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Simon Windmill (coolpowers)
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User Since
Apr 25 2018, 12:57 AM (250 w, 2 d)

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Apr 25 2018

Simon Windmill (coolpowers) added a comment to T47489: Add a default UV map to our torus mesh primitive.

I was trying to track down a strange discontinuity in a normal map generated from a torus, which led to discovering Blender was generating two UV islands - all but one single face were joined together. If you're interested, you can see the visual example (and what a user would do to fix it) here: https://twitter.com/coolpowers/status/988504575912087552

Apr 25 2018, 10:44 PM · Good First Issue, Modeling