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Pete Thorne (ee0pdt)
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Mar 31 2021, 7:31 AM (97 w, 2 d)

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Mar 31 2021

Pete Thorne (ee0pdt) added a comment to T86025: Orbit inverted on Mac with Magic Mouse.

To the devs in the Blender team watching this: What should the affecting Mac community do? Seems there is a potential for a new option to invert orbit, should this bug report be changed to a feature request? Or should we make a new request somewhere?

Mar 31 2021, 7:43 AM · Platform: macOS, User Interface, BF Blender
Pete Thorne (ee0pdt) raised a concern with rB055ed335a111: macOS: follow system preference for natural trackpad scroll direction.

Like many Mac users, this change caught me by surprise and I genuinely thought that Blender was broken, well, to me it is broken. I don't have time to try to learn a new (to me) way of interacting with the system. Look, in most areas you provide an invert or alternative to the default. Why not here? I cannot see the harm in this. You still ask for Left button select vs Right button. To me and many other Mac users this is the same principle. Please reconsider this move

Mar 31 2021, 7:34 AM