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Jon McKay (ammusionist)
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User Since
Jan 27 2005, 5:54 AM (941 w, 1 d)

Recent Activity

May 6 2022

Jon McKay (ammusionist) created T97894: Crash adding Curve-To-Mesh on hair curves.
May 6 2022, 5:02 AM · Nodes & Physics, Geometry Nodes, BF Blender

Jun 1 2020

Jon McKay (ammusionist) created T77251: Blender Manual - Wrong menu direction for Rotate Faces command.
Jun 1 2020, 1:35 PM · BF Blender

Mar 9 2020

Jon McKay (ammusionist) created T74558: Compositor - SunBeams node prevents input if backdrop active.
Mar 9 2020, 1:12 AM · VFX & Video, User Interface, BF Blender

Apr 2 2019

Jon McKay (ammusionist) added a comment to T63183: Add mesh doesn't respect 3D cursor orientation.

Just to note there are three or four duplicates of this already as feature requests in Right Click Select, so a little bleed through is not surprising :-)

Apr 2 2019, 12:29 PM · BF Blender
Jon McKay (ammusionist) added a comment to T63183: Add mesh doesn't respect 3D cursor orientation.

Can I suggest that a "3D Cursor" option be added to the User Preferences -> Editing -> "Align Object To" drop down instead of, as is suggested here, a single New Object popup?

Apr 2 2019, 4:39 AM · BF Blender

Mar 13 2019

Jon McKay (ammusionist) created T62545: Edit mode - Cannot select through transform widget.
Mar 13 2019, 2:14 PM · BF Blender

Feb 18 2019

Jon McKay (ammusionist) added a comment to T61614: Metaball not update threshold/influence if child selected.

This may be related to : https://developer.blender.org/T58302

Feb 18 2019, 3:22 AM · Modeling, BF Blender

Feb 8 2019

Jon McKay (ammusionist) added a comment to T61301: Wrong proportions - STL Export.

STL is a unit agnostic format - Is it possible your consuming application is expecting 1unit = 1mm whereas Blender exports as 1unit = 1m?
I see this behaviour in Cura using Blender's 3D Print Toolkit.

Feb 8 2019, 4:58 AM · Add-ons (Community)
Jon McKay (ammusionist) added a comment to T51013: Unit scaling of 3D Print Toolbox doesn't work correctly.

i made 3d objects in blender and exported to stl file and opened in cura for lulzbot. the object printed pretty much is exacly 2 times the size it should be

Feb 8 2019, 3:47 AM · Tracker Curfew, Import/Export, Add-ons (Community)

Jan 16 2019

Jon McKay (ammusionist) added a comment to T60531: Metaballs do not display in multiple scenes.

Thanks for the update Phillip.
I've posted a change proposal in Right Click Select.
https://blender.community/c/rightclickselect/g6cbbc/meta-object-families-refactor

Jan 16 2019, 2:49 AM · BF Blender: 2.8, BF Blender

Jan 15 2019

Jon McKay (ammusionist) created T60531: Metaballs do not display in multiple scenes.
Jan 15 2019, 2:01 PM · BF Blender: 2.8, BF Blender

Jan 7 2019

Jon McKay (ammusionist) added a comment to T58302: Metaballs Objects Appear to be sharing internal data.

Further observation:
I would expect separate Meta objects should not interact with each other (Although the Meta components within the object should)

Jan 7 2019, 3:56 AM · BF Blender

Dec 4 2018

Jon McKay (ammusionist) added a comment to T58302: Metaballs Objects Appear to be sharing internal data.

Under further investigation - The same behaviour seems to be present in Blender 2.79a.
This may indicate need to have a deeper dive into Meta objects than a simple bug.

Dec 4 2018, 1:05 AM · BF Blender

Nov 30 2018

Jon McKay (ammusionist) lowered the priority of T58304: Metaballs appended as orphan from 90 to Low.

I'm changing this to Low priority due to the work around above.
UI Experience should still be that if you select Metaballs to append Blender should import the Metaballs, not just the data, so I'm not dismissing it altogether.

Nov 30 2018, 10:24 PM · Modeling, BF Blender
Jon McKay (ammusionist) edited projects for T58304: Metaballs appended as orphan, added: BF Blender: 2.8; removed BF Blender.
Nov 30 2018, 2:28 PM · Modeling, BF Blender
Jon McKay (ammusionist) created T58304: Metaballs appended as orphan.
Nov 30 2018, 2:26 PM · Modeling, BF Blender
Jon McKay (ammusionist) created T58302: Metaballs Objects Appear to be sharing internal data.
Nov 30 2018, 2:16 PM · BF Blender

Mar 8 2018

Jon McKay (ammusionist) changed the status of T54260: Icosphere with subdiv > 5 not displaying in Wireframe from Unknown Status to Archived.

By Design - See comments.

Mar 8 2018, 10:47 AM · BF Blender
Jon McKay (ammusionist) added a comment to T54260: Icosphere with subdiv > 5 not displaying in Wireframe.

[SOLVED]
This activity is by design in Blender.

Mar 8 2018, 10:46 AM · BF Blender
Jon McKay (ammusionist) added a comment to T54260: Icosphere with subdiv > 5 not displaying in Wireframe.

Hi LazyDodo.
I have reproduced the error on a completely different computer with Windows 10 and an Nvidia 640m all updated drivers.

Mar 8 2018, 8:43 AM · BF Blender
Jon McKay (ammusionist) created T54260: Icosphere with subdiv > 5 not displaying in Wireframe.
Mar 8 2018, 12:35 AM · BF Blender

Apr 11 2014

Jon McKay (ammusionist) added a comment to T39206: plane deform.

@Sergey Sharybin (sergey) , Confirming: The file I posted causes the compositor to slow and freeze when connecting the Plane Track Node.

Apr 11 2014, 2:55 AM · BF Blender

Apr 9 2014

Jon McKay (ammusionist) added a comment to T39206: plane deform.

You should be able to duplicate it here: Open the blend file and connect the Plane Track node as per the grease pencil arrows.

Apr 9 2014, 6:57 AM · BF Blender
Jon McKay (ammusionist) added a comment to T39206: plane deform.

I am having the same problem.

Apr 9 2014, 6:32 AM · BF Blender

Feb 25 2014

Jon McKay (ammusionist) added a comment to T38793: Manual Rotate and Scale widgets not functioning.

My card is Nvidia 640M (Laptop)

Feb 25 2014, 1:28 PM · BF Blender
Jon McKay (ammusionist) added a comment to T38793: Manual Rotate and Scale widgets not functioning.

SOLUTION!!!
I investigated other Blender forums and found a reference to a duplicate problem - I was unable to grab the visible "Front" edge, of the manipulator, but I could grab the invisible "Back" edge.

Feb 25 2014, 6:11 AM · BF Blender
Jon McKay (ammusionist) added a comment to T38793: Manual Rotate and Scale widgets not functioning.

I have no choice but to suspect my own system. The rotation widget still fails to function, but I will continue testing locally.

Feb 25 2014, 3:05 AM · BF Blender

Feb 24 2014

Jon McKay (ammusionist) added a comment to T38793: Manual Rotate and Scale widgets not functioning.

OK - Now I'm really confused. Please disregard the scaling problem - It's also in 2.69 so I'll put in a separate but report once I'm sure it's not my fault!

Feb 24 2014, 10:59 AM · BF Blender
Jon McKay (ammusionist) added a comment to T38793: Manual Rotate and Scale widgets not functioning.

Sorry for any confusion - second part of the video I switched to the scale widget to demonstrate how, when rotated, when I scale on the global X, the Y axis is also scaled.
(Object mode only - I switched to Edit mode after this to demonstrate the expected behavior)

Feb 24 2014, 10:47 AM · BF Blender
Jon McKay (ammusionist) added a comment to T38793: Manual Rotate and Scale widgets not functioning.

Video of the issue in action!
http://www.youtube.com/watch?v=tpp2XFhwqIQ

Feb 24 2014, 9:40 AM · BF Blender
Jon McKay (ammusionist) added a comment to T38793: Manual Rotate and Scale widgets not functioning.

I'll try it in different scopes (Global, Local, Normal) and get back to you...

Feb 24 2014, 6:46 AM · BF Blender
Jon McKay (ammusionist) added a comment to T38793: Manual Rotate and Scale widgets not functioning.

Additional note: In edit mode, scaling widget seems OK in all directions, but X and Y seem transposed for rotation.

Feb 24 2014, 12:56 AM · BF Blender
Jon McKay (ammusionist) raised the priority of T38793: Manual Rotate and Scale widgets not functioning from to 90.
Feb 24 2014, 12:55 AM · BF Blender

Jan 30 2014

Jon McKay (ammusionist) changed the status of T38390: Vertex re-ordering for build modifier not working from Unknown Status to Resolved.

On further reflection I think that you are telling me that if I want to use the build modifier, I need to reorder the faces.

Jan 30 2014, 12:19 AM · BF Blender
Jon McKay (ammusionist) changed the status of T38390: Vertex re-ordering for build modifier not working from Archived to Unknown Status.

In that case: The page in the Blender Manual is wrong as it specifies any elements, (With the exception of Material sorting) can be re-ordered in this way - Not just faces.

Jan 30 2014, 12:12 AM · BF Blender

Jan 29 2014

Jon McKay (ammusionist) added a comment to T38282: Need delay option for noise modifier.

Alternately, if you want to use the same modifier twice in the same animation, you can keyframe the Influence option. Set it to 0 when not used and keyframe to 1 and back to 0 when you need it.

Jan 29 2014, 3:00 AM · Animation & Rigging
Jon McKay (ammusionist) added a comment to T38282: Need delay option for noise modifier.

Can you not use the "Restrict Frame Range" options in the modifier?

Jan 29 2014, 2:58 AM · Animation & Rigging
Jon McKay (ammusionist) raised the priority of T38390: Vertex re-ordering for build modifier not working from to 90.
Jan 29 2014, 2:54 AM · BF Blender