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Dav (GangstaRas)
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Jan 27 2015, 11:16 AM (420 w, 1 d)

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Jan 7 2020

Dav (GangstaRas) updated Dav (GangstaRas).
Jan 7 2020, 1:31 PM
Dav (GangstaRas) updated Dav (GangstaRas).
Jan 7 2020, 1:31 PM

Jan 27 2015

Dav (GangstaRas) added a comment to T43428: Rendering Bug in VSE with 3D scenes and imported images (skipping of current frame to the end frame during rendering).

As stated, it happens in both Cycles rendering and Blender engine rendering. It is however CPU rendering, I am unable to test GPU rendering. For your other pointers, I did not try those (I'm fairly new to Blender). What fixed my issue was changing my rendering output from PNG to JPG by accident. This caused the rendering to start over from the beginning (no image sequences in that format). When I changed it back to PNG now with Overwrite still unchecked in the Output menu, everything worked fine again. I immediately saved the .blend file in this condition which is why I refrained from publishing it.

Jan 27 2015, 8:44 PM · Video Sequencer, BF Blender
Dav (GangstaRas) created T43428: Rendering Bug in VSE with 3D scenes and imported images (skipping of current frame to the end frame during rendering).
Jan 27 2015, 12:02 PM · Video Sequencer, BF Blender