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David Gruwier Larsen (dgruwier)
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Apr 15 2020, 1:27 PM (147 w, 2 d)

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Apr 15 2020

David Gruwier Larsen (dgruwier) added a comment to T51940: EEVEE: Pointiness doesn't work.

Something similar to this already exists in Blender, running in realtime, as the "cavity" display option in workbench. I think porting that shader to Eevee as a shading node would provide 90% of what people are looking for in the pointiness shader, withtout having to deal with baking.

Apr 15 2020, 1:33 PM · BF Blender: 2.8