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AwesomeData (awesomedata)
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User Since
Jan 3 2019, 11:03 PM (214 w, 12 h)

Recent Activity

Apr 7 2020

AwesomeData (awesomedata) added a comment to T67088: Everything Nodes UX.

This curve/line-based modifier approach to procedural modeling is the thing people use in Houdini the most.

Apr 7 2020, 5:21 PM · User Interface, BF Blender

Mar 30 2020

AwesomeData (awesomedata) added a comment to T67088: Everything Nodes UX.

Just an addendum to the "Stack Based" node design:

Mar 30 2020, 7:00 PM · User Interface, BF Blender

Jan 7 2019

AwesomeData (awesomedata) added a comment to T60134: Materials turn black and are exported to FBX as halfway transparent (when imported into Unity).

It definitely didn't get fixed -- I got it last night (in the daily build) when pressing the scale shortcut with a light selected. Playing with the armature was what I was doing right before I scaled it.

Jan 7 2019, 10:27 PM · BF Blender

Jan 4 2019

AwesomeData (awesomedata) added a comment to T60134: Materials turn black and are exported to FBX as halfway transparent (when imported into Unity).

Indeed -- just like @Zachary (AFWS) says -- it happens randomly.

Jan 4 2019, 5:01 PM · BF Blender

Jan 3 2019

AwesomeData (awesomedata) updated the task description for T60134: Materials turn black and are exported to FBX as halfway transparent (when imported into Unity).
Jan 3 2019, 11:28 PM · BF Blender
AwesomeData (awesomedata) created T60134: Materials turn black and are exported to FBX as halfway transparent (when imported into Unity).
Jan 3 2019, 11:23 PM · BF Blender