Python' context menu if already open
- Diff 59104
- Buildable 25245 D16919: Fix T103589: Don't open 'Online manual' and 'Online Python' context menu if already open
- Diff 59103
- Diff 59102
- Diff 59100
- Diff 59099
- Diff 59098
- Buildable 25240 D16625: BLI: Refactor matrix types & functions to use templates
- Diff 59096
- Diff 59095
- Diff 59094
- Diff 59090
- Diff 59089
- Diff 59087
- Buildable 25234 D16545: USD Export - New Curves/Hair Support
- Diff 59086
- Diff 59084
- Buildable 25232 D16917: Fix T103397: Vector UI control shader UBO alignment fix.
- Diff 59083
- Diff 59080
- Diff 59079
- Buildable 25229 D16669: Fix T102853: radius of spot and point lamps shares same value with area lamp size
- Diff 59078
- Buildable 25228 D16915: BVH: implement an optimized self-overlap traversal.
- Diff 59076
- Diff 59075
- Diff 59072
- Diff 59071
- Diff 59070
- Diff 59069
- Diff 59068
- Diff 59066
- Diff 59065
- Diff 59064
- Diff 59063
- Buildable 25217 D16912: Fix deprecation warnings in OIIO usage in Cycles
- Diff 59061
- Diff 59060
- Buildable 25215 D16911: Testing various things before commit
- Diff 59059
- Buildable 25214 Diff 59058
- Buildable 25213 D16910: Fix T103615: OSL image box mapping has flipped textures
- Diff 59057
- Buildable 25212 D15945: VSE: Add retiming tool
- Diff 59056
- Buildable 25211 D15945: VSE: Add retiming tool
- Diff 59055
- Diff 59054
- Diff 59053
- Buildable 25208 D16901: Use IES texture node strength in light tree
- Diff 59052
- Buildable 25207 D14900: PBVH Texture Paint Node Splitting
- Diff 59046
- Buildable 25206 D16414: Sculpt: Stroke Texture Mapping
- Diff 59043
- Buildable 25205 D16625: BLI: Refactor matrix types & functions to use templates
- Diff 59042
- Diff 59041
- Diff 59039
- Diff 59038
- Diff 59036
- Buildable 25200 D16907: Fix T103399: correctly apply SRGB framebuffer and shader conversion mode in Metal.
- Diff 59034
- Diff 59033
- Diff 59032
- Diff 59030