User Details
- User Since
- Nov 15 2016, 3:26 AM (325 w, 3 d)
Dec 27 2016
@Mike Erwin (merwin) I'd like to thank you for helping me with the few diffs that I made, but I'm going to have to sign off from helping with the blender project right now. I have some other priorities that I need to focus on right now. I'd like to come back and help sometime down the road, but I have too much on my plate right now.
Dec 5 2016
I'm going to be working on paint_stroke.c for now.
Nov 25 2016
@Anthony Edlin (krash) : I usually do that grep -rn ... thing to trace function calls, but this one was a little more difficult for me. Thanks,
- Moved over an fdrawline() call
Nov 24 2016
So this was a pretty simple fix over. I wasn't able to test it (yes I know, I'm a bad person) because I don't really know where it's used in the program, or how to bring up the code. I tried tracing it, but I couldn't get functions like acf_generic_channel_backdrop() to be called. If someone knows how to do that, please tell me.
I'm going to take anim_channels_defines.c in the meantime actually. I need to talk to merwin before moving on with the other two things I said I was going to do.
Nov 22 2016
- Merge branch 'blender2.8' into imm.view2d.c.UI_view2d_multi_grid_draw
- removed unused variables
- added for a case where "cur spans just over grid lines"
- Fixing a case where to need to incmrent "i"
Nov 21 2016
I'm going to start on interface_regions.c if there are no takers. I'm skipping text_draw.c for now, so if anyone else wants it. It's up for grabs,.
Talked with merwin in the IRC, said we shouldn't touched text colors right now. Will look into that matrix thingy later.
Two things:
- Merge branch 'blender2.8' into imm.view2d.c.UI_view2d_scrollers_draw
- Merge branch 'blender2.8' into imm.view2d.c.UI_view2d_scrollers_draw
- small cleanup
- Merge branch 'blender2.8' into imm.view2d.c.UI_view2d_multi_grid_draw
- small code cleanup
Nov 20 2016
- only draw axis once now
- Removed the double negative
- Fixed vertex counting
- small simplification
Nov 19 2016
Could someone mark that on the wiki for me? I don't have an account there yet.
Nov 18 2016
does editors/space_text/text_draw.c have any takers? I'd like to work on it next after I'm done with view2d.c.
- Fixed issue causing Gawain to assert
- only grabs color once now.
Please review this. Please give me a response for the comment at line 1765.
- Horizontal scrolbars now use immedaite mode
- vertical scrollbars now use immediate mode
- Removed some unecessary comments
- Added a line drawing optimization
- changed variable to a better name
- Merwin told me adding the skips would make it faster
- Makes an estimate of how many vertices are needed
Having two very similar for loops in this function doesn't seem that elegant. Can anyone recommend any alternatives?
- Fixed the bug,
- Merge branch 'blender2.8' into imm.view2d.c.UI_view2d_grid_draw
- Add a fix to for the minor vertical gridlines
Nov 17 2016
- Added a check to exit early if there is nothing to draw
- Merge branch 'blender2.8' into imm.view2d.c
- accidentally was using float instead of unsgined bytes for colors
- Should be using a flat shader instead
- Changed naming convenstions of variables
Nov 16 2016
You're akrashe in IRC, right? You said you wanted to review this.
Crap, diffed the wrong thing...
Crap, diffed the wrong thing...
Nov 15 2016
Does view2d.c have any takers?
Does anyone mind if I claim source/blender/editors/space_action/action_draw.c?