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Christian Schoenebeck (Crudebyte)
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Mar 15 2015, 2:55 PM (413 w, 3 d)

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Mar 22 2015

Christian Schoenebeck (Crudebyte) added a comment to D1186: Painting on multi-layer OpenEXR files.

Unfortunately I can't provide another revision at this point due to my current schedules. I just posted this patch here recently in case somebody might find it useful, encountering the same usability constraint we had with OpenEXR and Blender paint tool. For me the provided patch did the job and the concerns you came up with are partly right, but are rather of theoretical nature IMO.

Mar 22 2015, 4:56 PM

Mar 18 2015

Christian Schoenebeck (Crudebyte) added a comment to D1186: Painting on multi-layer OpenEXR files.

The gen functions seems to be weird to me.

First of all. why are they limited to 4 channels of source2 only? For example, considering blend_color_add_float_gen, you can totally get a sum of two RGA images, no issues what's so ever.

Mar 18 2015, 8:22 PM

Mar 15 2015

Christian Schoenebeck (Crudebyte) added a reviewer for D1186: Painting on multi-layer OpenEXR files: Campbell Barton (campbellbarton).
Mar 15 2015, 6:26 PM
Christian Schoenebeck (Crudebyte) retitled D1186: Painting on multi-layer OpenEXR files from to Painting on multi-layer OpenEXR files.
Mar 15 2015, 6:18 PM