User Details
- User Since
- Apr 6 2014, 7:38 AM (461 w, 5 d)
Jun 27 2022
If your wondering why I didn't add the subdivide to the file I just don't know if the bug is caused partly when adding the modifier and not just when changing the levels. Know you'll have to add the modifier your self to test. between level 6-7 it gose from 1 gig to 11 I'm thinking it should only go up to 4 am I missing something?
May 3 2022
May 1 2022
Mar 23 2022
Mar 22 2022
idk if related but in some test renders I did recently with like 256 bounces or something I thought it looked overly bright for having shaders that shouldn't be emitting more then possible I had one that wasn't even fixing that it looked to bright to me. If I can reproduce it I'll post it most likely I have another report in the works though so might take a few days. But I'm really not getting why there being a .blend that test just about every thing like this in one go hasn't been some we have for each blender release that would fix things like this from getting missed in optimizations.
