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Cici (constachymic)
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User Since
Aug 29 2019, 11:18 AM (180 w, 1 d)

Recent Activity

Oct 28 2022

Cici (constachymic) created T102116: Shader separate/combine color node doesn't have an alpha socket when all other node editor types do.
Oct 28 2022, 8:13 AM · BF Blender

Mar 23 2022

Cici (constachymic) added a comment to T96722: Cycles: vector transform node gives incorrect results for equirectangular cameras.

Also forgot to check the Camera Data node, it is also busted (at least partially, the view distance socket appears to work fine).

Mar 23 2022, 10:41 AM · Render & Cycles, BF Blender
Cici (constachymic) created T96722: Cycles: vector transform node gives incorrect results for equirectangular cameras.
Mar 23 2022, 3:46 AM · Render & Cycles, BF Blender

Nov 3 2021

Cici (constachymic) created T92773: Realize Instances node looses almost all information from Collection Instance node..
Nov 3 2021, 5:56 AM · BF Blender

Jul 27 2021

Cici (constachymic) updated Cici (constachymic).
Jul 27 2021, 6:54 AM
Cici (constachymic) created T90223: Vertex color interpolation is incorrect.
Jul 27 2021, 6:37 AM · Render & Cycles, BF Blender

Jun 19 2021

Cici (constachymic) added a comment to T88779: Mix/Add nodes breaks Eevee AO render pass if one socket is unfilled..

After some fiddling with your file I've found that if any part of a shader tree has the bottom socket evaluate to an "invalid" material (IE from an empty shader input socket) AO will break on that material.
This does not occur if the top input is "invalid", AO will be fine regardless of input or lack of input.
This is true for both mix and add.


Jun 19 2021, 7:37 AM · EEVEE & Viewport, BF Blender

Jun 3 2021

Cici (constachymic) created T88779: Mix/Add nodes breaks Eevee AO render pass if one socket is unfilled..
Jun 3 2021, 7:00 AM · EEVEE & Viewport, BF Blender

Aug 29 2019

Cici (constachymic) created T69285: Manual generated texture coordinates are overwritten by auto-generated ones when certain modifiers are applied.
Aug 29 2019, 11:55 AM · BF Blender