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Neil Newcombe (NeilN)
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User Since
Mar 26 2019, 7:10 PM (203 w, 5 h)

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Apr 8 2019

Neil Newcombe (NeilN) added a comment to T62983: Blender 2.8 Crash while connecting Shader nodes in Shader editor.

Well I've spent the last 5 hours trying to replicate the issue. But so far have had no success. The original project where the issue was present was ok after setting each of the affected objects to single user.
All I can do is post a .blend file if I come across the issue again.

Apr 8 2019, 10:46 PM · BF Blender

Apr 7 2019

Neil Newcombe (NeilN) added a comment to T62983: Blender 2.8 Crash while connecting Shader nodes in Shader editor.

I do not have the original blend file but will create one that exhibits the condition.

Apr 7 2019, 5:30 PM · BF Blender

Mar 27 2019

Neil Newcombe (NeilN) added a comment to T62983: Blender 2.8 Crash while connecting Shader nodes in Shader editor.

Please refer to blender manual under datablocks. It describes the links that remain.

Mar 27 2019, 2:09 PM · BF Blender
Neil Newcombe (NeilN) added a comment to T62983: Blender 2.8 Crash while connecting Shader nodes in Shader editor.

Unfortunately i corrected the issue and it has gone. Along with the failing blend filen as after correction it was over written. But i will locate the page in the blender manual that describes these "soft links". If i recall material settings and f-curves remain linked between duplicated objects.

Mar 27 2019, 1:41 PM · BF Blender

Mar 26 2019

Neil Newcombe (NeilN) added a comment to T62983: Blender 2.8 Crash while connecting Shader nodes in Shader editor.

Think i may have found the problem after doing a bit if digging around and googling. It seems to be related to duplication, and the "soft links" that remain between the duplicates. So selected each sphere in turn . And in its' IDdata set it to make single user.
I have now been able to succesfully setup my node tree on one sphere. And it appears to work correctly when i adjust the strength of the Emission Shader.
The "soft links" for duplicate, can be set somewhere in preferences. So I'll now set them up in prefs.

Mar 26 2019, 8:24 PM · BF Blender
Neil Newcombe (NeilN) created T62983: Blender 2.8 Crash while connecting Shader nodes in Shader editor.
Mar 26 2019, 7:41 PM · BF Blender