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- Feb 28 2016, 6:24 PM (363 w, 3 d)
Mar 3 2016
Mar 3 2016
Rowan Harris (RowanHarris) added a comment to T47617: Negative scale in 1 axis of a child causes animations export incorrectly with wrong scales.
not sure if anyone actually is interested...but I fixed the bug in the export script after fumbling around with python for 4 hours and learning the blender commands
in the file export_x.py
Mar 1 2016
Mar 1 2016
Rowan Harris (RowanHarris) added a comment to T47617: Negative scale in 1 axis of a child causes animations export incorrectly with wrong scales.
this is the problem, it is not giving a compatible scale + rotation, as you can see in the images the export for collada gives a different wrong animation result than what is in blender. Direct X exporter also gives the identical result
Rowan Harris (RowanHarris) changed the status of T47617: Negative scale in 1 axis of a child causes animations export incorrectly with wrong scales from Archived to Unknown Status.
It is a valid bug, the animation sets produced on export are not valid when you have a negative axis scale and a parent object
Feb 28 2016
Feb 28 2016
Rowan Harris (RowanHarris) added a comment to T47617: Negative scale in 1 axis of a child causes animations export incorrectly with wrong scales.
blender knows that the part has a negative matrix, in the exporters there should be logic to detect this case and create animation sets that render the objects in the correct location
