User Details
- User Since
- Apr 30 2021, 11:36 AM (93 w, 5 h)
Sep 30 2021
Pratik Thank you very much.
Sep 29 2021
Just open default scene, delete cube, add a tree and the control panel shows but can not be used. It works in 2.83 but not 2.93.4
system info and screen grab of greyed out tree dialog.
Sep 28 2021
Sep 5 2021
Update. Updated to Blender 3.9.4 which still had the grey issue. I had previously reported that upgrading to the latest intel IRIS graphics GPU drivers had made it worse and that doing a Microsoft update which reinstalls the original surface pro 7 driver from Microsoft had not restored the render.
Update. Updated to Blender 3.9.4 which still had the grey issue. I had previously reported that upgrading to the latest intel IRIS graphics GPU drivers had made it worse and that doing a Microsoft update which reinstalls the original surface pro 7 driver from Microsoft had not restored the render.
Aug 20 2021
More debug files with 2.9.3 default cube
Now running with blender_debug_gpu.cmd
see also:
https://developer.blender.org/T88420
It is not closed. It still happens with clean install no Add-ons
Aug 10 2021
Pratik. The files that I posted do show some errors. do you have a suggestion on how to fix the issue.
On my desktop computer which has an nvidia graphics card blender works fine but I really would like to also get the intel iris GPU to work since I use the laptop often.
Thank you
Aug 8 2021
Patrick Thank you very much.
I have attached the files requested and a project file although any project file does the same:
I also describe this issue in T89420 these two appear to be the same issue. I also get a a stack overflow message related igc64.dll
T88420 describes this problem also.
Aug 7 2021
I get this error in the Blender console just before it crashes. I updated to 2.9.3 same issue
Jul 2 2021
It was crashing often with the original driver installed by Microsoft but it would display in cycles and also render.
Updated driver to the one provided by intel which made it worse. Grey and crash as described above.
Going back to the Microsoft driver does not fix it. Same issue as after installed intel driver
Right now I put back the latest intel driver and problem persists.
Driver versions:
Jun 25 2021
This is also happening with 2.9.3.1 but these steps are in 2.9.0 LT
Steps
- launch blender
- system setting
cycles render devices to Open CL and check Intel Iris Plus graphics and Intel Core i7-1065G7 CPU @ 1.3GHz
Undo steps set to 16, default was 32
Memory cache limit set to 8192 (default was 4096) Computer has 16GB
- Using default cube scene add a plane color cube red and plane blue, move cube on z axis so it sits on plane and make plane big enough to fill camera, camera at default 50mm
- set to camera view and adjust y displacement so cube is centered
- render is on evee and
6 viewport shading is set to material solid
- try viewport shading material preview, scene is rendered ok
- try viewport shading to render, and scene is still ok
9.switch to cycles with device set to CPU and scene is rendered OK and can scroll scene just fine.
NOW
- switch device setting to GPU compute and scene turns gray
Can scroll still but scene is gray and Updating device keeps showing in upper left of render screen
- also see screen grabs and system report
- switch back to CPU and blender becomes non responsive and sometimes it may completely quit.
The only way to end blender now is to force quit in task manager
When switching to GPU the display (the simple default cube is gray Blender is unresponsive, Switching out of GPU will crash or not responding.
It used to work buy with lots of crashes cycles does not work at all with iris GPU
Jun 18 2021
Blender freezes when scrolling using middle mouse button. Releasing MMB while moving is more likely to crash it. It happens with 2.83 LT and 2.93 LT. Mostly using 2.93.
Have to use task manager to force quit blender.
Windows 10 on MS Surface Pro 7, quad core i7. 16GB ram.



