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D. A. (DNCLCFW)
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Dec 1 2018, 8:41 PM (218 w, 5 d)

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Sep 25 2022

D. A. (DNCLCFW) added a comment to T101363: Attribute proximity removes materials.

Thank you. I will try to, though my project was started on 2.93, and 2.93 vertex groups don't always transfer nicely to 3.X >_> ...

Sep 25 2022, 10:51 PM · BF Blender
D. A. (DNCLCFW) added a comment to T101363: Attribute proximity removes materials.

In this example, there are three cubes, each with its own material - green, blue and red. Materials are lost after 'attribute proximity' node is added, which otherwise doesn't modify anything.

Sep 25 2022, 9:55 PM · BF Blender
D. A. (DNCLCFW) added a comment to T101363: Attribute proximity removes materials.

They do support them, attribute proximity clearly has an effect on instances:

Sep 25 2022, 9:52 PM · BF Blender
D. A. (DNCLCFW) created T101363: Attribute proximity removes materials.
Sep 25 2022, 9:28 PM · BF Blender

Mar 26 2019

D. A. (DNCLCFW) added a comment to T59735: Wrong vertices are selected in edit mode, solid view.

I tested it for a while with adfdae3fc2f4 / 26th of March build and couldn't reproduce the bug. Let's see what @KineticWasEpic (kineticwasepic) says.

Mar 26 2019, 8:04 AM · BF Blender: 2.8, BF Blender

Mar 15 2019

D. A. (DNCLCFW) added a comment to T59735: Wrong vertices are selected in edit mode, solid view.

Here's my system-info for what it's worth.

Mar 15 2019, 9:18 PM · BF Blender: 2.8, BF Blender

Mar 10 2019

D. A. (DNCLCFW) added a comment to T59735: Wrong vertices are selected in edit mode, solid view.

I too experience it with selecting faces and edges, however with some pecularities:
-When selecting individual faces, everything is fine. The issue appears only when using box select or circle select.
-When I switch to front view or left view on a subdivided default cube and try selecting individual vertical edges, everything is fine. However I can't seem to select individual horizontal edges (hardly anything ever is selected, and when it is, it's the wrong edge). Again, box select and circle select are wacky.

Mar 10 2019, 9:47 AM · BF Blender: 2.8, BF Blender

Jan 27 2019

D. A. (DNCLCFW) added a comment to T59735: Wrong vertices are selected in edit mode, solid view.

And this isn't a problem in 2.79?

Jan 27 2019, 9:00 PM · BF Blender: 2.8, BF Blender
D. A. (DNCLCFW) added a comment to T59735: Wrong vertices are selected in edit mode, solid view.

Are you using the latest nvidia drivers? (417.71)

Does this happen if you change the Selection method in blender preferences? (You could try to turn on opengl depth picking).

I'm running linux myself however with an AMD card and I don't seem to have any of these issues.

Jan 27 2019, 8:11 PM · BF Blender: 2.8, BF Blender

Jan 24 2019

D. A. (DNCLCFW) added a comment to T59735: Wrong vertices are selected in edit mode, solid view.

I can not reproduce this on my end. Could you see if you still get this problem with the newest blender beta?

Jan 24 2019, 10:29 PM · BF Blender: 2.8, BF Blender

Dec 21 2018

D. A. (DNCLCFW) created T59735: Wrong vertices are selected in edit mode, solid view.
Dec 21 2018, 7:31 PM · BF Blender: 2.8, BF Blender

Dec 1 2018

D. A. (DNCLCFW) created T58464: Wrong vertices are selected in edit mode.
Dec 1 2018, 8:51 PM · BF Blender: 2.8, BF Blender